1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 ** http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17
18
19 #define LOG_TAG "AudioFlinger"
20 //#define LOG_NDEBUG 0
21
22 #include "Configuration.h"
23 #include <linux/futex.h>
24 #include <math.h>
25 #include <sys/syscall.h>
26 #include <utils/Log.h>
27
28 #include <private/media/AudioTrackShared.h>
29
30 #include "AudioFlinger.h"
31 #include "ServiceUtilities.h"
32
33 #include <media/nbaio/Pipe.h>
34 #include <media/nbaio/PipeReader.h>
35 #include <media/RecordBufferConverter.h>
36 #include <audio_utils/minifloat.h>
37
38 // ----------------------------------------------------------------------------
39
40 // Note: the following macro is used for extremely verbose logging message. In
41 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
42 // 0; but one side effect of this is to turn all LOGV's as well. Some messages
43 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
44 // turned on. Do not uncomment the #def below unless you really know what you
45 // are doing and want to see all of the extremely verbose messages.
46 //#define VERY_VERY_VERBOSE_LOGGING
47 #ifdef VERY_VERY_VERBOSE_LOGGING
48 #define ALOGVV ALOGV
49 #else
50 #define ALOGVV(a...) do { } while(0)
51 #endif
52
53 namespace android {
54
55 using media::VolumeShaper;
56 // ----------------------------------------------------------------------------
57 // TrackBase
58 // ----------------------------------------------------------------------------
59
60 static volatile int32_t nextTrackId = 55;
61
62 // TrackBase constructor must be called with AudioFlinger::mLock held
TrackBase(ThreadBase * thread,const sp<Client> & client,const audio_attributes_t & attr,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,size_t bufferSize,audio_session_t sessionId,uid_t clientUid,bool isOut,alloc_type alloc,track_type type,audio_port_handle_t portId)63 AudioFlinger::ThreadBase::TrackBase::TrackBase(
64 ThreadBase *thread,
65 const sp<Client>& client,
66 const audio_attributes_t& attr,
67 uint32_t sampleRate,
68 audio_format_t format,
69 audio_channel_mask_t channelMask,
70 size_t frameCount,
71 void *buffer,
72 size_t bufferSize,
73 audio_session_t sessionId,
74 uid_t clientUid,
75 bool isOut,
76 alloc_type alloc,
77 track_type type,
78 audio_port_handle_t portId)
79 : RefBase(),
80 mThread(thread),
81 mClient(client),
82 mCblk(NULL),
83 // mBuffer, mBufferSize
84 mState(IDLE),
85 mAttr(attr),
86 mSampleRate(sampleRate),
87 mFormat(format),
88 mChannelMask(channelMask),
89 mChannelCount(isOut ?
90 audio_channel_count_from_out_mask(channelMask) :
91 audio_channel_count_from_in_mask(channelMask)),
92 mFrameSize(audio_has_proportional_frames(format) ?
93 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
94 mFrameCount(frameCount),
95 mSessionId(sessionId),
96 mIsOut(isOut),
97 mId(android_atomic_inc(&nextTrackId)),
98 mTerminated(false),
99 mType(type),
100 mThreadIoHandle(thread->id()),
101 mPortId(portId),
102 mIsInvalid(false)
103 {
104 const uid_t callingUid = IPCThreadState::self()->getCallingUid();
105 if (!isTrustedCallingUid(callingUid) || clientUid == AUDIO_UID_INVALID) {
106 ALOGW_IF(clientUid != AUDIO_UID_INVALID && clientUid != callingUid,
107 "%s uid %d tried to pass itself off as %d", __FUNCTION__, callingUid, clientUid);
108 clientUid = callingUid;
109 }
110 // clientUid contains the uid of the app that is responsible for this track, so we can blame
111 // battery usage on it.
112 mUid = clientUid;
113
114 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
115
116 size_t minBufferSize = buffer == NULL ? roundup(frameCount) : frameCount;
117 // check overflow when computing bufferSize due to multiplication by mFrameSize.
118 if (minBufferSize < frameCount // roundup rounds down for values above UINT_MAX / 2
119 || mFrameSize == 0 // format needs to be correct
120 || minBufferSize > SIZE_MAX / mFrameSize) {
121 android_errorWriteLog(0x534e4554, "34749571");
122 return;
123 }
124 minBufferSize *= mFrameSize;
125
126 if (buffer == nullptr) {
127 bufferSize = minBufferSize; // allocated here.
128 } else if (minBufferSize > bufferSize) {
129 android_errorWriteLog(0x534e4554, "38340117");
130 return;
131 }
132
133 size_t size = sizeof(audio_track_cblk_t);
134 if (buffer == NULL && alloc == ALLOC_CBLK) {
135 // check overflow when computing allocation size for streaming tracks.
136 if (size > SIZE_MAX - bufferSize) {
137 android_errorWriteLog(0x534e4554, "34749571");
138 return;
139 }
140 size += bufferSize;
141 }
142
143 if (client != 0) {
144 mCblkMemory = client->heap()->allocate(size);
145 if (mCblkMemory == 0 ||
146 (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) {
147 ALOGE("not enough memory for AudioTrack size=%zu", size);
148 client->heap()->dump("AudioTrack");
149 mCblkMemory.clear();
150 return;
151 }
152 } else {
153 mCblk = (audio_track_cblk_t *) malloc(size);
154 if (mCblk == NULL) {
155 ALOGE("not enough memory for AudioTrack size=%zu", size);
156 return;
157 }
158 }
159
160 // construct the shared structure in-place.
161 if (mCblk != NULL) {
162 new(mCblk) audio_track_cblk_t();
163 switch (alloc) {
164 case ALLOC_READONLY: {
165 const sp<MemoryDealer> roHeap(thread->readOnlyHeap());
166 if (roHeap == 0 ||
167 (mBufferMemory = roHeap->allocate(bufferSize)) == 0 ||
168 (mBuffer = mBufferMemory->pointer()) == NULL) {
169 ALOGE("not enough memory for read-only buffer size=%zu", bufferSize);
170 if (roHeap != 0) {
171 roHeap->dump("buffer");
172 }
173 mCblkMemory.clear();
174 mBufferMemory.clear();
175 return;
176 }
177 memset(mBuffer, 0, bufferSize);
178 } break;
179 case ALLOC_PIPE:
180 mBufferMemory = thread->pipeMemory();
181 // mBuffer is the virtual address as seen from current process (mediaserver),
182 // and should normally be coming from mBufferMemory->pointer().
183 // However in this case the TrackBase does not reference the buffer directly.
184 // It should references the buffer via the pipe.
185 // Therefore, to detect incorrect usage of the buffer, we set mBuffer to NULL.
186 mBuffer = NULL;
187 bufferSize = 0;
188 break;
189 case ALLOC_CBLK:
190 // clear all buffers
191 if (buffer == NULL) {
192 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
193 memset(mBuffer, 0, bufferSize);
194 } else {
195 mBuffer = buffer;
196 #if 0
197 mCblk->mFlags = CBLK_FORCEREADY; // FIXME hack, need to fix the track ready logic
198 #endif
199 }
200 break;
201 case ALLOC_LOCAL:
202 mBuffer = calloc(1, bufferSize);
203 break;
204 case ALLOC_NONE:
205 mBuffer = buffer;
206 break;
207 default:
208 LOG_ALWAYS_FATAL("invalid allocation type: %d", (int)alloc);
209 }
210 mBufferSize = bufferSize;
211
212 #ifdef TEE_SINK
213 if (mTeeSinkTrackEnabled) {
214 NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount, mFormat);
215 if (Format_isValid(pipeFormat)) {
216 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
217 size_t numCounterOffers = 0;
218 const NBAIO_Format offers[1] = {pipeFormat};
219 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
220 ALOG_ASSERT(index == 0);
221 PipeReader *pipeReader = new PipeReader(*pipe);
222 numCounterOffers = 0;
223 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
224 ALOG_ASSERT(index == 0);
225 mTeeSink = pipe;
226 mTeeSource = pipeReader;
227 }
228 }
229 #endif
230
231 }
232 }
233
initCheck() const234 status_t AudioFlinger::ThreadBase::TrackBase::initCheck() const
235 {
236 status_t status;
237 if (mType == TYPE_OUTPUT || mType == TYPE_PATCH) {
238 status = cblk() != NULL ? NO_ERROR : NO_MEMORY;
239 } else {
240 status = getCblk() != 0 ? NO_ERROR : NO_MEMORY;
241 }
242 return status;
243 }
244
~TrackBase()245 AudioFlinger::ThreadBase::TrackBase::~TrackBase()
246 {
247 #ifdef TEE_SINK
248 dumpTee(-1, mTeeSource, mId, 'T');
249 #endif
250 // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
251 mServerProxy.clear();
252 if (mCblk != NULL) {
253 mCblk->~audio_track_cblk_t(); // destroy our shared-structure.
254 if (mClient == 0) {
255 free(mCblk);
256 }
257 }
258 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to
259 if (mClient != 0) {
260 // Client destructor must run with AudioFlinger client mutex locked
261 Mutex::Autolock _l(mClient->audioFlinger()->mClientLock);
262 // If the client's reference count drops to zero, the associated destructor
263 // must run with AudioFlinger lock held. Thus the explicit clear() rather than
264 // relying on the automatic clear() at end of scope.
265 mClient.clear();
266 }
267 // flush the binder command buffer
268 IPCThreadState::self()->flushCommands();
269 }
270
271 // AudioBufferProvider interface
272 // getNextBuffer() = 0;
273 // This implementation of releaseBuffer() is used by Track and RecordTrack
releaseBuffer(AudioBufferProvider::Buffer * buffer)274 void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
275 {
276 #ifdef TEE_SINK
277 if (mTeeSink != 0) {
278 (void) mTeeSink->write(buffer->raw, buffer->frameCount);
279 }
280 #endif
281
282 ServerProxy::Buffer buf;
283 buf.mFrameCount = buffer->frameCount;
284 buf.mRaw = buffer->raw;
285 buffer->frameCount = 0;
286 buffer->raw = NULL;
287 mServerProxy->releaseBuffer(&buf);
288 }
289
setSyncEvent(const sp<SyncEvent> & event)290 status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
291 {
292 mSyncEvents.add(event);
293 return NO_ERROR;
294 }
295
296 // ----------------------------------------------------------------------------
297 // Playback
298 // ----------------------------------------------------------------------------
299
TrackHandle(const sp<AudioFlinger::PlaybackThread::Track> & track)300 AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
301 : BnAudioTrack(),
302 mTrack(track)
303 {
304 }
305
~TrackHandle()306 AudioFlinger::TrackHandle::~TrackHandle() {
307 // just stop the track on deletion, associated resources
308 // will be freed from the main thread once all pending buffers have
309 // been played. Unless it's not in the active track list, in which
310 // case we free everything now...
311 mTrack->destroy();
312 }
313
getCblk() const314 sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
315 return mTrack->getCblk();
316 }
317
start()318 status_t AudioFlinger::TrackHandle::start() {
319 return mTrack->start();
320 }
321
stop()322 void AudioFlinger::TrackHandle::stop() {
323 mTrack->stop();
324 }
325
flush()326 void AudioFlinger::TrackHandle::flush() {
327 mTrack->flush();
328 }
329
pause()330 void AudioFlinger::TrackHandle::pause() {
331 mTrack->pause();
332 }
333
attachAuxEffect(int EffectId)334 status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
335 {
336 return mTrack->attachAuxEffect(EffectId);
337 }
338
setParameters(const String8 & keyValuePairs)339 status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
340 return mTrack->setParameters(keyValuePairs);
341 }
342
applyVolumeShaper(const sp<VolumeShaper::Configuration> & configuration,const sp<VolumeShaper::Operation> & operation)343 VolumeShaper::Status AudioFlinger::TrackHandle::applyVolumeShaper(
344 const sp<VolumeShaper::Configuration>& configuration,
345 const sp<VolumeShaper::Operation>& operation) {
346 return mTrack->applyVolumeShaper(configuration, operation);
347 }
348
getVolumeShaperState(int id)349 sp<VolumeShaper::State> AudioFlinger::TrackHandle::getVolumeShaperState(int id) {
350 return mTrack->getVolumeShaperState(id);
351 }
352
getTimestamp(AudioTimestamp & timestamp)353 status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
354 {
355 return mTrack->getTimestamp(timestamp);
356 }
357
358
signal()359 void AudioFlinger::TrackHandle::signal()
360 {
361 return mTrack->signal();
362 }
363
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)364 status_t AudioFlinger::TrackHandle::onTransact(
365 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
366 {
367 return BnAudioTrack::onTransact(code, data, reply, flags);
368 }
369
370 // ----------------------------------------------------------------------------
371
372 // Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
Track(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,const audio_attributes_t & attr,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,size_t bufferSize,const sp<IMemory> & sharedBuffer,audio_session_t sessionId,uid_t uid,audio_output_flags_t flags,track_type type,audio_port_handle_t portId)373 AudioFlinger::PlaybackThread::Track::Track(
374 PlaybackThread *thread,
375 const sp<Client>& client,
376 audio_stream_type_t streamType,
377 const audio_attributes_t& attr,
378 uint32_t sampleRate,
379 audio_format_t format,
380 audio_channel_mask_t channelMask,
381 size_t frameCount,
382 void *buffer,
383 size_t bufferSize,
384 const sp<IMemory>& sharedBuffer,
385 audio_session_t sessionId,
386 uid_t uid,
387 audio_output_flags_t flags,
388 track_type type,
389 audio_port_handle_t portId)
390 : TrackBase(thread, client, attr, sampleRate, format, channelMask, frameCount,
391 (sharedBuffer != 0) ? sharedBuffer->pointer() : buffer,
392 (sharedBuffer != 0) ? sharedBuffer->size() : bufferSize,
393 sessionId, uid, true /*isOut*/,
394 (type == TYPE_PATCH) ? ( buffer == NULL ? ALLOC_LOCAL : ALLOC_NONE) : ALLOC_CBLK,
395 type, portId),
396 mFillingUpStatus(FS_INVALID),
397 // mRetryCount initialized later when needed
398 mSharedBuffer(sharedBuffer),
399 mStreamType(streamType),
400 mName(TRACK_NAME_FAILURE), // set to TRACK_NAME_PENDING on constructor success.
401 mMainBuffer(thread->sinkBuffer()),
402 mAuxBuffer(NULL),
403 mAuxEffectId(0), mHasVolumeController(false),
404 mPresentationCompleteFrames(0),
405 mFrameMap(16 /* sink-frame-to-track-frame map memory */),
406 mVolumeHandler(new media::VolumeHandler(sampleRate)),
407 // mSinkTimestamp
408 mFastIndex(-1),
409 mCachedVolume(1.0),
410 /* The track might not play immediately after being active, similarly as if its volume was 0.
411 * When the track starts playing, its volume will be computed. */
412 mFinalVolume(0.f),
413 mResumeToStopping(false),
414 mFlushHwPending(false),
415 mFlags(flags)
416 {
417 // client == 0 implies sharedBuffer == 0
418 ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
419
420 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %zu", sharedBuffer->pointer(),
421 sharedBuffer->size());
422
423 if (mCblk == NULL) {
424 return;
425 }
426
427 if (sharedBuffer == 0) {
428 mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
429 mFrameSize, !isExternalTrack(), sampleRate);
430 } else {
431 mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
432 mFrameSize);
433 }
434 mServerProxy = mAudioTrackServerProxy;
435
436 if (!thread->isTrackAllowed_l(channelMask, format, sessionId, uid)) {
437 ALOGE("no more tracks available");
438 return;
439 }
440 // only allocate a fast track index if we were able to allocate a normal track name
441 if (flags & AUDIO_OUTPUT_FLAG_FAST) {
442 // FIXME: Not calling framesReadyIsCalledByMultipleThreads() exposes a potential
443 // race with setSyncEvent(). However, if we call it, we cannot properly start
444 // static fast tracks (SoundPool) immediately after stopping.
445 //mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
446 ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
447 int i = __builtin_ctz(thread->mFastTrackAvailMask);
448 ALOG_ASSERT(0 < i && i < (int)FastMixerState::sMaxFastTracks);
449 // FIXME This is too eager. We allocate a fast track index before the
450 // fast track becomes active. Since fast tracks are a scarce resource,
451 // this means we are potentially denying other more important fast tracks from
452 // being created. It would be better to allocate the index dynamically.
453 mFastIndex = i;
454 thread->mFastTrackAvailMask &= ~(1 << i);
455 }
456 mName = TRACK_NAME_PENDING;
457 }
458
~Track()459 AudioFlinger::PlaybackThread::Track::~Track()
460 {
461 ALOGV("PlaybackThread::Track destructor");
462
463 // The destructor would clear mSharedBuffer,
464 // but it will not push the decremented reference count,
465 // leaving the client's IMemory dangling indefinitely.
466 // This prevents that leak.
467 if (mSharedBuffer != 0) {
468 mSharedBuffer.clear();
469 }
470 }
471
initCheck() const472 status_t AudioFlinger::PlaybackThread::Track::initCheck() const
473 {
474 status_t status = TrackBase::initCheck();
475 if (status == NO_ERROR && mName == TRACK_NAME_FAILURE) {
476 status = NO_MEMORY;
477 }
478 return status;
479 }
480
destroy()481 void AudioFlinger::PlaybackThread::Track::destroy()
482 {
483 // NOTE: destroyTrack_l() can remove a strong reference to this Track
484 // by removing it from mTracks vector, so there is a risk that this Tracks's
485 // destructor is called. As the destructor needs to lock mLock,
486 // we must acquire a strong reference on this Track before locking mLock
487 // here so that the destructor is called only when exiting this function.
488 // On the other hand, as long as Track::destroy() is only called by
489 // TrackHandle destructor, the TrackHandle still holds a strong ref on
490 // this Track with its member mTrack.
491 sp<Track> keep(this);
492 { // scope for mLock
493 bool wasActive = false;
494 sp<ThreadBase> thread = mThread.promote();
495 if (thread != 0) {
496 Mutex::Autolock _l(thread->mLock);
497 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
498 wasActive = playbackThread->destroyTrack_l(this);
499 }
500 if (isExternalTrack() && !wasActive) {
501 AudioSystem::releaseOutput(mThreadIoHandle, mStreamType, mSessionId);
502 }
503 }
504 }
505
appendDumpHeader(String8 & result)506 /*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
507 {
508 result.append("T Name Active Client Session S Flags "
509 " Format Chn mask SRate "
510 "ST L dB R dB VS dB "
511 " Server FrmCnt FrmRdy F Underruns Flushed "
512 "Main Buf Aux Buf\n");
513 }
514
appendDump(String8 & result,bool active)515 void AudioFlinger::PlaybackThread::Track::appendDump(String8& result, bool active)
516 {
517 char trackType;
518 switch (mType) {
519 case TYPE_DEFAULT:
520 case TYPE_OUTPUT:
521 if (mSharedBuffer.get() != nullptr) {
522 trackType = 'S'; // static
523 } else {
524 trackType = ' '; // normal
525 }
526 break;
527 case TYPE_PATCH:
528 trackType = 'P';
529 break;
530 default:
531 trackType = '?';
532 }
533
534 if (isFastTrack()) {
535 result.appendFormat("F%c %3d", trackType, mFastIndex);
536 } else if (mName == TRACK_NAME_PENDING) {
537 result.appendFormat("%c pend", trackType);
538 } else if (mName == TRACK_NAME_FAILURE) {
539 result.appendFormat("%c fail", trackType);
540 } else {
541 result.appendFormat("%c %4d", trackType, mName);
542 }
543
544 char nowInUnderrun;
545 switch (mObservedUnderruns.mBitFields.mMostRecent) {
546 case UNDERRUN_FULL:
547 nowInUnderrun = ' ';
548 break;
549 case UNDERRUN_PARTIAL:
550 nowInUnderrun = '<';
551 break;
552 case UNDERRUN_EMPTY:
553 nowInUnderrun = '*';
554 break;
555 default:
556 nowInUnderrun = '?';
557 break;
558 }
559
560 char fillingStatus;
561 switch (mFillingUpStatus) {
562 case FS_INVALID:
563 fillingStatus = 'I';
564 break;
565 case FS_FILLING:
566 fillingStatus = 'f';
567 break;
568 case FS_FILLED:
569 fillingStatus = 'F';
570 break;
571 case FS_ACTIVE:
572 fillingStatus = 'A';
573 break;
574 default:
575 fillingStatus = '?';
576 break;
577 }
578
579 // clip framesReadySafe to max representation in dump
580 const size_t framesReadySafe =
581 std::min(mAudioTrackServerProxy->framesReadySafe(), (size_t)99999999);
582
583 // obtain volumes
584 const gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
585 const std::pair<float /* volume */, bool /* active */> vsVolume =
586 mVolumeHandler->getLastVolume();
587
588 // Our effective frame count is obtained by ServerProxy::getBufferSizeInFrames()
589 // as it may be reduced by the application.
590 const size_t bufferSizeInFrames = (size_t)mAudioTrackServerProxy->getBufferSizeInFrames();
591 // Check whether the buffer size has been modified by the app.
592 const char modifiedBufferChar = bufferSizeInFrames < mFrameCount
593 ? 'r' /* buffer reduced */: bufferSizeInFrames > mFrameCount
594 ? 'e' /* error */ : ' ' /* identical */;
595
596 result.appendFormat("%7s %6u %7u %2s 0x%03X "
597 "%08X %08X %6u "
598 "%2u %5.2g %5.2g %5.2g%c "
599 "%08X %6zu%c %6zu %c %9u%c %7u "
600 "%08zX %08zX\n",
601 active ? "yes" : "no",
602 (mClient == 0) ? getpid_cached : mClient->pid(),
603 mSessionId,
604 getTrackStateString(),
605 mCblk->mFlags,
606
607 mFormat,
608 mChannelMask,
609 mAudioTrackServerProxy->getSampleRate(),
610
611 mStreamType,
612 20.0 * log10(float_from_gain(gain_minifloat_unpack_left(vlr))),
613 20.0 * log10(float_from_gain(gain_minifloat_unpack_right(vlr))),
614 20.0 * log10(vsVolume.first), // VolumeShaper(s) total volume
615 vsVolume.second ? 'A' : ' ', // if any VolumeShapers active
616
617 mCblk->mServer,
618 bufferSizeInFrames,
619 modifiedBufferChar,
620 framesReadySafe,
621 fillingStatus,
622 mAudioTrackServerProxy->getUnderrunFrames(),
623 nowInUnderrun,
624 (unsigned)mAudioTrackServerProxy->framesFlushed() % 10000000,
625
626 (size_t)mMainBuffer, // use %zX as %p appends 0x
627 (size_t)mAuxBuffer // use %zX as %p appends 0x
628 );
629 }
630
sampleRate() const631 uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
632 return mAudioTrackServerProxy->getSampleRate();
633 }
634
635 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)636 status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
637 AudioBufferProvider::Buffer* buffer)
638 {
639 ServerProxy::Buffer buf;
640 size_t desiredFrames = buffer->frameCount;
641 buf.mFrameCount = desiredFrames;
642 status_t status = mServerProxy->obtainBuffer(&buf);
643 buffer->frameCount = buf.mFrameCount;
644 buffer->raw = buf.mRaw;
645 if (buf.mFrameCount == 0 && !isStopping() && !isStopped() && !isPaused()) {
646 ALOGV("underrun, framesReady(%zu) < framesDesired(%zd), state: %d",
647 buf.mFrameCount, desiredFrames, mState);
648 mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
649 } else {
650 mAudioTrackServerProxy->tallyUnderrunFrames(0);
651 }
652
653 return status;
654 }
655
656 // releaseBuffer() is not overridden
657
658 // ExtendedAudioBufferProvider interface
659
660 // framesReady() may return an approximation of the number of frames if called
661 // from a different thread than the one calling Proxy->obtainBuffer() and
662 // Proxy->releaseBuffer(). Also note there is no mutual exclusion in the
663 // AudioTrackServerProxy so be especially careful calling with FastTracks.
framesReady() const664 size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
665 if (mSharedBuffer != 0 && (isStopped() || isStopping())) {
666 // Static tracks return zero frames immediately upon stopping (for FastTracks).
667 // The remainder of the buffer is not drained.
668 return 0;
669 }
670 return mAudioTrackServerProxy->framesReady();
671 }
672
framesReleased() const673 int64_t AudioFlinger::PlaybackThread::Track::framesReleased() const
674 {
675 return mAudioTrackServerProxy->framesReleased();
676 }
677
onTimestamp(const ExtendedTimestamp & timestamp)678 void AudioFlinger::PlaybackThread::Track::onTimestamp(const ExtendedTimestamp ×tamp)
679 {
680 // This call comes from a FastTrack and should be kept lockless.
681 // The server side frames are already translated to client frames.
682 mAudioTrackServerProxy->setTimestamp(timestamp);
683
684 // We do not set drained here, as FastTrack timestamp may not go to very last frame.
685 }
686
687 // Don't call for fast tracks; the framesReady() could result in priority inversion
isReady() const688 bool AudioFlinger::PlaybackThread::Track::isReady() const {
689 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
690 return true;
691 }
692
693 if (isStopping()) {
694 if (framesReady() > 0) {
695 mFillingUpStatus = FS_FILLED;
696 }
697 return true;
698 }
699
700 if (framesReady() >= mServerProxy->getBufferSizeInFrames() ||
701 (mCblk->mFlags & CBLK_FORCEREADY)) {
702 mFillingUpStatus = FS_FILLED;
703 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
704 return true;
705 }
706 return false;
707 }
708
start(AudioSystem::sync_event_t event __unused,audio_session_t triggerSession __unused)709 status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused,
710 audio_session_t triggerSession __unused)
711 {
712 status_t status = NO_ERROR;
713 ALOGV("start(%d), calling pid %d session %d",
714 mName, IPCThreadState::self()->getCallingPid(), mSessionId);
715
716 sp<ThreadBase> thread = mThread.promote();
717 if (thread != 0) {
718 if (isOffloaded()) {
719 Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
720 Mutex::Autolock _lth(thread->mLock);
721 sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
722 if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
723 (ec != 0 && ec->isNonOffloadableEnabled())) {
724 invalidate();
725 return PERMISSION_DENIED;
726 }
727 }
728 Mutex::Autolock _lth(thread->mLock);
729 track_state state = mState;
730 // here the track could be either new, or restarted
731 // in both cases "unstop" the track
732
733 // initial state-stopping. next state-pausing.
734 // What if resume is called ?
735
736 if (state == PAUSED || state == PAUSING) {
737 if (mResumeToStopping) {
738 // happened we need to resume to STOPPING_1
739 mState = TrackBase::STOPPING_1;
740 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
741 } else {
742 mState = TrackBase::RESUMING;
743 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
744 }
745 } else {
746 mState = TrackBase::ACTIVE;
747 ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
748 }
749
750 // states to reset position info for non-offloaded/direct tracks
751 if (!isOffloaded() && !isDirect()
752 && (state == IDLE || state == STOPPED || state == FLUSHED)) {
753 mFrameMap.reset();
754 }
755 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
756 if (isFastTrack()) {
757 // refresh fast track underruns on start because that field is never cleared
758 // by the fast mixer; furthermore, the same track can be recycled, i.e. start
759 // after stop.
760 mObservedUnderruns = playbackThread->getFastTrackUnderruns(mFastIndex);
761 }
762 status = playbackThread->addTrack_l(this);
763 if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
764 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
765 // restore previous state if start was rejected by policy manager
766 if (status == PERMISSION_DENIED) {
767 mState = state;
768 }
769 }
770
771 if (status == NO_ERROR || status == ALREADY_EXISTS) {
772 // for streaming tracks, remove the buffer read stop limit.
773 mAudioTrackServerProxy->start();
774 }
775
776 // track was already in the active list, not a problem
777 if (status == ALREADY_EXISTS) {
778 status = NO_ERROR;
779 } else {
780 // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
781 // It is usually unsafe to access the server proxy from a binder thread.
782 // But in this case we know the mixer thread (whether normal mixer or fast mixer)
783 // isn't looking at this track yet: we still hold the normal mixer thread lock,
784 // and for fast tracks the track is not yet in the fast mixer thread's active set.
785 // For static tracks, this is used to acknowledge change in position or loop.
786 ServerProxy::Buffer buffer;
787 buffer.mFrameCount = 1;
788 (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
789 }
790 } else {
791 status = BAD_VALUE;
792 }
793 return status;
794 }
795
stop()796 void AudioFlinger::PlaybackThread::Track::stop()
797 {
798 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
799 sp<ThreadBase> thread = mThread.promote();
800 if (thread != 0) {
801 Mutex::Autolock _l(thread->mLock);
802 track_state state = mState;
803 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
804 // If the track is not active (PAUSED and buffers full), flush buffers
805 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
806 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
807 reset();
808 mState = STOPPED;
809 } else if (!isFastTrack() && !isOffloaded() && !isDirect()) {
810 mState = STOPPED;
811 } else {
812 // For fast tracks prepareTracks_l() will set state to STOPPING_2
813 // presentation is complete
814 // For an offloaded track this starts a drain and state will
815 // move to STOPPING_2 when drain completes and then STOPPED
816 mState = STOPPING_1;
817 if (isOffloaded()) {
818 mRetryCount = PlaybackThread::kMaxTrackStopRetriesOffload;
819 }
820 }
821 playbackThread->broadcast_l();
822 ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
823 playbackThread);
824 }
825 }
826 }
827
pause()828 void AudioFlinger::PlaybackThread::Track::pause()
829 {
830 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
831 sp<ThreadBase> thread = mThread.promote();
832 if (thread != 0) {
833 Mutex::Autolock _l(thread->mLock);
834 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
835 switch (mState) {
836 case STOPPING_1:
837 case STOPPING_2:
838 if (!isOffloaded()) {
839 /* nothing to do if track is not offloaded */
840 break;
841 }
842
843 // Offloaded track was draining, we need to carry on draining when resumed
844 mResumeToStopping = true;
845 // fall through...
846 case ACTIVE:
847 case RESUMING:
848 mState = PAUSING;
849 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
850 playbackThread->broadcast_l();
851 break;
852
853 default:
854 break;
855 }
856 }
857 }
858
flush()859 void AudioFlinger::PlaybackThread::Track::flush()
860 {
861 ALOGV("flush(%d)", mName);
862 sp<ThreadBase> thread = mThread.promote();
863 if (thread != 0) {
864 Mutex::Autolock _l(thread->mLock);
865 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
866
867 // Flush the ring buffer now if the track is not active in the PlaybackThread.
868 // Otherwise the flush would not be done until the track is resumed.
869 // Requires FastTrack removal be BLOCK_UNTIL_ACKED
870 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
871 (void)mServerProxy->flushBufferIfNeeded();
872 }
873
874 if (isOffloaded()) {
875 // If offloaded we allow flush during any state except terminated
876 // and keep the track active to avoid problems if user is seeking
877 // rapidly and underlying hardware has a significant delay handling
878 // a pause
879 if (isTerminated()) {
880 return;
881 }
882
883 ALOGV("flush: offload flush");
884 reset();
885
886 if (mState == STOPPING_1 || mState == STOPPING_2) {
887 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
888 mState = ACTIVE;
889 }
890
891 mFlushHwPending = true;
892 mResumeToStopping = false;
893 } else {
894 if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
895 mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
896 return;
897 }
898 // No point remaining in PAUSED state after a flush => go to
899 // FLUSHED state
900 mState = FLUSHED;
901 // do not reset the track if it is still in the process of being stopped or paused.
902 // this will be done by prepareTracks_l() when the track is stopped.
903 // prepareTracks_l() will see mState == FLUSHED, then
904 // remove from active track list, reset(), and trigger presentation complete
905 if (isDirect()) {
906 mFlushHwPending = true;
907 }
908 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
909 reset();
910 }
911 }
912 // Prevent flush being lost if the track is flushed and then resumed
913 // before mixer thread can run. This is important when offloading
914 // because the hardware buffer could hold a large amount of audio
915 playbackThread->broadcast_l();
916 }
917 }
918
919 // must be called with thread lock held
flushAck()920 void AudioFlinger::PlaybackThread::Track::flushAck()
921 {
922 if (!isOffloaded() && !isDirect())
923 return;
924
925 // Clear the client ring buffer so that the app can prime the buffer while paused.
926 // Otherwise it might not get cleared until playback is resumed and obtainBuffer() is called.
927 mServerProxy->flushBufferIfNeeded();
928
929 mFlushHwPending = false;
930 }
931
reset()932 void AudioFlinger::PlaybackThread::Track::reset()
933 {
934 // Do not reset twice to avoid discarding data written just after a flush and before
935 // the audioflinger thread detects the track is stopped.
936 if (!mResetDone) {
937 // Force underrun condition to avoid false underrun callback until first data is
938 // written to buffer
939 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
940 mFillingUpStatus = FS_FILLING;
941 mResetDone = true;
942 if (mState == FLUSHED) {
943 mState = IDLE;
944 }
945 }
946 }
947
setParameters(const String8 & keyValuePairs)948 status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
949 {
950 sp<ThreadBase> thread = mThread.promote();
951 if (thread == 0) {
952 ALOGE("thread is dead");
953 return FAILED_TRANSACTION;
954 } else if ((thread->type() == ThreadBase::DIRECT) ||
955 (thread->type() == ThreadBase::OFFLOAD)) {
956 return thread->setParameters(keyValuePairs);
957 } else {
958 return PERMISSION_DENIED;
959 }
960 }
961
applyVolumeShaper(const sp<VolumeShaper::Configuration> & configuration,const sp<VolumeShaper::Operation> & operation)962 VolumeShaper::Status AudioFlinger::PlaybackThread::Track::applyVolumeShaper(
963 const sp<VolumeShaper::Configuration>& configuration,
964 const sp<VolumeShaper::Operation>& operation)
965 {
966 sp<VolumeShaper::Configuration> newConfiguration;
967
968 if (isOffloadedOrDirect()) {
969 const VolumeShaper::Configuration::OptionFlag optionFlag
970 = configuration->getOptionFlags();
971 if ((optionFlag & VolumeShaper::Configuration::OPTION_FLAG_CLOCK_TIME) == 0) {
972 ALOGW("%s tracks do not support frame counted VolumeShaper,"
973 " using clock time instead", isOffloaded() ? "Offload" : "Direct");
974 newConfiguration = new VolumeShaper::Configuration(*configuration);
975 newConfiguration->setOptionFlags(
976 VolumeShaper::Configuration::OptionFlag(optionFlag
977 | VolumeShaper::Configuration::OPTION_FLAG_CLOCK_TIME));
978 }
979 }
980
981 VolumeShaper::Status status = mVolumeHandler->applyVolumeShaper(
982 (newConfiguration.get() != nullptr ? newConfiguration : configuration), operation);
983
984 if (isOffloadedOrDirect()) {
985 // Signal thread to fetch new volume.
986 sp<ThreadBase> thread = mThread.promote();
987 if (thread != 0) {
988 Mutex::Autolock _l(thread->mLock);
989 thread->broadcast_l();
990 }
991 }
992 return status;
993 }
994
getVolumeShaperState(int id)995 sp<VolumeShaper::State> AudioFlinger::PlaybackThread::Track::getVolumeShaperState(int id)
996 {
997 // Note: We don't check if Thread exists.
998
999 // mVolumeHandler is thread safe.
1000 return mVolumeHandler->getVolumeShaperState(id);
1001 }
1002
setFinalVolume(float volume)1003 void AudioFlinger::PlaybackThread::Track::setFinalVolume(float volume)
1004 {
1005 if (mFinalVolume != volume) { // Compare to an epsilon if too many meaningless updates
1006 mFinalVolume = volume;
1007 setMetadataHasChanged();
1008 }
1009 }
1010
copyMetadataTo(MetadataInserter & backInserter) const1011 void AudioFlinger::PlaybackThread::Track::copyMetadataTo(MetadataInserter& backInserter) const
1012 {
1013 *backInserter++ = {
1014 .usage = mAttr.usage,
1015 .content_type = mAttr.content_type,
1016 .gain = mFinalVolume,
1017 };
1018 }
1019
getTimestamp(AudioTimestamp & timestamp)1020 status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
1021 {
1022 if (!isOffloaded() && !isDirect()) {
1023 return INVALID_OPERATION; // normal tracks handled through SSQ
1024 }
1025 sp<ThreadBase> thread = mThread.promote();
1026 if (thread == 0) {
1027 return INVALID_OPERATION;
1028 }
1029
1030 Mutex::Autolock _l(thread->mLock);
1031 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
1032 return playbackThread->getTimestamp_l(timestamp);
1033 }
1034
attachAuxEffect(int EffectId)1035 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
1036 {
1037 status_t status = DEAD_OBJECT;
1038 sp<ThreadBase> thread = mThread.promote();
1039 if (thread != 0) {
1040 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
1041 sp<AudioFlinger> af = mClient->audioFlinger();
1042
1043 Mutex::Autolock _l(af->mLock);
1044
1045 sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
1046
1047 if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
1048 Mutex::Autolock _dl(playbackThread->mLock);
1049 Mutex::Autolock _sl(srcThread->mLock);
1050 sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
1051 if (chain == 0) {
1052 return INVALID_OPERATION;
1053 }
1054
1055 sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
1056 if (effect == 0) {
1057 return INVALID_OPERATION;
1058 }
1059 srcThread->removeEffect_l(effect);
1060 status = playbackThread->addEffect_l(effect);
1061 if (status != NO_ERROR) {
1062 srcThread->addEffect_l(effect);
1063 return INVALID_OPERATION;
1064 }
1065 // removeEffect_l() has stopped the effect if it was active so it must be restarted
1066 if (effect->state() == EffectModule::ACTIVE ||
1067 effect->state() == EffectModule::STOPPING) {
1068 effect->start();
1069 }
1070
1071 sp<EffectChain> dstChain = effect->chain().promote();
1072 if (dstChain == 0) {
1073 srcThread->addEffect_l(effect);
1074 return INVALID_OPERATION;
1075 }
1076 AudioSystem::unregisterEffect(effect->id());
1077 AudioSystem::registerEffect(&effect->desc(),
1078 srcThread->id(),
1079 dstChain->strategy(),
1080 AUDIO_SESSION_OUTPUT_MIX,
1081 effect->id());
1082 AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
1083 }
1084 status = playbackThread->attachAuxEffect(this, EffectId);
1085 }
1086 return status;
1087 }
1088
setAuxBuffer(int EffectId,int32_t * buffer)1089 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
1090 {
1091 mAuxEffectId = EffectId;
1092 mAuxBuffer = buffer;
1093 }
1094
presentationComplete(int64_t framesWritten,size_t audioHalFrames)1095 bool AudioFlinger::PlaybackThread::Track::presentationComplete(
1096 int64_t framesWritten, size_t audioHalFrames)
1097 {
1098 // TODO: improve this based on FrameMap if it exists, to ensure full drain.
1099 // This assists in proper timestamp computation as well as wakelock management.
1100
1101 // a track is considered presented when the total number of frames written to audio HAL
1102 // corresponds to the number of frames written when presentationComplete() is called for the
1103 // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
1104 // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
1105 // to detect when all frames have been played. In this case framesWritten isn't
1106 // useful because it doesn't always reflect whether there is data in the h/w
1107 // buffers, particularly if a track has been paused and resumed during draining
1108 ALOGV("presentationComplete() mPresentationCompleteFrames %lld framesWritten %lld",
1109 (long long)mPresentationCompleteFrames, (long long)framesWritten);
1110 if (mPresentationCompleteFrames == 0) {
1111 mPresentationCompleteFrames = framesWritten + audioHalFrames;
1112 ALOGV("presentationComplete() reset: mPresentationCompleteFrames %lld audioHalFrames %zu",
1113 (long long)mPresentationCompleteFrames, audioHalFrames);
1114 }
1115
1116 bool complete;
1117 if (isOffloaded()) {
1118 complete = true;
1119 } else if (isDirect() || isFastTrack()) { // these do not go through linear map
1120 complete = framesWritten >= (int64_t) mPresentationCompleteFrames;
1121 } else { // Normal tracks, OutputTracks, and PatchTracks
1122 complete = framesWritten >= (int64_t) mPresentationCompleteFrames
1123 && mAudioTrackServerProxy->isDrained();
1124 }
1125
1126 if (complete) {
1127 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1128 mAudioTrackServerProxy->setStreamEndDone();
1129 return true;
1130 }
1131 return false;
1132 }
1133
triggerEvents(AudioSystem::sync_event_t type)1134 void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
1135 {
1136 for (size_t i = 0; i < mSyncEvents.size();) {
1137 if (mSyncEvents[i]->type() == type) {
1138 mSyncEvents[i]->trigger();
1139 mSyncEvents.removeAt(i);
1140 } else {
1141 ++i;
1142 }
1143 }
1144 }
1145
1146 // implement VolumeBufferProvider interface
1147
getVolumeLR()1148 gain_minifloat_packed_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
1149 {
1150 // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
1151 ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
1152 gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
1153 float vl = float_from_gain(gain_minifloat_unpack_left(vlr));
1154 float vr = float_from_gain(gain_minifloat_unpack_right(vlr));
1155 // track volumes come from shared memory, so can't be trusted and must be clamped
1156 if (vl > GAIN_FLOAT_UNITY) {
1157 vl = GAIN_FLOAT_UNITY;
1158 }
1159 if (vr > GAIN_FLOAT_UNITY) {
1160 vr = GAIN_FLOAT_UNITY;
1161 }
1162 // now apply the cached master volume and stream type volume;
1163 // this is trusted but lacks any synchronization or barrier so may be stale
1164 float v = mCachedVolume;
1165 vl *= v;
1166 vr *= v;
1167 // re-combine into packed minifloat
1168 vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
1169 // FIXME look at mute, pause, and stop flags
1170 return vlr;
1171 }
1172
setSyncEvent(const sp<SyncEvent> & event)1173 status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
1174 {
1175 if (isTerminated() || mState == PAUSED ||
1176 ((framesReady() == 0) && ((mSharedBuffer != 0) ||
1177 (mState == STOPPED)))) {
1178 ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %zu",
1179 mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
1180 event->cancel();
1181 return INVALID_OPERATION;
1182 }
1183 (void) TrackBase::setSyncEvent(event);
1184 return NO_ERROR;
1185 }
1186
invalidate()1187 void AudioFlinger::PlaybackThread::Track::invalidate()
1188 {
1189 TrackBase::invalidate();
1190 signalClientFlag(CBLK_INVALID);
1191 }
1192
disable()1193 void AudioFlinger::PlaybackThread::Track::disable()
1194 {
1195 signalClientFlag(CBLK_DISABLED);
1196 }
1197
signalClientFlag(int32_t flag)1198 void AudioFlinger::PlaybackThread::Track::signalClientFlag(int32_t flag)
1199 {
1200 // FIXME should use proxy, and needs work
1201 audio_track_cblk_t* cblk = mCblk;
1202 android_atomic_or(flag, &cblk->mFlags);
1203 android_atomic_release_store(0x40000000, &cblk->mFutex);
1204 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1205 (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1206 }
1207
signal()1208 void AudioFlinger::PlaybackThread::Track::signal()
1209 {
1210 sp<ThreadBase> thread = mThread.promote();
1211 if (thread != 0) {
1212 PlaybackThread *t = (PlaybackThread *)thread.get();
1213 Mutex::Autolock _l(t->mLock);
1214 t->broadcast_l();
1215 }
1216 }
1217
1218 //To be called with thread lock held
isResumePending()1219 bool AudioFlinger::PlaybackThread::Track::isResumePending() {
1220
1221 if (mState == RESUMING)
1222 return true;
1223 /* Resume is pending if track was stopping before pause was called */
1224 if (mState == STOPPING_1 &&
1225 mResumeToStopping)
1226 return true;
1227
1228 return false;
1229 }
1230
1231 //To be called with thread lock held
resumeAck()1232 void AudioFlinger::PlaybackThread::Track::resumeAck() {
1233
1234
1235 if (mState == RESUMING)
1236 mState = ACTIVE;
1237
1238 // Other possibility of pending resume is stopping_1 state
1239 // Do not update the state from stopping as this prevents
1240 // drain being called.
1241 if (mState == STOPPING_1) {
1242 mResumeToStopping = false;
1243 }
1244 }
1245
1246 //To be called with thread lock held
updateTrackFrameInfo(int64_t trackFramesReleased,int64_t sinkFramesWritten,const ExtendedTimestamp & timeStamp)1247 void AudioFlinger::PlaybackThread::Track::updateTrackFrameInfo(
1248 int64_t trackFramesReleased, int64_t sinkFramesWritten,
1249 const ExtendedTimestamp &timeStamp) {
1250 //update frame map
1251 mFrameMap.push(trackFramesReleased, sinkFramesWritten);
1252
1253 // adjust server times and set drained state.
1254 //
1255 // Our timestamps are only updated when the track is on the Thread active list.
1256 // We need to ensure that tracks are not removed before full drain.
1257 ExtendedTimestamp local = timeStamp;
1258 bool checked = false;
1259 for (int i = ExtendedTimestamp::LOCATION_MAX - 1;
1260 i >= ExtendedTimestamp::LOCATION_SERVER; --i) {
1261 // Lookup the track frame corresponding to the sink frame position.
1262 if (local.mTimeNs[i] > 0) {
1263 local.mPosition[i] = mFrameMap.findX(local.mPosition[i]);
1264 // check drain state from the latest stage in the pipeline.
1265 if (!checked && i <= ExtendedTimestamp::LOCATION_KERNEL) {
1266 mAudioTrackServerProxy->setDrained(
1267 local.mPosition[i] >= mAudioTrackServerProxy->framesReleased());
1268 checked = true;
1269 }
1270 }
1271 }
1272 if (!checked) { // no server info, assume drained.
1273 mAudioTrackServerProxy->setDrained(true);
1274 }
1275 // Set correction for flushed frames that are not accounted for in released.
1276 local.mFlushed = mAudioTrackServerProxy->framesFlushed();
1277 mServerProxy->setTimestamp(local);
1278 }
1279
1280 // ----------------------------------------------------------------------------
1281
OutputTrack(PlaybackThread * playbackThread,DuplicatingThread * sourceThread,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,uid_t uid)1282 AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1283 PlaybackThread *playbackThread,
1284 DuplicatingThread *sourceThread,
1285 uint32_t sampleRate,
1286 audio_format_t format,
1287 audio_channel_mask_t channelMask,
1288 size_t frameCount,
1289 uid_t uid)
1290 : Track(playbackThread, NULL, AUDIO_STREAM_PATCH,
1291 audio_attributes_t{} /* currently unused for output track */,
1292 sampleRate, format, channelMask, frameCount,
1293 nullptr /* buffer */, (size_t)0 /* bufferSize */, nullptr /* sharedBuffer */,
1294 AUDIO_SESSION_NONE, uid, AUDIO_OUTPUT_FLAG_NONE,
1295 TYPE_OUTPUT),
1296 mActive(false), mSourceThread(sourceThread)
1297 {
1298
1299 if (mCblk != NULL) {
1300 mOutBuffer.frameCount = 0;
1301 playbackThread->mTracks.add(this);
1302 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1303 "frameCount %zu, mChannelMask 0x%08x",
1304 mCblk, mBuffer,
1305 frameCount, mChannelMask);
1306 // since client and server are in the same process,
1307 // the buffer has the same virtual address on both sides
1308 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1309 true /*clientInServer*/);
1310 mClientProxy->setVolumeLR(GAIN_MINIFLOAT_PACKED_UNITY);
1311 mClientProxy->setSendLevel(0.0);
1312 mClientProxy->setSampleRate(sampleRate);
1313 } else {
1314 ALOGW("Error creating output track on thread %p", playbackThread);
1315 }
1316 }
1317
~OutputTrack()1318 AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1319 {
1320 clearBufferQueue();
1321 // superclass destructor will now delete the server proxy and shared memory both refer to
1322 }
1323
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1324 status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1325 audio_session_t triggerSession)
1326 {
1327 status_t status = Track::start(event, triggerSession);
1328 if (status != NO_ERROR) {
1329 return status;
1330 }
1331
1332 mActive = true;
1333 mRetryCount = 127;
1334 return status;
1335 }
1336
stop()1337 void AudioFlinger::PlaybackThread::OutputTrack::stop()
1338 {
1339 Track::stop();
1340 clearBufferQueue();
1341 mOutBuffer.frameCount = 0;
1342 mActive = false;
1343 }
1344
write(void * data,uint32_t frames)1345 bool AudioFlinger::PlaybackThread::OutputTrack::write(void* data, uint32_t frames)
1346 {
1347 Buffer *pInBuffer;
1348 Buffer inBuffer;
1349 bool outputBufferFull = false;
1350 inBuffer.frameCount = frames;
1351 inBuffer.raw = data;
1352
1353 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1354
1355 if (!mActive && frames != 0) {
1356 (void) start();
1357 }
1358
1359 while (waitTimeLeftMs) {
1360 // First write pending buffers, then new data
1361 if (mBufferQueue.size()) {
1362 pInBuffer = mBufferQueue.itemAt(0);
1363 } else {
1364 pInBuffer = &inBuffer;
1365 }
1366
1367 if (pInBuffer->frameCount == 0) {
1368 break;
1369 }
1370
1371 if (mOutBuffer.frameCount == 0) {
1372 mOutBuffer.frameCount = pInBuffer->frameCount;
1373 nsecs_t startTime = systemTime();
1374 status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1375 if (status != NO_ERROR && status != NOT_ENOUGH_DATA) {
1376 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1377 mThread.unsafe_get(), status);
1378 outputBufferFull = true;
1379 break;
1380 }
1381 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1382 if (waitTimeLeftMs >= waitTimeMs) {
1383 waitTimeLeftMs -= waitTimeMs;
1384 } else {
1385 waitTimeLeftMs = 0;
1386 }
1387 if (status == NOT_ENOUGH_DATA) {
1388 restartIfDisabled();
1389 continue;
1390 }
1391 }
1392
1393 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1394 pInBuffer->frameCount;
1395 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * mFrameSize);
1396 Proxy::Buffer buf;
1397 buf.mFrameCount = outFrames;
1398 buf.mRaw = NULL;
1399 mClientProxy->releaseBuffer(&buf);
1400 restartIfDisabled();
1401 pInBuffer->frameCount -= outFrames;
1402 pInBuffer->raw = (int8_t *)pInBuffer->raw + outFrames * mFrameSize;
1403 mOutBuffer.frameCount -= outFrames;
1404 mOutBuffer.raw = (int8_t *)mOutBuffer.raw + outFrames * mFrameSize;
1405
1406 if (pInBuffer->frameCount == 0) {
1407 if (mBufferQueue.size()) {
1408 mBufferQueue.removeAt(0);
1409 free(pInBuffer->mBuffer);
1410 if (pInBuffer != &inBuffer) {
1411 delete pInBuffer;
1412 }
1413 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %zu", this,
1414 mThread.unsafe_get(), mBufferQueue.size());
1415 } else {
1416 break;
1417 }
1418 }
1419 }
1420
1421 // If we could not write all frames, allocate a buffer and queue it for next time.
1422 if (inBuffer.frameCount) {
1423 sp<ThreadBase> thread = mThread.promote();
1424 if (thread != 0 && !thread->standby()) {
1425 if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1426 pInBuffer = new Buffer;
1427 pInBuffer->mBuffer = malloc(inBuffer.frameCount * mFrameSize);
1428 pInBuffer->frameCount = inBuffer.frameCount;
1429 pInBuffer->raw = pInBuffer->mBuffer;
1430 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * mFrameSize);
1431 mBufferQueue.add(pInBuffer);
1432 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %zu", this,
1433 mThread.unsafe_get(), mBufferQueue.size());
1434 } else {
1435 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1436 mThread.unsafe_get(), this);
1437 }
1438 }
1439 }
1440
1441 // Calling write() with a 0 length buffer means that no more data will be written:
1442 // We rely on stop() to set the appropriate flags to allow the remaining frames to play out.
1443 if (frames == 0 && mBufferQueue.size() == 0 && mActive) {
1444 stop();
1445 }
1446
1447 return outputBufferFull;
1448 }
1449
copyMetadataTo(MetadataInserter & backInserter) const1450 void AudioFlinger::PlaybackThread::OutputTrack::copyMetadataTo(MetadataInserter& backInserter) const
1451 {
1452 std::lock_guard<std::mutex> lock(mTrackMetadatasMutex);
1453 backInserter = std::copy(mTrackMetadatas.begin(), mTrackMetadatas.end(), backInserter);
1454 }
1455
setMetadatas(const SourceMetadatas & metadatas)1456 void AudioFlinger::PlaybackThread::OutputTrack::setMetadatas(const SourceMetadatas& metadatas) {
1457 {
1458 std::lock_guard<std::mutex> lock(mTrackMetadatasMutex);
1459 mTrackMetadatas = metadatas;
1460 }
1461 // No need to adjust metadata track volumes as OutputTrack volumes are always 0dBFS.
1462 setMetadataHasChanged();
1463 }
1464
obtainBuffer(AudioBufferProvider::Buffer * buffer,uint32_t waitTimeMs)1465 status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1466 AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1467 {
1468 ClientProxy::Buffer buf;
1469 buf.mFrameCount = buffer->frameCount;
1470 struct timespec timeout;
1471 timeout.tv_sec = waitTimeMs / 1000;
1472 timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1473 status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1474 buffer->frameCount = buf.mFrameCount;
1475 buffer->raw = buf.mRaw;
1476 return status;
1477 }
1478
clearBufferQueue()1479 void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1480 {
1481 size_t size = mBufferQueue.size();
1482
1483 for (size_t i = 0; i < size; i++) {
1484 Buffer *pBuffer = mBufferQueue.itemAt(i);
1485 free(pBuffer->mBuffer);
1486 delete pBuffer;
1487 }
1488 mBufferQueue.clear();
1489 }
1490
restartIfDisabled()1491 void AudioFlinger::PlaybackThread::OutputTrack::restartIfDisabled()
1492 {
1493 int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
1494 if (mActive && (flags & CBLK_DISABLED)) {
1495 start();
1496 }
1497 }
1498
PatchTrack(PlaybackThread * playbackThread,audio_stream_type_t streamType,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,size_t bufferSize,audio_output_flags_t flags)1499 AudioFlinger::PlaybackThread::PatchTrack::PatchTrack(PlaybackThread *playbackThread,
1500 audio_stream_type_t streamType,
1501 uint32_t sampleRate,
1502 audio_channel_mask_t channelMask,
1503 audio_format_t format,
1504 size_t frameCount,
1505 void *buffer,
1506 size_t bufferSize,
1507 audio_output_flags_t flags)
1508 : Track(playbackThread, NULL, streamType,
1509 audio_attributes_t{} /* currently unused for patch track */,
1510 sampleRate, format, channelMask, frameCount,
1511 buffer, bufferSize, nullptr /* sharedBuffer */,
1512 AUDIO_SESSION_NONE, getuid(), flags, TYPE_PATCH),
1513 mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, true, true))
1514 {
1515 uint64_t mixBufferNs = ((uint64_t)2 * playbackThread->frameCount() * 1000000000) /
1516 playbackThread->sampleRate();
1517 mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1518 mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1519
1520 ALOGV("PatchTrack %p sampleRate %d mPeerTimeout %d.%03d sec",
1521 this, sampleRate,
1522 (int)mPeerTimeout.tv_sec,
1523 (int)(mPeerTimeout.tv_nsec / 1000000));
1524 }
1525
~PatchTrack()1526 AudioFlinger::PlaybackThread::PatchTrack::~PatchTrack()
1527 {
1528 }
1529
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1530 status_t AudioFlinger::PlaybackThread::PatchTrack::start(AudioSystem::sync_event_t event,
1531 audio_session_t triggerSession)
1532 {
1533 status_t status = Track::start(event, triggerSession);
1534 if (status != NO_ERROR) {
1535 return status;
1536 }
1537 android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
1538 return status;
1539 }
1540
1541 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1542 status_t AudioFlinger::PlaybackThread::PatchTrack::getNextBuffer(
1543 AudioBufferProvider::Buffer* buffer)
1544 {
1545 ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::getNextBuffer() called without peer proxy");
1546 Proxy::Buffer buf;
1547 buf.mFrameCount = buffer->frameCount;
1548 status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1549 ALOGV_IF(status != NO_ERROR, "PatchTrack() %p getNextBuffer status %d", this, status);
1550 buffer->frameCount = buf.mFrameCount;
1551 if (buf.mFrameCount == 0) {
1552 return WOULD_BLOCK;
1553 }
1554 status = Track::getNextBuffer(buffer);
1555 return status;
1556 }
1557
releaseBuffer(AudioBufferProvider::Buffer * buffer)1558 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1559 {
1560 ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::releaseBuffer() called without peer proxy");
1561 Proxy::Buffer buf;
1562 buf.mFrameCount = buffer->frameCount;
1563 buf.mRaw = buffer->raw;
1564 mPeerProxy->releaseBuffer(&buf);
1565 TrackBase::releaseBuffer(buffer);
1566 }
1567
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)1568 status_t AudioFlinger::PlaybackThread::PatchTrack::obtainBuffer(Proxy::Buffer* buffer,
1569 const struct timespec *timeOut)
1570 {
1571 status_t status = NO_ERROR;
1572 static const int32_t kMaxTries = 5;
1573 int32_t tryCounter = kMaxTries;
1574 const size_t originalFrameCount = buffer->mFrameCount;
1575 do {
1576 if (status == NOT_ENOUGH_DATA) {
1577 restartIfDisabled();
1578 buffer->mFrameCount = originalFrameCount; // cleared on error, must be restored.
1579 }
1580 status = mProxy->obtainBuffer(buffer, timeOut);
1581 } while ((status == NOT_ENOUGH_DATA) && (tryCounter-- > 0));
1582 return status;
1583 }
1584
releaseBuffer(Proxy::Buffer * buffer)1585 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(Proxy::Buffer* buffer)
1586 {
1587 mProxy->releaseBuffer(buffer);
1588 restartIfDisabled();
1589 android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags);
1590 }
1591
restartIfDisabled()1592 void AudioFlinger::PlaybackThread::PatchTrack::restartIfDisabled()
1593 {
1594 if (android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags) & CBLK_DISABLED) {
1595 ALOGW("PatchTrack::releaseBuffer() disabled due to previous underrun, restarting");
1596 start();
1597 }
1598 }
1599
1600 // ----------------------------------------------------------------------------
1601 // Record
1602 // ----------------------------------------------------------------------------
1603
RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack> & recordTrack)1604 AudioFlinger::RecordHandle::RecordHandle(
1605 const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1606 : BnAudioRecord(),
1607 mRecordTrack(recordTrack)
1608 {
1609 }
1610
~RecordHandle()1611 AudioFlinger::RecordHandle::~RecordHandle() {
1612 stop_nonvirtual();
1613 mRecordTrack->destroy();
1614 }
1615
start(int event,int triggerSession)1616 binder::Status AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1617 int /*audio_session_t*/ triggerSession) {
1618 ALOGV("RecordHandle::start()");
1619 return binder::Status::fromStatusT(
1620 mRecordTrack->start((AudioSystem::sync_event_t)event, (audio_session_t) triggerSession));
1621 }
1622
stop()1623 binder::Status AudioFlinger::RecordHandle::stop() {
1624 stop_nonvirtual();
1625 return binder::Status::ok();
1626 }
1627
stop_nonvirtual()1628 void AudioFlinger::RecordHandle::stop_nonvirtual() {
1629 ALOGV("RecordHandle::stop()");
1630 mRecordTrack->stop();
1631 }
1632
getActiveMicrophones(std::vector<media::MicrophoneInfo> * activeMicrophones)1633 binder::Status AudioFlinger::RecordHandle::getActiveMicrophones(
1634 std::vector<media::MicrophoneInfo>* activeMicrophones) {
1635 ALOGV("RecordHandle::getActiveMicrophones()");
1636 return binder::Status::fromStatusT(
1637 mRecordTrack->getActiveMicrophones(activeMicrophones));
1638 }
1639
1640 // ----------------------------------------------------------------------------
1641
1642 // RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
RecordTrack(RecordThread * thread,const sp<Client> & client,const audio_attributes_t & attr,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,size_t bufferSize,audio_session_t sessionId,uid_t uid,audio_input_flags_t flags,track_type type,audio_port_handle_t portId)1643 AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1644 RecordThread *thread,
1645 const sp<Client>& client,
1646 const audio_attributes_t& attr,
1647 uint32_t sampleRate,
1648 audio_format_t format,
1649 audio_channel_mask_t channelMask,
1650 size_t frameCount,
1651 void *buffer,
1652 size_t bufferSize,
1653 audio_session_t sessionId,
1654 uid_t uid,
1655 audio_input_flags_t flags,
1656 track_type type,
1657 audio_port_handle_t portId)
1658 : TrackBase(thread, client, attr, sampleRate, format,
1659 channelMask, frameCount, buffer, bufferSize, sessionId, uid, false /*isOut*/,
1660 (type == TYPE_DEFAULT) ?
1661 ((flags & AUDIO_INPUT_FLAG_FAST) ? ALLOC_PIPE : ALLOC_CBLK) :
1662 ((buffer == NULL) ? ALLOC_LOCAL : ALLOC_NONE),
1663 type, portId),
1664 mOverflow(false),
1665 mFramesToDrop(0),
1666 mResamplerBufferProvider(NULL), // initialize in case of early constructor exit
1667 mRecordBufferConverter(NULL),
1668 mFlags(flags),
1669 mSilenced(false)
1670 {
1671 if (mCblk == NULL) {
1672 return;
1673 }
1674
1675 mRecordBufferConverter = new RecordBufferConverter(
1676 thread->mChannelMask, thread->mFormat, thread->mSampleRate,
1677 channelMask, format, sampleRate);
1678 // Check if the RecordBufferConverter construction was successful.
1679 // If not, don't continue with construction.
1680 //
1681 // NOTE: It would be extremely rare that the record track cannot be created
1682 // for the current device, but a pending or future device change would make
1683 // the record track configuration valid.
1684 if (mRecordBufferConverter->initCheck() != NO_ERROR) {
1685 ALOGE("RecordTrack unable to create record buffer converter");
1686 return;
1687 }
1688
1689 mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount,
1690 mFrameSize, !isExternalTrack());
1691
1692 mResamplerBufferProvider = new ResamplerBufferProvider(this);
1693
1694 if (flags & AUDIO_INPUT_FLAG_FAST) {
1695 ALOG_ASSERT(thread->mFastTrackAvail);
1696 thread->mFastTrackAvail = false;
1697 }
1698 }
1699
~RecordTrack()1700 AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1701 {
1702 ALOGV("%s", __func__);
1703 delete mRecordBufferConverter;
1704 delete mResamplerBufferProvider;
1705 }
1706
initCheck() const1707 status_t AudioFlinger::RecordThread::RecordTrack::initCheck() const
1708 {
1709 status_t status = TrackBase::initCheck();
1710 if (status == NO_ERROR && mServerProxy == 0) {
1711 status = BAD_VALUE;
1712 }
1713 return status;
1714 }
1715
1716 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1717 status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
1718 {
1719 ServerProxy::Buffer buf;
1720 buf.mFrameCount = buffer->frameCount;
1721 status_t status = mServerProxy->obtainBuffer(&buf);
1722 buffer->frameCount = buf.mFrameCount;
1723 buffer->raw = buf.mRaw;
1724 if (buf.mFrameCount == 0) {
1725 // FIXME also wake futex so that overrun is noticed more quickly
1726 (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
1727 }
1728 return status;
1729 }
1730
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1731 status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1732 audio_session_t triggerSession)
1733 {
1734 sp<ThreadBase> thread = mThread.promote();
1735 if (thread != 0) {
1736 RecordThread *recordThread = (RecordThread *)thread.get();
1737 return recordThread->start(this, event, triggerSession);
1738 } else {
1739 return BAD_VALUE;
1740 }
1741 }
1742
stop()1743 void AudioFlinger::RecordThread::RecordTrack::stop()
1744 {
1745 sp<ThreadBase> thread = mThread.promote();
1746 if (thread != 0) {
1747 RecordThread *recordThread = (RecordThread *)thread.get();
1748 if (recordThread->stop(this) && isExternalTrack()) {
1749 AudioSystem::stopInput(mPortId);
1750 }
1751 }
1752 }
1753
destroy()1754 void AudioFlinger::RecordThread::RecordTrack::destroy()
1755 {
1756 // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1757 sp<RecordTrack> keep(this);
1758 {
1759 if (isExternalTrack()) {
1760 if (mState == ACTIVE || mState == RESUMING) {
1761 AudioSystem::stopInput(mPortId);
1762 }
1763 AudioSystem::releaseInput(mPortId);
1764 }
1765 sp<ThreadBase> thread = mThread.promote();
1766 if (thread != 0) {
1767 Mutex::Autolock _l(thread->mLock);
1768 RecordThread *recordThread = (RecordThread *) thread.get();
1769 recordThread->destroyTrack_l(this);
1770 }
1771 }
1772 }
1773
invalidate()1774 void AudioFlinger::RecordThread::RecordTrack::invalidate()
1775 {
1776 TrackBase::invalidate();
1777 // FIXME should use proxy, and needs work
1778 audio_track_cblk_t* cblk = mCblk;
1779 android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1780 android_atomic_release_store(0x40000000, &cblk->mFutex);
1781 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1782 (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1783 }
1784
1785
appendDumpHeader(String8 & result)1786 /*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1787 {
1788 result.append("Active Client Session S Flags Format Chn mask SRate Server FrmCnt Sil\n");
1789 }
1790
appendDump(String8 & result,bool active)1791 void AudioFlinger::RecordThread::RecordTrack::appendDump(String8& result, bool active)
1792 {
1793 result.appendFormat("%c%5s %6u %7u %2s 0x%03X "
1794 "%08X %08X %6u "
1795 "%08X %6zu %3c\n",
1796 isFastTrack() ? 'F' : ' ',
1797 active ? "yes" : "no",
1798 (mClient == 0) ? getpid_cached : mClient->pid(),
1799 mSessionId,
1800 getTrackStateString(),
1801 mCblk->mFlags,
1802
1803 mFormat,
1804 mChannelMask,
1805 mSampleRate,
1806
1807 mCblk->mServer,
1808 mFrameCount,
1809 isSilenced() ? 's' : 'n'
1810 );
1811 }
1812
handleSyncStartEvent(const sp<SyncEvent> & event)1813 void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event)
1814 {
1815 if (event == mSyncStartEvent) {
1816 ssize_t framesToDrop = 0;
1817 sp<ThreadBase> threadBase = mThread.promote();
1818 if (threadBase != 0) {
1819 // TODO: use actual buffer filling status instead of 2 buffers when info is available
1820 // from audio HAL
1821 framesToDrop = threadBase->mFrameCount * 2;
1822 }
1823 mFramesToDrop = framesToDrop;
1824 }
1825 }
1826
clearSyncStartEvent()1827 void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent()
1828 {
1829 if (mSyncStartEvent != 0) {
1830 mSyncStartEvent->cancel();
1831 mSyncStartEvent.clear();
1832 }
1833 mFramesToDrop = 0;
1834 }
1835
updateTrackFrameInfo(int64_t trackFramesReleased,int64_t sourceFramesRead,uint32_t halSampleRate,const ExtendedTimestamp & timestamp)1836 void AudioFlinger::RecordThread::RecordTrack::updateTrackFrameInfo(
1837 int64_t trackFramesReleased, int64_t sourceFramesRead,
1838 uint32_t halSampleRate, const ExtendedTimestamp ×tamp)
1839 {
1840 ExtendedTimestamp local = timestamp;
1841
1842 // Convert HAL frames to server-side track frames at track sample rate.
1843 // We use trackFramesReleased and sourceFramesRead as an anchor point.
1844 for (int i = ExtendedTimestamp::LOCATION_SERVER; i < ExtendedTimestamp::LOCATION_MAX; ++i) {
1845 if (local.mTimeNs[i] != 0) {
1846 const int64_t relativeServerFrames = local.mPosition[i] - sourceFramesRead;
1847 const int64_t relativeTrackFrames = relativeServerFrames
1848 * mSampleRate / halSampleRate; // TODO: potential computation overflow
1849 local.mPosition[i] = relativeTrackFrames + trackFramesReleased;
1850 }
1851 }
1852 mServerProxy->setTimestamp(local);
1853 }
1854
getActiveMicrophones(std::vector<media::MicrophoneInfo> * activeMicrophones)1855 status_t AudioFlinger::RecordThread::RecordTrack::getActiveMicrophones(
1856 std::vector<media::MicrophoneInfo>* activeMicrophones)
1857 {
1858 sp<ThreadBase> thread = mThread.promote();
1859 if (thread != 0) {
1860 RecordThread *recordThread = (RecordThread *)thread.get();
1861 return recordThread->getActiveMicrophones(activeMicrophones);
1862 } else {
1863 return BAD_VALUE;
1864 }
1865 }
1866
PatchRecord(RecordThread * recordThread,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,size_t bufferSize,audio_input_flags_t flags)1867 AudioFlinger::RecordThread::PatchRecord::PatchRecord(RecordThread *recordThread,
1868 uint32_t sampleRate,
1869 audio_channel_mask_t channelMask,
1870 audio_format_t format,
1871 size_t frameCount,
1872 void *buffer,
1873 size_t bufferSize,
1874 audio_input_flags_t flags)
1875 : RecordTrack(recordThread, NULL,
1876 audio_attributes_t{} /* currently unused for patch track */,
1877 sampleRate, format, channelMask, frameCount,
1878 buffer, bufferSize, AUDIO_SESSION_NONE, getuid(), flags, TYPE_PATCH),
1879 mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, false, true))
1880 {
1881 uint64_t mixBufferNs = ((uint64_t)2 * recordThread->frameCount() * 1000000000) /
1882 recordThread->sampleRate();
1883 mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1884 mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1885
1886 ALOGV("PatchRecord %p sampleRate %d mPeerTimeout %d.%03d sec",
1887 this, sampleRate,
1888 (int)mPeerTimeout.tv_sec,
1889 (int)(mPeerTimeout.tv_nsec / 1000000));
1890 }
1891
~PatchRecord()1892 AudioFlinger::RecordThread::PatchRecord::~PatchRecord()
1893 {
1894 }
1895
1896 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1897 status_t AudioFlinger::RecordThread::PatchRecord::getNextBuffer(
1898 AudioBufferProvider::Buffer* buffer)
1899 {
1900 ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::getNextBuffer() called without peer proxy");
1901 Proxy::Buffer buf;
1902 buf.mFrameCount = buffer->frameCount;
1903 status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1904 ALOGV_IF(status != NO_ERROR,
1905 "PatchRecord() %p mPeerProxy->obtainBuffer status %d", this, status);
1906 buffer->frameCount = buf.mFrameCount;
1907 if (buf.mFrameCount == 0) {
1908 return WOULD_BLOCK;
1909 }
1910 status = RecordTrack::getNextBuffer(buffer);
1911 return status;
1912 }
1913
releaseBuffer(AudioBufferProvider::Buffer * buffer)1914 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1915 {
1916 ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::releaseBuffer() called without peer proxy");
1917 Proxy::Buffer buf;
1918 buf.mFrameCount = buffer->frameCount;
1919 buf.mRaw = buffer->raw;
1920 mPeerProxy->releaseBuffer(&buf);
1921 TrackBase::releaseBuffer(buffer);
1922 }
1923
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)1924 status_t AudioFlinger::RecordThread::PatchRecord::obtainBuffer(Proxy::Buffer* buffer,
1925 const struct timespec *timeOut)
1926 {
1927 return mProxy->obtainBuffer(buffer, timeOut);
1928 }
1929
releaseBuffer(Proxy::Buffer * buffer)1930 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(Proxy::Buffer* buffer)
1931 {
1932 mProxy->releaseBuffer(buffer);
1933 }
1934
1935
1936
MmapTrack(ThreadBase * thread,const audio_attributes_t & attr,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,audio_session_t sessionId,uid_t uid,pid_t pid,audio_port_handle_t portId)1937 AudioFlinger::MmapThread::MmapTrack::MmapTrack(ThreadBase *thread,
1938 const audio_attributes_t& attr,
1939 uint32_t sampleRate,
1940 audio_format_t format,
1941 audio_channel_mask_t channelMask,
1942 audio_session_t sessionId,
1943 uid_t uid,
1944 pid_t pid,
1945 audio_port_handle_t portId)
1946 : TrackBase(thread, NULL, attr, sampleRate, format,
1947 channelMask, (size_t)0 /* frameCount */,
1948 nullptr /* buffer */, (size_t)0 /* bufferSize */,
1949 sessionId, uid, false /* isOut */,
1950 ALLOC_NONE,
1951 TYPE_DEFAULT, portId),
1952 mPid(pid), mSilenced(false), mSilencedNotified(false)
1953 {
1954 }
1955
~MmapTrack()1956 AudioFlinger::MmapThread::MmapTrack::~MmapTrack()
1957 {
1958 }
1959
initCheck() const1960 status_t AudioFlinger::MmapThread::MmapTrack::initCheck() const
1961 {
1962 return NO_ERROR;
1963 }
1964
start(AudioSystem::sync_event_t event __unused,audio_session_t triggerSession __unused)1965 status_t AudioFlinger::MmapThread::MmapTrack::start(AudioSystem::sync_event_t event __unused,
1966 audio_session_t triggerSession __unused)
1967 {
1968 return NO_ERROR;
1969 }
1970
stop()1971 void AudioFlinger::MmapThread::MmapTrack::stop()
1972 {
1973 }
1974
1975 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1976 status_t AudioFlinger::MmapThread::MmapTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
1977 {
1978 buffer->frameCount = 0;
1979 buffer->raw = nullptr;
1980 return INVALID_OPERATION;
1981 }
1982
1983 // ExtendedAudioBufferProvider interface
framesReady() const1984 size_t AudioFlinger::MmapThread::MmapTrack::framesReady() const {
1985 return 0;
1986 }
1987
framesReleased() const1988 int64_t AudioFlinger::MmapThread::MmapTrack::framesReleased() const
1989 {
1990 return 0;
1991 }
1992
onTimestamp(const ExtendedTimestamp & timestamp __unused)1993 void AudioFlinger::MmapThread::MmapTrack::onTimestamp(const ExtendedTimestamp ×tamp __unused)
1994 {
1995 }
1996
appendDumpHeader(String8 & result)1997 /*static*/ void AudioFlinger::MmapThread::MmapTrack::appendDumpHeader(String8& result)
1998 {
1999 result.append("Client Session Format Chn mask SRate\n");
2000 }
2001
appendDump(String8 & result,bool active __unused)2002 void AudioFlinger::MmapThread::MmapTrack::appendDump(String8& result, bool active __unused)
2003 {
2004 result.appendFormat("%6u %7u %08X %08X %6u\n",
2005 mPid,
2006 mSessionId,
2007 mFormat,
2008 mChannelMask,
2009 mSampleRate);
2010 }
2011
2012 } // namespace android
2013