1 /*
2 * Copyright (C) 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18 #define LOG_TAG "AAudioBinderClient"
19 //#define LOG_NDEBUG 0
20 #include <utils/Log.h>
21
22 #include <binder/IInterface.h>
23 #include <binder/IServiceManager.h>
24 #include <binder/ProcessState.h>
25 #include <utils/Mutex.h>
26 #include <utils/RefBase.h>
27 #include <utils/Singleton.h>
28 #include <media/AudioSystem.h>
29
30 #include <aaudio/AAudio.h>
31
32 #include "AudioEndpointParcelable.h"
33 #include "binding/AAudioBinderClient.h"
34 //#include "binding/AAudioStreamRequest.h"
35 //#include "binding/AAudioStreamConfiguration.h"
36 //#include "binding/IAAudioService.h"
37 //#include "binding/AAudioServiceMessage.h"
38
39 //#include "AAudioServiceInterface.h"
40
41 using android::String16;
42 using android::IServiceManager;
43 using android::defaultServiceManager;
44 using android::interface_cast;
45 using android::IInterface;
46 using android::IAAudioService;
47 using android::Mutex;
48 using android::ProcessState;
49 using android::sp;
50 using android::wp;
51
52 using namespace aaudio;
53
54 ANDROID_SINGLETON_STATIC_INSTANCE(AAudioBinderClient);
55
56 // If we don't keep a strong pointer here then this singleton can get deleted!
57 android::sp<AAudioBinderClient> gKeepBinderClient;
58
AAudioBinderClient()59 AAudioBinderClient::AAudioBinderClient()
60 : AAudioServiceInterface()
61 , Singleton<AAudioBinderClient>() {
62 gKeepBinderClient = this; // so this singleton won't get deleted
63 mAAudioClient = new AAudioClient(this);
64 ALOGV("%s - this = %p, created mAAudioClient = %p", __func__, this, mAAudioClient.get());
65 }
66
~AAudioBinderClient()67 AAudioBinderClient::~AAudioBinderClient() {
68 ALOGV("%s - destroying %p", __func__, this);
69 Mutex::Autolock _l(mServiceLock);
70 if (mAAudioService != 0) {
71 IInterface::asBinder(mAAudioService)->unlinkToDeath(mAAudioClient);
72 }
73 }
74
75 // TODO Share code with other service clients.
76 // Helper function to get access to the "AAudioService" service.
77 // This code was modeled after frameworks/av/media/libaudioclient/AudioSystem.cpp
getAAudioService()78 const sp<IAAudioService> AAudioBinderClient::getAAudioService() {
79 sp<IAAudioService> aaudioService;
80 bool needToRegister = false;
81 {
82 Mutex::Autolock _l(mServiceLock);
83 if (mAAudioService.get() == nullptr) {
84 sp<IBinder> binder;
85 sp<IServiceManager> sm = defaultServiceManager();
86 // Try several times to get the service.
87 int retries = 4;
88 do {
89 binder = sm->getService(String16(AAUDIO_SERVICE_NAME)); // This will wait a while.
90 if (binder.get() != nullptr) {
91 break;
92 }
93 } while (retries-- > 0);
94
95 if (binder.get() != nullptr) {
96 // Ask for notification if the service dies.
97 status_t status = binder->linkToDeath(mAAudioClient);
98 // TODO review what we should do if this fails
99 if (status != NO_ERROR) {
100 ALOGE("getAAudioService: linkToDeath(mAAudioClient = %p) returned %d",
101 mAAudioClient.get(), status);
102 }
103 mAAudioService = interface_cast<IAAudioService>(binder);
104 needToRegister = true;
105 // Make sure callbacks can be received by mAAudioClient
106 ProcessState::self()->startThreadPool();
107 } else {
108 ALOGE("AAudioBinderClient could not connect to %s", AAUDIO_SERVICE_NAME);
109 }
110 }
111 aaudioService = mAAudioService;
112 }
113 // Do this outside the mutex lock.
114 if (needToRegister && aaudioService.get() != nullptr) { // new client?
115 aaudioService->registerClient(mAAudioClient);
116 }
117 return aaudioService;
118 }
119
dropAAudioService()120 void AAudioBinderClient::dropAAudioService() {
121 Mutex::Autolock _l(mServiceLock);
122 mAAudioService.clear(); // force a reconnect
123 }
124
125 /**
126 * @param request info needed to create the stream
127 * @param configuration contains information about the created stream
128 * @return handle to the stream or a negative error
129 */
openStream(const AAudioStreamRequest & request,AAudioStreamConfiguration & configurationOutput)130 aaudio_handle_t AAudioBinderClient::openStream(const AAudioStreamRequest &request,
131 AAudioStreamConfiguration &configurationOutput) {
132 aaudio_handle_t stream;
133 for (int i = 0; i < 2; i++) {
134 const sp<IAAudioService> &service = getAAudioService();
135 if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
136
137 stream = service->openStream(request, configurationOutput);
138
139 if (stream == AAUDIO_ERROR_NO_SERVICE) {
140 ALOGE("openStream lost connection to AAudioService.");
141 dropAAudioService(); // force a reconnect
142 } else {
143 break;
144 }
145 }
146 return stream;
147 }
148
closeStream(aaudio_handle_t streamHandle)149 aaudio_result_t AAudioBinderClient::closeStream(aaudio_handle_t streamHandle) {
150 const sp<IAAudioService> service = getAAudioService();
151 if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
152 return service->closeStream(streamHandle);
153 }
154
155 /* Get an immutable description of the in-memory queues
156 * used to communicate with the underlying HAL or Service.
157 */
getStreamDescription(aaudio_handle_t streamHandle,AudioEndpointParcelable & parcelable)158 aaudio_result_t AAudioBinderClient::getStreamDescription(aaudio_handle_t streamHandle,
159 AudioEndpointParcelable &parcelable) {
160 const sp<IAAudioService> service = getAAudioService();
161 if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
162 return service->getStreamDescription(streamHandle, parcelable);
163 }
164
startStream(aaudio_handle_t streamHandle)165 aaudio_result_t AAudioBinderClient::startStream(aaudio_handle_t streamHandle) {
166 const sp<IAAudioService> service = getAAudioService();
167 if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
168 return service->startStream(streamHandle);
169 }
170
pauseStream(aaudio_handle_t streamHandle)171 aaudio_result_t AAudioBinderClient::pauseStream(aaudio_handle_t streamHandle) {
172 const sp<IAAudioService> service = getAAudioService();
173 if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
174 return service->pauseStream(streamHandle);
175 }
176
stopStream(aaudio_handle_t streamHandle)177 aaudio_result_t AAudioBinderClient::stopStream(aaudio_handle_t streamHandle) {
178 const sp<IAAudioService> service = getAAudioService();
179 if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
180 return service->stopStream(streamHandle);
181 }
182
flushStream(aaudio_handle_t streamHandle)183 aaudio_result_t AAudioBinderClient::flushStream(aaudio_handle_t streamHandle) {
184 const sp<IAAudioService> service = getAAudioService();
185 if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
186 return service->flushStream(streamHandle);
187 }
188
189 /**
190 * Manage the specified thread as a low latency audio thread.
191 */
registerAudioThread(aaudio_handle_t streamHandle,pid_t clientThreadId,int64_t periodNanoseconds)192 aaudio_result_t AAudioBinderClient::registerAudioThread(aaudio_handle_t streamHandle,
193 pid_t clientThreadId,
194 int64_t periodNanoseconds) {
195 const sp<IAAudioService> service = getAAudioService();
196 if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
197 return service->registerAudioThread(streamHandle,
198 clientThreadId,
199 periodNanoseconds);
200 }
201
unregisterAudioThread(aaudio_handle_t streamHandle,pid_t clientThreadId)202 aaudio_result_t AAudioBinderClient::unregisterAudioThread(aaudio_handle_t streamHandle,
203 pid_t clientThreadId) {
204 const sp<IAAudioService> service = getAAudioService();
205 if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
206 return service->unregisterAudioThread(streamHandle,
207 clientThreadId);
208 }
209