1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 
18 #define LOG_TAG "AAudioBinderClient"
19 //#define LOG_NDEBUG 0
20 #include <utils/Log.h>
21 
22 #include <binder/IInterface.h>
23 #include <binder/IServiceManager.h>
24 #include <binder/ProcessState.h>
25 #include <utils/Mutex.h>
26 #include <utils/RefBase.h>
27 #include <utils/Singleton.h>
28 #include <media/AudioSystem.h>
29 
30 #include <aaudio/AAudio.h>
31 
32 #include "AudioEndpointParcelable.h"
33 #include "binding/AAudioBinderClient.h"
34 //#include "binding/AAudioStreamRequest.h"
35 //#include "binding/AAudioStreamConfiguration.h"
36 //#include "binding/IAAudioService.h"
37 //#include "binding/AAudioServiceMessage.h"
38 
39 //#include "AAudioServiceInterface.h"
40 
41 using android::String16;
42 using android::IServiceManager;
43 using android::defaultServiceManager;
44 using android::interface_cast;
45 using android::IInterface;
46 using android::IAAudioService;
47 using android::Mutex;
48 using android::ProcessState;
49 using android::sp;
50 using android::wp;
51 
52 using namespace aaudio;
53 
54 ANDROID_SINGLETON_STATIC_INSTANCE(AAudioBinderClient);
55 
56 // If we don't keep a strong pointer here then this singleton can get deleted!
57 android::sp<AAudioBinderClient> gKeepBinderClient;
58 
AAudioBinderClient()59 AAudioBinderClient::AAudioBinderClient()
60         : AAudioServiceInterface()
61         , Singleton<AAudioBinderClient>() {
62     gKeepBinderClient = this; // so this singleton won't get deleted
63     mAAudioClient = new AAudioClient(this);
64     ALOGV("%s - this = %p, created mAAudioClient = %p", __func__, this, mAAudioClient.get());
65 }
66 
~AAudioBinderClient()67 AAudioBinderClient::~AAudioBinderClient() {
68     ALOGV("%s - destroying %p", __func__, this);
69     Mutex::Autolock _l(mServiceLock);
70     if (mAAudioService != 0) {
71         IInterface::asBinder(mAAudioService)->unlinkToDeath(mAAudioClient);
72     }
73 }
74 
75 // TODO Share code with other service clients.
76 // Helper function to get access to the "AAudioService" service.
77 // This code was modeled after frameworks/av/media/libaudioclient/AudioSystem.cpp
getAAudioService()78 const sp<IAAudioService> AAudioBinderClient::getAAudioService() {
79     sp<IAAudioService> aaudioService;
80     bool needToRegister = false;
81     {
82         Mutex::Autolock _l(mServiceLock);
83         if (mAAudioService.get() == nullptr) {
84             sp<IBinder> binder;
85             sp<IServiceManager> sm = defaultServiceManager();
86             // Try several times to get the service.
87             int retries = 4;
88             do {
89                 binder = sm->getService(String16(AAUDIO_SERVICE_NAME)); // This will wait a while.
90                 if (binder.get() != nullptr) {
91                     break;
92                 }
93             } while (retries-- > 0);
94 
95             if (binder.get() != nullptr) {
96                 // Ask for notification if the service dies.
97                 status_t status = binder->linkToDeath(mAAudioClient);
98                 // TODO review what we should do if this fails
99                 if (status != NO_ERROR) {
100                     ALOGE("getAAudioService: linkToDeath(mAAudioClient = %p) returned %d",
101                           mAAudioClient.get(), status);
102                 }
103                 mAAudioService = interface_cast<IAAudioService>(binder);
104                 needToRegister = true;
105                 // Make sure callbacks can be received by mAAudioClient
106                 ProcessState::self()->startThreadPool();
107             } else {
108                 ALOGE("AAudioBinderClient could not connect to %s", AAUDIO_SERVICE_NAME);
109             }
110         }
111         aaudioService = mAAudioService;
112     }
113     // Do this outside the mutex lock.
114     if (needToRegister && aaudioService.get() != nullptr) { // new client?
115         aaudioService->registerClient(mAAudioClient);
116     }
117     return aaudioService;
118 }
119 
dropAAudioService()120 void AAudioBinderClient::dropAAudioService() {
121     Mutex::Autolock _l(mServiceLock);
122     mAAudioService.clear(); // force a reconnect
123 }
124 
125 /**
126 * @param request info needed to create the stream
127 * @param configuration contains information about the created stream
128 * @return handle to the stream or a negative error
129 */
openStream(const AAudioStreamRequest & request,AAudioStreamConfiguration & configurationOutput)130 aaudio_handle_t AAudioBinderClient::openStream(const AAudioStreamRequest &request,
131                                                AAudioStreamConfiguration &configurationOutput) {
132     aaudio_handle_t stream;
133     for (int i = 0; i < 2; i++) {
134         const sp<IAAudioService> &service = getAAudioService();
135         if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
136 
137         stream = service->openStream(request, configurationOutput);
138 
139         if (stream == AAUDIO_ERROR_NO_SERVICE) {
140             ALOGE("openStream lost connection to AAudioService.");
141             dropAAudioService(); // force a reconnect
142         } else {
143             break;
144         }
145     }
146     return stream;
147 }
148 
closeStream(aaudio_handle_t streamHandle)149 aaudio_result_t AAudioBinderClient::closeStream(aaudio_handle_t streamHandle) {
150     const sp<IAAudioService> service = getAAudioService();
151     if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
152     return service->closeStream(streamHandle);
153 }
154 
155 /* Get an immutable description of the in-memory queues
156 * used to communicate with the underlying HAL or Service.
157 */
getStreamDescription(aaudio_handle_t streamHandle,AudioEndpointParcelable & parcelable)158 aaudio_result_t AAudioBinderClient::getStreamDescription(aaudio_handle_t streamHandle,
159                                                          AudioEndpointParcelable &parcelable) {
160     const sp<IAAudioService> service = getAAudioService();
161     if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
162     return service->getStreamDescription(streamHandle, parcelable);
163 }
164 
startStream(aaudio_handle_t streamHandle)165 aaudio_result_t AAudioBinderClient::startStream(aaudio_handle_t streamHandle) {
166     const sp<IAAudioService> service = getAAudioService();
167     if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
168     return service->startStream(streamHandle);
169 }
170 
pauseStream(aaudio_handle_t streamHandle)171 aaudio_result_t AAudioBinderClient::pauseStream(aaudio_handle_t streamHandle) {
172     const sp<IAAudioService> service = getAAudioService();
173     if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
174     return service->pauseStream(streamHandle);
175 }
176 
stopStream(aaudio_handle_t streamHandle)177 aaudio_result_t AAudioBinderClient::stopStream(aaudio_handle_t streamHandle) {
178     const sp<IAAudioService> service = getAAudioService();
179     if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
180     return service->stopStream(streamHandle);
181 }
182 
flushStream(aaudio_handle_t streamHandle)183 aaudio_result_t AAudioBinderClient::flushStream(aaudio_handle_t streamHandle) {
184     const sp<IAAudioService> service = getAAudioService();
185     if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
186     return service->flushStream(streamHandle);
187 }
188 
189 /**
190 * Manage the specified thread as a low latency audio thread.
191 */
registerAudioThread(aaudio_handle_t streamHandle,pid_t clientThreadId,int64_t periodNanoseconds)192 aaudio_result_t AAudioBinderClient::registerAudioThread(aaudio_handle_t streamHandle,
193                                                         pid_t clientThreadId,
194                                                         int64_t periodNanoseconds) {
195     const sp<IAAudioService> service = getAAudioService();
196     if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
197     return service->registerAudioThread(streamHandle,
198                                         clientThreadId,
199                                         periodNanoseconds);
200 }
201 
unregisterAudioThread(aaudio_handle_t streamHandle,pid_t clientThreadId)202 aaudio_result_t AAudioBinderClient::unregisterAudioThread(aaudio_handle_t streamHandle,
203                                                           pid_t clientThreadId) {
204     const sp<IAAudioService> service = getAAudioService();
205     if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
206     return service->unregisterAudioThread(streamHandle,
207                                           clientThreadId);
208 }
209