1 /* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
2 /*
3  * Copyright (c) 1999-2002 Vojtech Pavlik
4  *
5  * This program is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU General Public License version 2 as published by
7  * the Free Software Foundation.
8  */
9 #ifndef _UAPI_INPUT_H
10 #define _UAPI_INPUT_H
11 
12 
13 #ifndef __KERNEL__
14 #include <sys/time.h>
15 #include <sys/ioctl.h>
16 #include <sys/types.h>
17 #include <linux/types.h>
18 #endif
19 
20 #include "input-event-codes.h"
21 
22 /*
23  * The event structure itself
24  */
25 
26 struct input_event {
27 	struct timeval time;
28 	__u16 type;
29 	__u16 code;
30 	__s32 value;
31 };
32 
33 /*
34  * Protocol version.
35  */
36 
37 #define EV_VERSION		0x010001
38 
39 /*
40  * IOCTLs (0x00 - 0x7f)
41  */
42 
43 struct input_id {
44 	__u16 bustype;
45 	__u16 vendor;
46 	__u16 product;
47 	__u16 version;
48 };
49 
50 /**
51  * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
52  * @value: latest reported value for the axis.
53  * @minimum: specifies minimum value for the axis.
54  * @maximum: specifies maximum value for the axis.
55  * @fuzz: specifies fuzz value that is used to filter noise from
56  *	the event stream.
57  * @flat: values that are within this value will be discarded by
58  *	joydev interface and reported as 0 instead.
59  * @resolution: specifies resolution for the values reported for
60  *	the axis.
61  *
62  * Note that input core does not clamp reported values to the
63  * [minimum, maximum] limits, such task is left to userspace.
64  *
65  * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z)
66  * is reported in units per millimeter (units/mm), resolution
67  * for rotational axes (ABS_RX, ABS_RY, ABS_RZ) is reported
68  * in units per radian.
69  * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
70  * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
71  * in units per g (units/g) and in units per degree per second
72  * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
73  */
74 struct input_absinfo {
75 	__s32 value;
76 	__s32 minimum;
77 	__s32 maximum;
78 	__s32 fuzz;
79 	__s32 flat;
80 	__s32 resolution;
81 };
82 
83 /**
84  * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
85  * @scancode: scancode represented in machine-endian form.
86  * @len: length of the scancode that resides in @scancode buffer.
87  * @index: index in the keymap, may be used instead of scancode
88  * @flags: allows to specify how kernel should handle the request. For
89  *	example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
90  *	should perform lookup in keymap by @index instead of @scancode
91  * @keycode: key code assigned to this scancode
92  *
93  * The structure is used to retrieve and modify keymap data. Users have
94  * option of performing lookup either by @scancode itself or by @index
95  * in keymap entry. EVIOCGKEYCODE will also return scancode or index
96  * (depending on which element was used to perform lookup).
97  */
98 struct input_keymap_entry {
99 #define INPUT_KEYMAP_BY_INDEX	(1 << 0)
100 	__u8  flags;
101 	__u8  len;
102 	__u16 index;
103 	__u32 keycode;
104 	__u8  scancode[32];
105 };
106 
107 struct input_mask {
108 	__u32 type;
109 	__u32 codes_size;
110 	__u64 codes_ptr;
111 };
112 
113 #define EVIOCGVERSION		_IOR('E', 0x01, int)			/* get driver version */
114 #define EVIOCGID		_IOR('E', 0x02, struct input_id)	/* get device ID */
115 #define EVIOCGREP		_IOR('E', 0x03, unsigned int[2])	/* get repeat settings */
116 #define EVIOCSREP		_IOW('E', 0x03, unsigned int[2])	/* set repeat settings */
117 
118 #define EVIOCGKEYCODE		_IOR('E', 0x04, unsigned int[2])        /* get keycode */
119 #define EVIOCGKEYCODE_V2	_IOR('E', 0x04, struct input_keymap_entry)
120 #define EVIOCSKEYCODE		_IOW('E', 0x04, unsigned int[2])        /* set keycode */
121 #define EVIOCSKEYCODE_V2	_IOW('E', 0x04, struct input_keymap_entry)
122 
123 #define EVIOCGNAME(len)		_IOC(_IOC_READ, 'E', 0x06, len)		/* get device name */
124 #define EVIOCGPHYS(len)		_IOC(_IOC_READ, 'E', 0x07, len)		/* get physical location */
125 #define EVIOCGUNIQ(len)		_IOC(_IOC_READ, 'E', 0x08, len)		/* get unique identifier */
126 #define EVIOCGPROP(len)		_IOC(_IOC_READ, 'E', 0x09, len)		/* get device properties */
127 
128 /**
129  * EVIOCGMTSLOTS(len) - get MT slot values
130  * @len: size of the data buffer in bytes
131  *
132  * The ioctl buffer argument should be binary equivalent to
133  *
134  * struct input_mt_request_layout {
135  *	__u32 code;
136  *	__s32 values[num_slots];
137  * };
138  *
139  * where num_slots is the (arbitrary) number of MT slots to extract.
140  *
141  * The ioctl size argument (len) is the size of the buffer, which
142  * should satisfy len = (num_slots + 1) * sizeof(__s32).  If len is
143  * too small to fit all available slots, the first num_slots are
144  * returned.
145  *
146  * Before the call, code is set to the wanted ABS_MT event type. On
147  * return, values[] is filled with the slot values for the specified
148  * ABS_MT code.
149  *
150  * If the request code is not an ABS_MT value, -EINVAL is returned.
151  */
152 #define EVIOCGMTSLOTS(len)	_IOC(_IOC_READ, 'E', 0x0a, len)
153 
154 #define EVIOCGKEY(len)		_IOC(_IOC_READ, 'E', 0x18, len)		/* get global key state */
155 #define EVIOCGLED(len)		_IOC(_IOC_READ, 'E', 0x19, len)		/* get all LEDs */
156 #define EVIOCGSND(len)		_IOC(_IOC_READ, 'E', 0x1a, len)		/* get all sounds status */
157 #define EVIOCGSW(len)		_IOC(_IOC_READ, 'E', 0x1b, len)		/* get all switch states */
158 
159 #define EVIOCGBIT(ev,len)	_IOC(_IOC_READ, 'E', 0x20 + (ev), len)	/* get event bits */
160 #define EVIOCGABS(abs)		_IOR('E', 0x40 + (abs), struct input_absinfo)	/* get abs value/limits */
161 #define EVIOCSABS(abs)		_IOW('E', 0xc0 + (abs), struct input_absinfo)	/* set abs value/limits */
162 
163 #define EVIOCSFF		_IOW('E', 0x80, struct ff_effect)	/* send a force effect to a force feedback device */
164 #define EVIOCRMFF		_IOW('E', 0x81, int)			/* Erase a force effect */
165 #define EVIOCGEFFECTS		_IOR('E', 0x84, int)			/* Report number of effects playable at the same time */
166 
167 #define EVIOCGRAB		_IOW('E', 0x90, int)			/* Grab/Release device */
168 #define EVIOCREVOKE		_IOW('E', 0x91, int)			/* Revoke device access */
169 
170 /**
171  * EVIOCGMASK - Retrieve current event mask
172  *
173  * This ioctl allows user to retrieve the current event mask for specific
174  * event type. The argument must be of type "struct input_mask" and
175  * specifies the event type to query, the address of the receive buffer and
176  * the size of the receive buffer.
177  *
178  * The event mask is a per-client mask that specifies which events are
179  * forwarded to the client. Each event code is represented by a single bit
180  * in the event mask. If the bit is set, the event is passed to the client
181  * normally. Otherwise, the event is filtered and will never be queued on
182  * the client's receive buffer.
183  *
184  * Event masks do not affect global state of the input device. They only
185  * affect the file descriptor they are applied to.
186  *
187  * The default event mask for a client has all bits set, i.e. all events
188  * are forwarded to the client. If the kernel is queried for an unknown
189  * event type or if the receive buffer is larger than the number of
190  * event codes known to the kernel, the kernel returns all zeroes for those
191  * codes.
192  *
193  * At maximum, codes_size bytes are copied.
194  *
195  * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
196  * if the receive-buffer points to invalid memory, or EINVAL if the kernel
197  * does not implement the ioctl.
198  */
199 #define EVIOCGMASK		_IOR('E', 0x92, struct input_mask)	/* Get event-masks */
200 
201 /**
202  * EVIOCSMASK - Set event mask
203  *
204  * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
205  * current event mask, this changes the client's event mask for a specific
206  * type.  See EVIOCGMASK for a description of event-masks and the
207  * argument-type.
208  *
209  * This ioctl provides full forward compatibility. If the passed event type
210  * is unknown to the kernel, or if the number of event codes specified in
211  * the mask is bigger than what is known to the kernel, the ioctl is still
212  * accepted and applied. However, any unknown codes are left untouched and
213  * stay cleared. That means, the kernel always filters unknown codes
214  * regardless of what the client requests.  If the new mask doesn't cover
215  * all known event-codes, all remaining codes are automatically cleared and
216  * thus filtered.
217  *
218  * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
219  * returned if the receive-buffer points to invalid memory. EINVAL is returned
220  * if the kernel does not implement the ioctl.
221  */
222 #define EVIOCSMASK		_IOW('E', 0x93, struct input_mask)	/* Set event-masks */
223 
224 #define EVIOCSCLOCKID		_IOW('E', 0xa0, int)			/* Set clockid to be used for timestamps */
225 
226 /*
227  * IDs.
228  */
229 
230 #define ID_BUS			0
231 #define ID_VENDOR		1
232 #define ID_PRODUCT		2
233 #define ID_VERSION		3
234 
235 #define BUS_PCI			0x01
236 #define BUS_ISAPNP		0x02
237 #define BUS_USB			0x03
238 #define BUS_HIL			0x04
239 #define BUS_BLUETOOTH		0x05
240 #define BUS_VIRTUAL		0x06
241 
242 #define BUS_ISA			0x10
243 #define BUS_I8042		0x11
244 #define BUS_XTKBD		0x12
245 #define BUS_RS232		0x13
246 #define BUS_GAMEPORT		0x14
247 #define BUS_PARPORT		0x15
248 #define BUS_AMIGA		0x16
249 #define BUS_ADB			0x17
250 #define BUS_I2C			0x18
251 #define BUS_HOST		0x19
252 #define BUS_GSC			0x1A
253 #define BUS_ATARI		0x1B
254 #define BUS_SPI			0x1C
255 #define BUS_RMI			0x1D
256 #define BUS_CEC			0x1E
257 #define BUS_INTEL_ISHTP		0x1F
258 
259 /*
260  * MT_TOOL types
261  */
262 #define MT_TOOL_FINGER		0
263 #define MT_TOOL_PEN		1
264 #define MT_TOOL_PALM		2
265 #define MT_TOOL_MAX		2
266 
267 /*
268  * Values describing the status of a force-feedback effect
269  */
270 #define FF_STATUS_STOPPED	0x00
271 #define FF_STATUS_PLAYING	0x01
272 #define FF_STATUS_MAX		0x01
273 
274 /*
275  * Structures used in ioctls to upload effects to a device
276  * They are pieces of a bigger structure (called ff_effect)
277  */
278 
279 /*
280  * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
281  * should not be used and have unspecified results.
282  */
283 
284 /**
285  * struct ff_replay - defines scheduling of the force-feedback effect
286  * @length: duration of the effect
287  * @delay: delay before effect should start playing
288  */
289 struct ff_replay {
290 	__u16 length;
291 	__u16 delay;
292 };
293 
294 /**
295  * struct ff_trigger - defines what triggers the force-feedback effect
296  * @button: number of the button triggering the effect
297  * @interval: controls how soon the effect can be re-triggered
298  */
299 struct ff_trigger {
300 	__u16 button;
301 	__u16 interval;
302 };
303 
304 /**
305  * struct ff_envelope - generic force-feedback effect envelope
306  * @attack_length: duration of the attack (ms)
307  * @attack_level: level at the beginning of the attack
308  * @fade_length: duration of fade (ms)
309  * @fade_level: level at the end of fade
310  *
311  * The @attack_level and @fade_level are absolute values; when applying
312  * envelope force-feedback core will convert to positive/negative
313  * value based on polarity of the default level of the effect.
314  * Valid range for the attack and fade levels is 0x0000 - 0x7fff
315  */
316 struct ff_envelope {
317 	__u16 attack_length;
318 	__u16 attack_level;
319 	__u16 fade_length;
320 	__u16 fade_level;
321 };
322 
323 /**
324  * struct ff_constant_effect - defines parameters of a constant force-feedback effect
325  * @level: strength of the effect; may be negative
326  * @envelope: envelope data
327  */
328 struct ff_constant_effect {
329 	__s16 level;
330 	struct ff_envelope envelope;
331 };
332 
333 /**
334  * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
335  * @start_level: beginning strength of the effect; may be negative
336  * @end_level: final strength of the effect; may be negative
337  * @envelope: envelope data
338  */
339 struct ff_ramp_effect {
340 	__s16 start_level;
341 	__s16 end_level;
342 	struct ff_envelope envelope;
343 };
344 
345 /**
346  * struct ff_condition_effect - defines a spring or friction force-feedback effect
347  * @right_saturation: maximum level when joystick moved all way to the right
348  * @left_saturation: same for the left side
349  * @right_coeff: controls how fast the force grows when the joystick moves
350  *	to the right
351  * @left_coeff: same for the left side
352  * @deadband: size of the dead zone, where no force is produced
353  * @center: position of the dead zone
354  */
355 struct ff_condition_effect {
356 	__u16 right_saturation;
357 	__u16 left_saturation;
358 
359 	__s16 right_coeff;
360 	__s16 left_coeff;
361 
362 	__u16 deadband;
363 	__s16 center;
364 };
365 
366 /**
367  * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
368  * @waveform: kind of the effect (wave)
369  * @period: period of the wave (ms)
370  * @magnitude: peak value
371  * @offset: mean value of the wave (roughly)
372  * @phase: 'horizontal' shift
373  * @envelope: envelope data
374  * @custom_len: number of samples (FF_CUSTOM only)
375  * @custom_data: buffer of samples (FF_CUSTOM only)
376  *
377  * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
378  * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
379  * for the time being as no driver supports it yet.
380  *
381  * Note: the data pointed by custom_data is copied by the driver.
382  * You can therefore dispose of the memory after the upload/update.
383  */
384 struct ff_periodic_effect {
385 	__u16 waveform;
386 	__u16 period;
387 	__s16 magnitude;
388 	__s16 offset;
389 	__u16 phase;
390 
391 	struct ff_envelope envelope;
392 
393 	__u32 custom_len;
394 	__s16 __user *custom_data;
395 };
396 
397 /**
398  * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
399  * @strong_magnitude: magnitude of the heavy motor
400  * @weak_magnitude: magnitude of the light one
401  *
402  * Some rumble pads have two motors of different weight. Strong_magnitude
403  * represents the magnitude of the vibration generated by the heavy one.
404  */
405 struct ff_rumble_effect {
406 	__u16 strong_magnitude;
407 	__u16 weak_magnitude;
408 };
409 
410 /**
411  * struct ff_effect - defines force feedback effect
412  * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
413  *	FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
414  * @id: an unique id assigned to an effect
415  * @direction: direction of the effect
416  * @trigger: trigger conditions (struct ff_trigger)
417  * @replay: scheduling of the effect (struct ff_replay)
418  * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
419  *	ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
420  *	defining effect parameters
421  *
422  * This structure is sent through ioctl from the application to the driver.
423  * To create a new effect application should set its @id to -1; the kernel
424  * will return assigned @id which can later be used to update or delete
425  * this effect.
426  *
427  * Direction of the effect is encoded as follows:
428  *	0 deg -> 0x0000 (down)
429  *	90 deg -> 0x4000 (left)
430  *	180 deg -> 0x8000 (up)
431  *	270 deg -> 0xC000 (right)
432  */
433 struct ff_effect {
434 	__u16 type;
435 	__s16 id;
436 	__u16 direction;
437 	struct ff_trigger trigger;
438 	struct ff_replay replay;
439 
440 	union {
441 		struct ff_constant_effect constant;
442 		struct ff_ramp_effect ramp;
443 		struct ff_periodic_effect periodic;
444 		struct ff_condition_effect condition[2]; /* One for each axis */
445 		struct ff_rumble_effect rumble;
446 	} u;
447 };
448 
449 /*
450  * Force feedback effect types
451  */
452 
453 #define FF_RUMBLE	0x50
454 #define FF_PERIODIC	0x51
455 #define FF_CONSTANT	0x52
456 #define FF_SPRING	0x53
457 #define FF_FRICTION	0x54
458 #define FF_DAMPER	0x55
459 #define FF_INERTIA	0x56
460 #define FF_RAMP		0x57
461 
462 #define FF_EFFECT_MIN	FF_RUMBLE
463 #define FF_EFFECT_MAX	FF_RAMP
464 
465 /*
466  * Force feedback periodic effect types
467  */
468 
469 #define FF_SQUARE	0x58
470 #define FF_TRIANGLE	0x59
471 #define FF_SINE		0x5a
472 #define FF_SAW_UP	0x5b
473 #define FF_SAW_DOWN	0x5c
474 #define FF_CUSTOM	0x5d
475 
476 #define FF_WAVEFORM_MIN	FF_SQUARE
477 #define FF_WAVEFORM_MAX	FF_CUSTOM
478 
479 /*
480  * Set ff device properties
481  */
482 
483 #define FF_GAIN		0x60
484 #define FF_AUTOCENTER	0x61
485 
486 /*
487  * ff->playback(effect_id = FF_GAIN) is the first effect_id to
488  * cause a collision with another ff method, in this case ff->set_gain().
489  * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
490  * and thus the total number of effects should never exceed FF_GAIN.
491  */
492 #define FF_MAX_EFFECTS	FF_GAIN
493 
494 #define FF_MAX		0x7f
495 #define FF_CNT		(FF_MAX+1)
496 
497 #endif /* _UAPI_INPUT_H */
498