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Searched refs:Attach (Results 1 – 10 of 10) sorted by relevance

/art/tools/titrace/
DREADME.md44 #### Attach agent to application
46 ##### Option 1: Attach the agent before any app code runs.
53 ##### Option 2: Attach the agent to an already-running app.
/art/runtime/ti/
Dagent.h59 std::unique_ptr<Agent> Attach(JNIEnv* env,
Dagent.cc56 std::unique_ptr<Agent> AgentSpec::Attach(JNIEnv* env, in Attach() function in art::ti::AgentSpec
/art/dt_fd_forward/
DREADME.md7 for Attach. This transport requires an address. The address is a single integer
Ddt_fd_forward.cc674 static jdwpTransportError Attach(jdwpTransportEnv* env, in Attach() function in dt_fd_forward::JdwpTransportFunctions
746 JdwpTransportFunctions::Attach,
/art/runtime/
Dthread.h170 static Thread* Attach(const char* thread_name, bool as_daemon, jobject thread_group,
173 static Thread* Attach(const char* thread_name, bool as_daemon, jobject thread_peer);
1285 static Thread* Attach(const char* thread_name,
Druntime.cc1424 Thread* self = Thread::Attach("main", false, nullptr, false); in Init()
1677 std::unique_ptr<ti::Agent> agent = agent_spec.Attach(env, class_loader, &res, &error, &error_msg); in AttachAgent()
1918 Thread* self = Thread::Attach(thread_name, as_daemon, thread_group, create_peer); in AttachCurrentThread()
Dthread.cc775 Thread* Thread::Attach(const char* thread_name, bool as_daemon, PeerAction peer_action) { in Attach() function in art::Thread
831 Thread* Thread::Attach(const char* thread_name, in Attach() function in art::Thread
864 return Attach(thread_name, as_daemon, create_peer_action); in Attach()
867 Thread* Thread::Attach(const char* thread_name, bool as_daemon, jobject thread_peer) { in Attach() function in art::Thread
880 return Attach(thread_name, as_daemon, set_peer_action); in Attach()
/art/adbconnection/
Dadbconnection.cc179 art::Thread* self = art::Thread::Attach(kAdbConnectionThreadName, in CallbackFunction()
/art/openjdkjvmti/
Dti_thread.cc714 art::Thread* self = art::Thread::Attach(data->name.c_str(), true, data->thread); in AgentCallback()