Searched refs:Attach (Results 1 – 10 of 10) sorted by relevance
/art/tools/titrace/ |
D | README.md | 44 #### Attach agent to application 46 ##### Option 1: Attach the agent before any app code runs. 53 ##### Option 2: Attach the agent to an already-running app.
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/art/runtime/ti/ |
D | agent.h | 59 std::unique_ptr<Agent> Attach(JNIEnv* env,
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D | agent.cc | 56 std::unique_ptr<Agent> AgentSpec::Attach(JNIEnv* env, in Attach() function in art::ti::AgentSpec
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/art/dt_fd_forward/ |
D | README.md | 7 for Attach. This transport requires an address. The address is a single integer
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D | dt_fd_forward.cc | 674 static jdwpTransportError Attach(jdwpTransportEnv* env, in Attach() function in dt_fd_forward::JdwpTransportFunctions 746 JdwpTransportFunctions::Attach,
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/art/runtime/ |
D | thread.h | 170 static Thread* Attach(const char* thread_name, bool as_daemon, jobject thread_group, 173 static Thread* Attach(const char* thread_name, bool as_daemon, jobject thread_peer); 1285 static Thread* Attach(const char* thread_name,
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D | runtime.cc | 1424 Thread* self = Thread::Attach("main", false, nullptr, false); in Init() 1677 std::unique_ptr<ti::Agent> agent = agent_spec.Attach(env, class_loader, &res, &error, &error_msg); in AttachAgent() 1918 Thread* self = Thread::Attach(thread_name, as_daemon, thread_group, create_peer); in AttachCurrentThread()
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D | thread.cc | 775 Thread* Thread::Attach(const char* thread_name, bool as_daemon, PeerAction peer_action) { in Attach() function in art::Thread 831 Thread* Thread::Attach(const char* thread_name, in Attach() function in art::Thread 864 return Attach(thread_name, as_daemon, create_peer_action); in Attach() 867 Thread* Thread::Attach(const char* thread_name, bool as_daemon, jobject thread_peer) { in Attach() function in art::Thread 880 return Attach(thread_name, as_daemon, set_peer_action); in Attach()
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/art/adbconnection/ |
D | adbconnection.cc | 179 art::Thread* self = art::Thread::Attach(kAdbConnectionThreadName, in CallbackFunction()
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/art/openjdkjvmti/ |
D | ti_thread.cc | 714 art::Thread* self = art::Thread::Attach(data->name.c_str(), true, data->thread); in AgentCallback()
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