Searched refs:likelihood (Results 1 – 25 of 25) sorted by relevance
52 protected int likelihood = 50; field in CodeMutator74 likelihood = Options.mutationLikelihoods.get(name); in CodeMutator()75 Log.info("Set mutation likelihood to " + likelihood in CodeMutator()103 return (likelihood > 0); in canBeTriggered()113 return ((rng.nextInt(100) < likelihood) && canMutate(mutatableCode)); in shouldMutate()
31 likelihood = 40; in OppositeBranchChanger()
48 likelihood = 30; in RandomBranchChanger()
64 likelihood = 10; in RegisterClobber()
61 likelihood = 80; in InstructionDuplicator()
61 likelihood = 40; in InstructionDeleter()
65 likelihood = 80; in InstructionSwapper()
63 likelihood = 30; in CmpBiasChanger()
67 likelihood = 30; in BranchShifter()
67 likelihood = 70; in ConstantValueChanger()
63 likelihood = 50; in NewArrayLengthChanger()
70 likelihood = 30; in SwitchBranchShifter()
63 likelihood = 50; in ConversionRepeater()
67 likelihood = 10; in NonsenseStringPrinter()
68 likelihood = 30; in PoolIndexChanger()
70 likelihood = 60; in VRegChanger()
70 likelihood = 40; in FieldFlagChanger()
81 likelihood = 30; in InvokeChanger()
101 likelihood = 10; in NewMethodCaller()
79 likelihood = 40; in TryBlockShifter()
74 likelihood = 10; in NewInstanceChanger()
62 likelihood = 40; in ValuePrinter()
105 likelihood = 30; in RandomInstructionGenerator()
69 likelihood = 75; in ArithOpChanger()
288 int likelihood = Integer.parseInt(entries[1]); in setupMutationLikelihoodTable() local289 if (likelihood > 100) { in setupMutationLikelihoodTable()290 likelihood = 100; in setupMutationLikelihoodTable()292 if (likelihood < 0) { in setupMutationLikelihoodTable()293 likelihood = 0; in setupMutationLikelihoodTable()295 mutationLikelihoods.put(name, likelihood); in setupMutationLikelihoodTable()