Searched refs:vector_map_ (Results 1 – 2 of 2) sorted by relevance
429 vector_map_(nullptr), in HLoopOptimization()493 vector_map_ = ↦ in LocalRun()501 vector_map_ = nullptr; in LocalRun()1036 vector_map_->clear(); in GenerateNewLoop()1044 auto i = vector_map_->find(it.Current()); in GenerateNewLoop()1045 if (i != vector_map_->end() && !i->second->IsInBlock()) { in GenerateNewLoop()1091 GenerateVecMem(instruction, vector_map_->Get(index), vector_map_->Get(value), offset, type); in VectorizeDef()1110 HInstruction* new_red = vector_map_->Get(instruction); in VectorizeDef()1111 vector_permanent_map_->Put(new_red, vector_map_->Get(redit->second)); in VectorizeDef()1135 if (vector_map_->find(instruction) != vector_map_->end()) { in VectorizeUse()[all …]
281 ScopedArenaSafeMap<HInstruction*, HInstruction*>* vector_map_; variable