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Searched refs:watchdog_object_ (Results 1 – 1 of 1) sorted by relevance

/art/runtime/
Dmonitor_test.cc47 Handle<mirror::String> watchdog_object_; member in art::MonitorTest
222 monitor_test_->watchdog_object_.Get()->MonitorEnter(self); // Lock the object. in Run()
224 monitor_test_->watchdog_object_.Get()->Wait(self, 30 * 1000, 0); // Wait for 30s, or being in Run()
227 monitor_test_->watchdog_object_.Get()->MonitorExit(self); // Release the lock. in Run()
250 test->watchdog_object_ = hs.NewHandle(mirror::String::AllocFromModifiedUtf8(self, in CommonWaitSetup()
285 test->watchdog_object_.Get()->MonitorEnter(self); // Lock the object. in CommonWaitSetup()
286 test->watchdog_object_.Get()->NotifyAll(self); // Wake up waiting parties. in CommonWaitSetup()
287 test->watchdog_object_.Get()->MonitorExit(self); // Release the lock. in CommonWaitSetup()