Searched refs:DrawHorizontalRule (Results 1 – 4 of 4) sorted by relevance
35 int DrawHorizontalRule(int y) const override;
48 int VrRecoveryUI::DrawHorizontalRule(int y) const { in DrawHorizontalRule() function in VrRecoveryUI
135 virtual int DrawHorizontalRule(int y) const;
350 int ScreenRecoveryUI::DrawHorizontalRule(int y) const { in DrawHorizontalRule() function in ScreenRecoveryUI450 y += DrawHorizontalRule(y) + 4; in draw_screen_locked()464 y += DrawHorizontalRule(y); in draw_screen_locked()