Searched refs:ScreenWidth (Results 1 – 4 of 4) sorted by relevance
/bootable/recovery/ |
D | vr_ui.cpp | 23 int VrRecoveryUI::ScreenWidth() const { in ScreenWidth() function in VrRecoveryUI 34 gr_blit(surface, sx, sy, w, h, dx - kStereoOffset + ScreenWidth(), dy); in DrawSurface() 39 gr_texticon(x - kStereoOffset + ScreenWidth(), y, surface); in DrawTextIcon() 44 gr_text(gr_sys_font(), x - kStereoOffset + ScreenWidth(), y, line, bold); in DrawTextLine() 50 gr_fill(kMarginWidth + kStereoOffset, y, ScreenWidth() - kMarginWidth + kStereoOffset, y + 2); in DrawHorizontalRule() 51 gr_fill(ScreenWidth() + kMarginWidth - kStereoOffset, y, in DrawHorizontalRule() 57 …gr_fill(kMarginWidth + kStereoOffset, y, ScreenWidth() - kMarginWidth + kStereoOffset, y + height); in DrawHighlightBar() 58 gr_fill(ScreenWidth() + kMarginWidth - kStereoOffset, y, in DrawHighlightBar() 64 gr_fill(x - kStereoOffset + ScreenWidth(), y, w, h); in DrawFill()
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D | vr_ui.h | 31 int ScreenWidth() const override;
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D | screen_ui.cpp | 166 int x = (ScreenWidth() - max_stage * gr_get_width(stageMarkerEmpty)) / 2; in draw_background_locked() 176 int text_x = (ScreenWidth() - gr_get_width(text_surface)) / 2; in draw_background_locked() 190 int frame_x = (ScreenWidth() - frame_width) / 2; in draw_foreground_locked() 199 int progress_x = (ScreenWidth() - width) / 2; in draw_foreground_locked() 337 int ScreenRecoveryUI::ScreenWidth() const { in ScreenWidth() function in ScreenRecoveryUI 351 gr_fill(0, y + 4, ScreenWidth(), y + 6); in DrawHorizontalRule() 455 DrawHighlightBar(0, y - 2, ScreenWidth(), char_height_ + 4); in draw_screen_locked() 593 text_cols_ = (ScreenWidth() - kMarginWidth * 2) / char_width_; in InitTextParams()
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D | screen_ui.h | 128 virtual int ScreenWidth() const;
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