Searched refs:FIRED (Results 1 – 1 of 1) sorted by relevance
123 FIRED, enumConstant1448 state = TorchSeqState.FIRED; in flashTestByAeMode()1449 } else if (state == TorchSeqState.FIRED && in flashTestByAeMode()1457 state == TorchSeqState.FIRED); in flashTestByAeMode()1460 if (state == TorchSeqState.FIRED) { in flashTestByAeMode()1469 state == TorchSeqState.FIRED || state == TorchSeqState.RAMPING_DOWN); in flashTestByAeMode()