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Searched refs:compiled (Results 1 – 13 of 13) sorted by relevance

/cts/tests/tests/opengl/src/android/opengl/cts/
DOpenGlEsVersionCtsActivity.java216 int[] compiled = new int[1]; in compileShaderAndAttach() local
217 GLES31.glGetShaderiv(shader, GLES31.GL_COMPILE_STATUS, compiled, 0); in compileShaderAndAttach()
218 if (compiled[0] == 0) { in compileShaderAndAttach()
DRendererOneColorBufferTest.java101 int[] compiled = new int[1]; in LoadShader() local
116 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in LoadShader()
118 if (compiled[0] == 0) { in LoadShader()
DEglConfigGLSurfaceView.java196 int[] compiled = new int[1]; in loadShader() local
197 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
198 if (compiled[0] == 0) { in loadShader()
DCompressedTextureSurfaceView.java342 int[] compiled = new int[1]; in loadShader() local
343 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
344 if (compiled[0] == 0) { in loadShader()
/cts/tests/openglperf2/jni/graphics/
DGLUtils.cpp136 GLint compiled = 0; in loadShader() local
137 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
138 if (!compiled) { in loadShader()
/cts/tests/tests/media/src/android/media/cts/
DTextureRender.java199 int[] compiled = new int[1]; in loadShader() local
200 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
201 if (compiled[0] == 0) { in loadShader()
DEncodeVirtualDisplayWithCompositionTest.java832 int[] compiled = new int[1]; in loadShader() local
833 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
834 if (compiled[0] == 0) { in loadShader()
DDecodeAccuracyTestBase.java1236 int[] compiled = new int[1]; in loadShader() local
1237 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
1239 if (compiled[0] == 0) { in loadShader()
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
DCtsMediaTextureRender.java203 int[] compiled = new int[1]; in loadShader() local
204 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
205 if (compiled[0] == 0) { in loadShader()
/cts/tests/tests/mediastress/src/android/mediastress/cts/
DSurfaceTextureRenderer.java249 int[] compiled = new int[1]; in loadShader() local
250 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
251 if (compiled[0] == 0) { in loadShader()
/cts/tests/tests/openglperf/src/android/openglperf/cts/
DPlanetsRenderer.java307 int[] compiled = new int[1]; in loadShader() local
308 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
309 if (compiled[0] == 0) { in loadShader()
/cts/tests/camera/src/android/hardware/cts/
DCameraGLTest.java816 int[] compiled = new int[1]; in loadShader() local
817 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader()
818 if (compiled[0] == 0) { in loadShader()
/cts/hostsidetests/sustainedperf/dhrystone/
DRationale253 practice, where programs consist of several independently compiled