/cts/tests/tests/opengl/src/android/opengl/cts/ |
D | OpenGlEsVersionCtsActivity.java | 216 int[] compiled = new int[1]; in compileShaderAndAttach() local 217 GLES31.glGetShaderiv(shader, GLES31.GL_COMPILE_STATUS, compiled, 0); in compileShaderAndAttach() 218 if (compiled[0] == 0) { in compileShaderAndAttach()
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D | RendererOneColorBufferTest.java | 101 int[] compiled = new int[1]; in LoadShader() local 116 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in LoadShader() 118 if (compiled[0] == 0) { in LoadShader()
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D | EglConfigGLSurfaceView.java | 196 int[] compiled = new int[1]; in loadShader() local 197 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 198 if (compiled[0] == 0) { in loadShader()
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D | CompressedTextureSurfaceView.java | 342 int[] compiled = new int[1]; in loadShader() local 343 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 344 if (compiled[0] == 0) { in loadShader()
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/cts/tests/openglperf2/jni/graphics/ |
D | GLUtils.cpp | 136 GLint compiled = 0; in loadShader() local 137 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader() 138 if (!compiled) { in loadShader()
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/cts/tests/tests/media/src/android/media/cts/ |
D | TextureRender.java | 199 int[] compiled = new int[1]; in loadShader() local 200 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 201 if (compiled[0] == 0) { in loadShader()
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D | EncodeVirtualDisplayWithCompositionTest.java | 832 int[] compiled = new int[1]; in loadShader() local 833 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 834 if (compiled[0] == 0) { in loadShader()
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D | DecodeAccuracyTestBase.java | 1236 int[] compiled = new int[1]; in loadShader() local 1237 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 1239 if (compiled[0] == 0) { in loadShader()
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
D | CtsMediaTextureRender.java | 203 int[] compiled = new int[1]; in loadShader() local 204 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 205 if (compiled[0] == 0) { in loadShader()
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
D | SurfaceTextureRenderer.java | 249 int[] compiled = new int[1]; in loadShader() local 250 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 251 if (compiled[0] == 0) { in loadShader()
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
D | PlanetsRenderer.java | 307 int[] compiled = new int[1]; in loadShader() local 308 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 309 if (compiled[0] == 0) { in loadShader()
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/cts/tests/camera/src/android/hardware/cts/ |
D | CameraGLTest.java | 816 int[] compiled = new int[1]; in loadShader() local 817 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 818 if (compiled[0] == 0) { in loadShader()
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/cts/hostsidetests/sustainedperf/dhrystone/ |
D | Rationale | 253 practice, where programs consist of several independently compiled
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