/cts/tests/tests/opengl/libopengltest/ |
D | attach_shader_nine.cpp | 26 GLuint fragmentShader = 0; in attachShaderNine() local 28 glAttachShader(program, fragmentShader); in attachShaderNine() 32 glDeleteShader(fragmentShader); in attachShaderNine()
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D | attach_shader_eight.cpp | 26 GLuint fragmentShader = glCreateShader(GL_FRAGMENT_SHADER); in attachShaderEight() local 29 glAttachShader(program, fragmentShader); in attachShaderEight() 33 glDeleteShader(fragmentShader); in attachShaderEight()
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D | attach_shader_ten.cpp | 27 … GLuint fragmentShader = loadShader(GL_FRAGMENT_SHADER, attach_shader_successful_complile_shader); in attachShaderTen() local 29 glAttachShader(program, fragmentShader); in attachShaderTen() 42 glDeleteShader(fragmentShader); in attachShaderTen()
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D | attach_shader_six.cpp | 26 GLuint fragmentShader = glCreateShader(GL_FRAGMENT_SHADER); in attachShaderSix() local 30 glAttachShader(program, fragmentShader); in attachShaderSix()
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D | color_one.cpp | 40 GLuint fragmentShader = loadShader(GL_FRAGMENT_SHADER, color_one_fragment_shader_one); in initColorOne() local 47 glAttachShader(gProgram, fragmentShader); in initColorOne()
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
D | RendererTwelveShaderTest.java | 34 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode); in onSurfaceCreated() local 36 GLES20.glAttachShader(mProgram, fragmentShader); in onSurfaceCreated()
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D | RendererTenShaderTest.java | 33 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode); in onSurfaceCreated() local 36 GLES20.glAttachShader(mProgram, fragmentShader); in onSurfaceCreated()
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D | RendererOneShaderTest.java | 64 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode); in onSurfaceCreated() local 67 GLES20.glAttachShader(mProgram, fragmentShader); in onSurfaceCreated()
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D | RendererThreeShaderTest.java | 64 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode); in onSurfaceCreated() local 70 GLES20.glAttachShader(mProgram, fragmentShader); in onSurfaceCreated()
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D | RendererOneColorBufferTest.java | 147 int fragmentShader; in onSurfaceCreated() local 153 fragmentShader = LoadShader(GLES20.GL_FRAGMENT_SHADER, fShaderStr); in onSurfaceCreated() 162 GLES20.glAttachShader(programObject, fragmentShader); in onSurfaceCreated()
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D | RendererTwoShaderTest.java | 44 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode); in onSurfaceCreated() local
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/cts/tests/vr/src/android/vr/cts/ |
D | RendererProtectedTexturesTest.java | 54 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode); in onSurfaceCreated() local 57 GLES20.glAttachShader(mProgram, fragmentShader); in onSurfaceCreated()
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D | RendererBasicTest.java | 98 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode); in onSurfaceCreated() local 101 GLES20.glAttachShader(mProgram, fragmentShader); in onSurfaceCreated()
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/cts/tests/openglperf2/jni/graphics/ |
D | GLUtils.cpp | 161 GLuint fragmentShader = loadShader(GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local 162 if (!fragmentShader) { in createProgram() 169 glAttachShader(program, fragmentShader); in createProgram()
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/Renderable/ |
D | RectangleRenderable.java | 76 final String fragmentShader = ShaderHelper.getRectangleFragmentShader(); in initialiseRectangle() local 81 ShaderHelper.compileShader(GLES20.GL_FRAGMENT_SHADER, fragmentShader); in initialiseRectangle()
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D | CameraPreviewRenderable.java | 88 final String fragmentShader = ShaderHelper.getCameraPreviewFragmentShader(); in initialiseCameraPreview() local 93 ShaderHelper.compileShader(GLES20.GL_FRAGMENT_SHADER, fragmentShader); in initialiseCameraPreview()
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D | ConeRenderable.java | 85 final String fragmentShader = ShaderHelper.getAugmentedRealityFragmentShader(); in initialise() local 90 ShaderHelper.compileShader(GLES20.GL_FRAGMENT_SHADER, fragmentShader); in initialise()
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D | RingRenderable.java | 111 final String fragmentShader = ShaderHelper.getAugmentedRealityFragmentShader(); in initialise() local 116 ShaderHelper.compileShader(GLES20.GL_FRAGMENT_SHADER, fragmentShader); in initialise()
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/cts/tests/tests/media/src/android/media/cts/ |
D | OutputSurface.java | 221 public void changeFragmentShader(String fragmentShader) { in changeFragmentShader() argument 222 mTextureRender.changeFragmentShader(fragmentShader); in changeFragmentShader()
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D | TextureRender.java | 186 public void changeFragmentShader(String fragmentShader) { in changeFragmentShader() argument 188 mProgram = createProgram(VERTEX_SHADER, fragmentShader); in changeFragmentShader()
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
D | CtsMediaOutputSurface.java | 225 public void changeFragmentShader(String fragmentShader) { in changeFragmentShader() argument 226 mTextureRender.changeFragmentShader(fragmentShader); in changeFragmentShader()
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D | CtsMediaTextureRender.java | 190 public void changeFragmentShader(String fragmentShader) { in changeFragmentShader() argument 192 mProgram = createProgram(VERTEX_SHADER, fragmentShader); in changeFragmentShader()
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