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Searched refs:fragmentSource (Results 1 – 11 of 11) sorted by relevance

/cts/tests/openglperf2/jni/graphics/
DGLUtils.h35 static GLuint createProgram(const char** vertexSource, const char** fragmentSource);
DGLUtils.cpp155 GLuint GLUtils::createProgram(const char** vertexSource, const char** fragmentSource) { in createProgram() argument
161 GLuint fragmentShader = loadShader(GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
/cts/tests/tests/media/src/android/media/cts/
DTextureRender.java210 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() argument
215 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
DEncodeVirtualDisplayWithCompositionTest.java843 private int createProgram(String vertexSource, String fragmentSource) throws GlException { in createProgram() argument
848 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
DDecodeAccuracyTestBase.java1248 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() argument
1253 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
/cts/tests/tests/opengl/src/android/opengl/cts/
DEglConfigGLSurfaceView.java161 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() argument
167 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
DCompressedTextureSurfaceView.java354 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() argument
359 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
DCtsMediaTextureRender.java214 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() argument
219 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
/cts/tests/tests/mediastress/src/android/mediastress/cts/
DSurfaceTextureRenderer.java261 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() argument
266 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
/cts/tests/tests/openglperf/src/android/openglperf/cts/
DPlanetsRenderer.java319 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() argument
325 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
/cts/tests/camera/src/android/hardware/cts/
DCameraGLTest.java828 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() argument
833 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()