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Searched refs:numChannels_ (Results 1 – 7 of 7) sorted by relevance

/cts/tests/tests/media/libndkaudio/
DAudioSource.h31 return numChannels_; in getNumChannels()
41 int numChannels_;
DAudioPlayer.cpp107 numChannels_ = 1; in AudioPlayer()
135 numChannels_ = numChannels; in Open()
140 new float[numPlayBuffFrames_ * numChannels_ * internalBuffFactor]; in Open()
141 playBuffSizeInBytes_ = numPlayBuffFrames_ * numChannels_ * sizeof(float) in Open()
157 (SLuint32) numChannels_, // numChannels in Open()
161 (SLuint32) chanCountToChanMask(numChannels_), // channelMask in Open()
DAudioRecorder.cpp75 numChannels_(0), in AudioRecorder()
89 numChannels_ = numChannels; in Open()
94 numBufferSamples_ = BUFFER_SIZE_IN_FRAMES * numChannels_; in Open()
136 pcm.numChannels = numChannels_; in Open()
140 pcm.channelMask = chanCountToChanMask(numChannels_); in Open()
DWaveTableOscillator.cpp58 if (numChannels_ == 1) { in getData()
75 } else if (numChannels_ == 2) { in getData()
DAudioSource.cpp26 : numChannels_(numChannels), in AudioSource()
DAudioRecorder.h65 int numChannels_; variable
DAudioPlayer.h65 int numChannels_; variable