Searched refs:face (Results 1 – 5 of 5) sorted by relevance
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
D | GLShape.java | 29 public void addFace(GLFace face) { in addFace() argument 30 mFaceList.add(face); in addFace() 33 public void setFaceColor(int face, GLColor color) { in setFaceColor() argument 34 mFaceList.get(face).setColor(color); in setFaceColor() 40 GLFace face = iter.next(); in putIndices() local 41 face.putIndices(buffer); in putIndices() 49 GLFace face = iter.next(); in getIndexCount() local 50 count += face.getIndexCount(); in getIndexCount()
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/development/samples/browseable/WatchFace/ |
D | _index.jd | 13 Because watch face apps do not have a default Activity in their project, you will need to set your 18 For the Fit Distance related watch face, authentication IS a requirement to request distance from 20 distance was prior to you de-authorizing the watch face).
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
D | MatrixTrackingGL.java | 398 public void glMaterialf(int face, int pname, float param) { in glMaterialf() argument 399 mgl.glMaterialf(face, pname, param); in glMaterialf() 402 public void glMaterialfv(int face, int pname, float[] params, int offset) { in glMaterialfv() argument 403 mgl.glMaterialfv(face, pname, params, offset); in glMaterialfv() 406 public void glMaterialfv(int face, int pname, FloatBuffer params) { in glMaterialfv() argument 407 mgl.glMaterialfv(face, pname, params); in glMaterialfv() 410 public void glMaterialx(int face, int pname, int param) { in glMaterialx() argument 411 mgl.glMaterialx(face, pname, param); in glMaterialx() 414 public void glMaterialxv(int face, int pname, int[] params, int offset) { in glMaterialxv() argument 415 mgl.glMaterialxv(face, pname, params, offset); in glMaterialxv() [all …]
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | CubeMapActivity.java | 145 for (int face = 0; face < 6; face++) { in generateCubeMap() 146 InputStream is = getResources().openRawResource(resourceIds[face]); in generateCubeMap() 154 … Log.e("CubeMap", "Could not decode texture for face " + Integer.toString(face)); in generateCubeMap() 157 GLUtils.texImage2D(GL11ExtensionPack.GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, 0, in generateCubeMap()
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/development/samples/SearchableDictionary/res/raw/ |
D | definitions.txt | 211 courageous - j. able to face and deal with danger or fear without flinching 376 facial - j. of or concerning the face 775 profile - n. an outline of something (especially a human face as seen from one side)
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