Searched refs:AddByte (Results 1 – 7 of 7) sorted by relevance
/external/flatbuffers/tests/FlatBuffers.Test/ |
D | FlatBuffersFuzzTests.cs | 41 builder.AddByte(255); in TestNumbers() 71 builder.AddByte(1); in TestVector_1xUInt8() 83 builder.AddByte(1); in TestVector_2xUint8() 85 builder.AddByte(2); in TestVector_2xUint8() 402 builder.AddByte(33); in TestVTableWithAVectorOf_2xStructOf_2xInt8() 403 builder.AddByte(44); in TestVTableWithAVectorOf_2xStructOf_2xInt8() 404 builder.AddByte(55); in TestVTableWithAVectorOf_2xStructOf_2xInt8() 405 builder.AddByte(66); in TestVTableWithAVectorOf_2xStructOf_2xInt8() 436 builder.AddByte(0, 33, 0); in TestVTableWithSomeElements() 464 builder.AddByte(0, 33, 0); in TestTwoFinishTable() [all …]
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D | FlatBufferBuilderTests.cs | 54 fbb.AddByte(0, 0, 0); in FlatBufferBuilder_WithForceDefaults_WhenAddByte_AndDefaultValue_OffsetIncreasesBySize() 164 fbb.AddByte(0, 0, 0); in FlatBufferBuilder_WhenAddByte_AndDefaultValue_OffsetIsUnchanged()
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D | FlatBuffersExampleTests.cs | 65 fbb.AddByte((byte)i); in CanCreateNewFlatBufferFromScratch()
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/external/flatbuffers/net/FlatBuffers/ |
D | FlatBufferBuilder.cs | 215 public void AddByte(byte x) { Prep(sizeof(byte), 0); PutByte(x); } in AddByte() method in FlatBuffers.FlatBufferBuilder 381 …public void AddByte(int o, byte x, byte d) { if (ForceDefaults || x != d) { AddByte(x); Slot(o); }… in AddByte() method in FlatBuffers.FlatBufferBuilder 475 AddByte(0); in CreateString() 647 AddByte((byte)fileIdentifier[i]); in Finish()
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/external/flatbuffers/tests/MyGame/Example/ |
D | Monster.cs | 108 …r(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return … in CreateInventoryVector() 111 …public static void AddTestType(FlatBufferBuilder builder, Any testType) { builder.AddByte(7, (byte… in AddTestType() 123 …r(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return … in CreateTestnestedflatbufferVector() 147 …r(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return … in CreateFlexVector()
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D | TypeAliases.cs | 80 public static void AddU8(FlatBufferBuilder builder, byte u8) { builder.AddByte(1, u8, 0); } in AddU8()
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/external/flatbuffers/docs/source/ |
D | Tutorial.md | 642 builder.AddByte((byte)i);
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