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Searched refs:CreateVec3 (Results 1 – 12 of 12) sorted by relevance

/external/flatbuffers/tests/MyGame/Example/
DVec3.py30 def CreateVec3(builder, x, y, z, test1, test2, test3_a, test3_b): function
DVec3.cs30 …public static Offset<Vec3> CreateVec3(FlatBufferBuilder builder, float X, float Y, float Z, double… in CreateVec3() method
DVec3.go65 func CreateVec3(builder *flatbuffers.Builder, x float32, y float32, z float32, test1 float64, test2… func
/external/flatbuffers/samples/
DSampleBinary.php54 $pos = \MyGame\Sample\Vec3::CreateVec3($builder, 1.0, 2.0, 3.0);
Dsample_binary.py66 pos = MyGame.Sample.Vec3.CreateVec3(builder, 1.0, 2.0, 3.0)
DSampleBinary.cs46 var pos = Vec3.CreateVec3(builder, 1.0f, 2.0f, 3.0f); in Main()
Dsample_binary.go62 pos := sample.CreateVec3(builder, 1.0, 2.0, 3.0)
/external/flatbuffers/docs/source/
DTutorial.md837 Vec3.CreateVec3(builder, 1.0f, 2.0f, 3.0f);
838 Vec3.CreateVec3(builder, 4.0f, 5.0f, 6.0f);
845 sample.CreateVec3(builder, 1.0, 2.0, 3.0)
846 sample.CreateVec3(builder, 4.0, 5.0, 6.0)
853 MyGame.Sample.Vec3.CreateVec3(builder, 1.0, 2.0, 3.0)
854 MyGame.Sample.Vec3.CreateVec3(builder, 4.0, 5.0, 6.0)
869 \MyGame\Sample\Vec3::CreateVec3($builder, 1.0, 2.0, 3.0);
870 \MyGame\Sample\Vec3::CreateVec3($builder, 1.0, 2.0, 3.0);
916 Monster.AddPos(builder, Vec3.CreateVec3(builder, 1.0f, 2.0f, 3.0f));
932 sample.MonsterAddPos(builder, sample.CreateVec3(builder, 1.0, 2.0, 3.0))
[all …]
/external/flatbuffers/tests/
Dgo_test.go1152 pos := example.CreateVec3(b, 1.0, 2.0, 3.0, 3.0, 2, 5, 6)
1173 pos := example.CreateVec3(b, 1.0, 2.0, 3.0, 3.0, 4, 5, 6)
1408 example.MonsterAddPos(builder, example.CreateVec3(builder, 1.0, 2.0, 3.0, 3.0, 4, 5, 6))
1752 pos := example.CreateVec3(bldr, 1.0, 2.0, 3.0, 3.0, 2, 5, 6)
DphpTest.php56 \MyGame\Example\Monster::AddPos($fbb, \MyGame\Example\Vec3::CreateVec3($fbb,
Dpy_test.py860 pos = MyGame.Example.Vec3.CreateVec3(b, 1.0, 2.0, 3.0, 3.0, 2, 5, 6)
/external/flatbuffers/tests/FlatBuffers.Test/
DFlatBuffersExampleTests.cs85 Monster.AddPos(fbb, Vec3.CreateVec3(fbb, 1.0f, 2.0f, 3.0f, 3.0, in CanCreateNewFlatBufferFromScratch()