Searched refs:DBG_PRECOMPILE (Results 1 – 3 of 3) sorted by relevance
94 #define DBG_PRECOMPILE (1llu << 39) macro
707 { "precompile", DBG_PRECOMPILE, "Compile one shader variant at shader creation." },
1408 if (sscreen->b.debug_flags & DBG_PRECOMPILE) { in si_init_shader_selector_async()