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Searched refs:DF_REMOVE_UNUSED (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/sb/
Dsb_core.cpp209 sh->dce_flags = DF_REMOVE_DEAD | DF_REMOVE_UNUSED; in r600_sb_bytecode_process()
Dsb_shader.h76 DF_REMOVE_UNUSED = (1 << 1), enumerator
Dsb_pass.h127 remove_unused(s.dce_flags & DF_REMOVE_UNUSED), nodes_changed(false) {} in dce_cleanup()