Searched refs:DispatchIndirectBuffer (Results 1 – 6 of 6) sorted by relevance
81 struct gl_buffer_object *indirect_buffer = ctx->DispatchIndirectBuffer; in st_dispatch_compute_indirect()
1520 if (!_mesa_is_bufferobj(ctx->DispatchIndirectBuffer)) { in valid_dispatch_indirect()1526 if (_mesa_check_disallowed_mapping(ctx->DispatchIndirectBuffer)) { in valid_dispatch_indirect()1532 if (ctx->DispatchIndirectBuffer->Size < end) { in valid_dispatch_indirect()
143 return &ctx->DispatchIndirectBuffer; in get_buffer_target()905 _mesa_reference_buffer_object(ctx, &ctx->DispatchIndirectBuffer, in _mesa_init_buffer_objects()957 _mesa_reference_buffer_object(ctx, &ctx->DispatchIndirectBuffer, NULL); in _mesa_free_buffer_objects()1329 if (ctx->DispatchIndirectBuffer == bufObj) { in _mesa_DeleteBuffers()
4539 struct gl_buffer_object *DispatchIndirectBuffer; /** < GL_ARB_compute_shader */ member
1080 v->value_int = ctx->DispatchIndirectBuffer->Name; in find_custom_value()
265 struct gl_buffer_object *indirect_buffer = ctx->DispatchIndirectBuffer; in brw_dispatch_compute_indirect()