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Searched refs:GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2extimg.h19 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 macro
Dgl2ext.h683 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 macro
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTTextureAPI.cpp78 internalformat=GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG; in PVRTGetOGLES2TextureFormat()
458 …if (eTextureInternalFormat>=GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG && eTextureInternalFormat<=GL_COMPR… in PVRTTextureLoadFromPointer()
1196 case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG: in PVRTTextureFormatGetBPP()
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp98 glInternalFormat=GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG; in PVRTGetOGLES3TextureFormat()
853 …if (eTextureInternalFormat>=GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG && eTextureInternalFormat<=GL_COMPR… in PVRTTextureLoadFromPointer()
/external/deqp/framework/opengl/
DgluStrUtil.inl941 case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG: return "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG";
1783 case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG: return "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG";
/external/mesa3d/include/GLES/
Dglext.h435 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dglext.h435 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 macro
/external/swiftshader/include/GLES/
Dglext.h799 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl975 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 macro
/external/mesa3d/include/GLES2/
Dgl2ext.h2041 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 macro
/external/swiftshader/include/GLES2/
Dgl2ext.h2315 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 macro