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Searched refs:GL_FENCE_CONDITION_NV (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
DFence.cpp109 case GL_FENCE_CONDITION_NV: in getFenceiv()
/external/swiftshader/src/OpenGL/libGLESv2/
DFence.cpp109 case GL_FENCE_CONDITION_NV: in getFenceiv()
/external/mesa3d/include/GLES/
Dglext.h479 #define GL_FENCE_CONDITION_NV 0x84F4 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dglext.h479 #define GL_FENCE_CONDITION_NV 0x84F4 macro
/external/swiftshader/include/GLES/
Dglext.h837 #define GL_FENCE_CONDITION_NV 0x84F4 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2ext.h775 #define GL_FENCE_CONDITION_NV 0x84F4 macro
/external/mesa3d/include/GLES2/
Dgl2ext.h2350 #define GL_FENCE_CONDITION_NV 0x84F4 macro
/external/swiftshader/include/GLES2/
Dgl2ext.h2681 #define GL_FENCE_CONDITION_NV 0x84F4 macro
/external/mesa3d/include/GL/
Dglext.h9407 #define GL_FENCE_CONDITION_NV 0x84F4 macro
/external/swiftshader/include/GL/
Dglext.h9778 #define GL_FENCE_CONDITION_NV 0x84F4 macro