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Searched refs:GetXUnit (Results 1 – 5 of 5) sorted by relevance

/external/pdfium/core/fpdfapi/font/
Dcpdf_type3char.cpp81 m_Width = m_Width * matrix.GetXUnit() + 0.5f; in Transform()
/external/pdfium/core/fxcrt/
Dfx_coordinates.cpp298 float CFX_Matrix::GetXUnit() const { in GetXUnit() function in CFX_Matrix
325 return distance * (GetXUnit() + GetYUnit()) / 2; in TransformDistance()
Dfx_coordinates.h646 float GetXUnit() const;
/external/pdfium/core/fxge/agg/
Dfx_agg_driver.cpp280 1.0f / ((pObject2Device->GetXUnit() + pObject2Device->GetYUnit()) / 2); in RasterizeStroke()
/external/pdfium/core/fxge/win32/
Dfx_win32_gdipext.cpp1028 ? 1.0f / ((pMatrix->GetXUnit() + pMatrix->GetYUnit()) / 2) in _GdipCreatePen()