/external/skia/src/gpu/ |
D | GrPathRendering.h | 16 class GrPath; variable 91 virtual sk_sp<GrPath> createPath(const SkPath&, const GrStyle&) = 0; 153 void stencilPath(const StencilPathArgs& args, const GrPath* path); 158 const GrPath* path); 173 virtual void onStencilPath(const StencilPathArgs&, const GrPath*) = 0; 177 const GrPath*) = 0;
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D | GrPath.h | 19 class GrPath : public GrGpuResource { 24 GrPath(GrGpu* gpu, const SkPath& skPath, const GrStyle& style) in GrPath() function
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D | GrPath.cpp | 17 void GrPath::ComputeKey(const GrShape& shape, GrUniqueKey* key, bool* outIsVolatile) { in ComputeKey() 37 bool GrPath::isEqualTo(const SkPath& path, const GrStyle& style) const { in isEqualTo()
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D | GrRenderTargetContextPriv.h | 17 class GrPath; variable 71 void stencilPath(const GrHardClip&, GrAAType, const SkMatrix& viewMatrix, const GrPath*);
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D | GrPathRendering.cpp | 100 void GrPathRendering::stencilPath(const StencilPathArgs& args, const GrPath* path) { in stencilPath() 109 const GrPath* path) { in drawPath()
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D | GrResourceProvider.h | 22 class GrPath; variable 172 sk_sp<GrPath> createPath(const SkPath&, const GrStyle&);
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/external/skqp/src/gpu/ |
D | GrPathRendering.h | 16 class GrPath; variable 91 virtual sk_sp<GrPath> createPath(const SkPath&, const GrStyle&) = 0; 153 void stencilPath(const StencilPathArgs& args, const GrPath* path); 158 const GrPath* path); 173 virtual void onStencilPath(const StencilPathArgs&, const GrPath*) = 0; 177 const GrPath*) = 0;
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D | GrPath.h | 19 class GrPath : public GrGpuResource { 24 GrPath(GrGpu* gpu, const SkPath& skPath, const GrStyle& style) in GrPath() function
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D | GrPath.cpp | 17 void GrPath::ComputeKey(const GrShape& shape, GrUniqueKey* key, bool* outIsVolatile) { in ComputeKey() 37 bool GrPath::isEqualTo(const SkPath& path, const GrStyle& style) const { in isEqualTo()
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D | GrRenderTargetContextPriv.h | 17 class GrPath; variable 71 void stencilPath(const GrHardClip&, GrAAType, const SkMatrix& viewMatrix, const GrPath*);
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D | GrPathRendering.cpp | 110 void GrPathRendering::stencilPath(const StencilPathArgs& args, const GrPath* path) { in stencilPath() 119 const GrPath* path) { in drawPath()
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/external/skia/tests/ |
D | GpuDrawPathTest.cpp | 116 GrPath::ComputeKey(GrShape(path1, GrStyle::SimpleFill()), &key1, &isVolatile); 119 GrPath::ComputeKey(GrShape(path2, GrStyle::SimpleFill()), &key2, &isVolatile); 126 GrPath::ComputeKey(GrShape(path1, style), &key1, &isVolatile); 134 GrPath::ComputeKey(GrShape(path2, GrStyle::SimpleFill()), &tempKey, &isVolatile); 149 GrPath::ComputeKey(GrShape(path3, style), &key3, &isVolatile); 152 GrPath::ComputeKey(GrShape(path4, style), &key4, &isVolatile); 160 GrPath::ComputeKey(GrShape(path3, style), &key1, &isVolatile);
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/external/skqp/tests/ |
D | GpuDrawPathTest.cpp | 116 GrPath::ComputeKey(GrShape(path1, GrStyle::SimpleFill()), &key1, &isVolatile); 119 GrPath::ComputeKey(GrShape(path2, GrStyle::SimpleFill()), &key2, &isVolatile); 126 GrPath::ComputeKey(GrShape(path1, style), &key1, &isVolatile); 134 GrPath::ComputeKey(GrShape(path2, GrStyle::SimpleFill()), &tempKey, &isVolatile); 149 GrPath::ComputeKey(GrShape(path3, style), &key3, &isVolatile); 152 GrPath::ComputeKey(GrShape(path4, style), &key4, &isVolatile); 160 GrPath::ComputeKey(GrShape(path3, style), &key1, &isVolatile);
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/external/skia/src/gpu/ops/ |
D | GrStencilAndCoverPathRenderer.cpp | 53 static sk_sp<GrPath> get_gr_path(GrResourceProvider* resourceProvider, const GrShape& shape) { in get_gr_path() 56 GrPath::ComputeKey(shape, &key, &isVolatile); in get_gr_path() 57 sk_sp<GrPath> path; in get_gr_path() 59 path = resourceProvider->findByUniqueKey<GrPath>(key); in get_gr_path() 81 sk_sp<GrPath> p(get_gr_path(fResourceProvider, *args.fShape)); in onStencilPath() 94 sk_sp<GrPath> path(get_gr_path(fResourceProvider, *args.fShape)); in onDrawPath()
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D | GrStencilPathOp.h | 27 const GrPath* path) { in Make() 48 const GrPath* path) in GrStencilPathOp() 70 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath;
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D | GrDrawPathOp.h | 84 GrAAType aaType, GrPath* path) { in Make() 94 GrDrawPathOp(const SkMatrix& viewMatrix, GrPaint&& paint, GrAAType aaType, const GrPath* path) in GrDrawPathOp() 104 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath;
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/external/skqp/src/gpu/ops/ |
D | GrStencilAndCoverPathRenderer.cpp | 53 static sk_sp<GrPath> get_gr_path(GrResourceProvider* resourceProvider, const GrShape& shape) { in get_gr_path() 56 GrPath::ComputeKey(shape, &key, &isVolatile); in get_gr_path() 57 sk_sp<GrPath> path; in get_gr_path() 59 path = resourceProvider->findByUniqueKey<GrPath>(key); in get_gr_path() 81 sk_sp<GrPath> p(get_gr_path(fResourceProvider, *args.fShape)); in onStencilPath() 94 sk_sp<GrPath> path(get_gr_path(fResourceProvider, *args.fShape)); in onDrawPath()
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D | GrStencilPathOp.h | 27 const GrPath* path) { in Make() 48 const GrPath* path) in GrStencilPathOp() 70 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath;
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D | GrDrawPathOp.h | 84 GrAAType aaType, GrPath* path) { in Make() 94 GrDrawPathOp(const SkMatrix& viewMatrix, GrPaint&& paint, GrAAType aaType, const GrPath* path) in GrDrawPathOp() 104 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath;
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/external/skqp/src/gpu/gl/ |
D | GrGLPathRendering.h | 38 sk_sp<GrPath> createPath(const SkPath&, const GrStyle&) override; 69 void onStencilPath(const StencilPathArgs&, const GrPath*) override; 73 const GrPath*) override;
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D | GrGLPath.h | 23 class GrGLPath : public GrPath { 53 typedef GrPath INHERITED;
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D | GrGLPathRendering.cpp | 108 sk_sp<GrPath> GrGLPathRendering::createPath(const SkPath& inPath, const GrStyle& style) { in createPath() 117 void GrGLPathRendering::onStencilPath(const StencilPathArgs& args, const GrPath* path) { in onStencilPath() 149 const GrPath* path) { in onDrawPath()
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/external/skia/src/gpu/gl/ |
D | GrGLPathRendering.h | 38 sk_sp<GrPath> createPath(const SkPath&, const GrStyle&) override; 69 void onStencilPath(const StencilPathArgs&, const GrPath*) override; 73 const GrPath*) override;
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D | GrGLPath.h | 23 class GrGLPath : public GrPath { 53 typedef GrPath INHERITED;
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D | GrGLPathRendering.cpp | 108 sk_sp<GrPath> GrGLPathRendering::createPath(const SkPath& inPath, const GrStyle& style) { in createPath() 117 void GrGLPathRendering::onStencilPath(const StencilPathArgs& args, const GrPath* path) { in onStencilPath() 149 const GrPath* path) { in onDrawPath()
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