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Searched refs:GrPath (Results 1 – 25 of 39) sorted by relevance

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/external/skia/src/gpu/
DGrPathRendering.h16 class GrPath; variable
91 virtual sk_sp<GrPath> createPath(const SkPath&, const GrStyle&) = 0;
153 void stencilPath(const StencilPathArgs& args, const GrPath* path);
158 const GrPath* path);
173 virtual void onStencilPath(const StencilPathArgs&, const GrPath*) = 0;
177 const GrPath*) = 0;
DGrPath.h19 class GrPath : public GrGpuResource {
24 GrPath(GrGpu* gpu, const SkPath& skPath, const GrStyle& style) in GrPath() function
DGrPath.cpp17 void GrPath::ComputeKey(const GrShape& shape, GrUniqueKey* key, bool* outIsVolatile) { in ComputeKey()
37 bool GrPath::isEqualTo(const SkPath& path, const GrStyle& style) const { in isEqualTo()
DGrRenderTargetContextPriv.h17 class GrPath; variable
71 void stencilPath(const GrHardClip&, GrAAType, const SkMatrix& viewMatrix, const GrPath*);
DGrPathRendering.cpp100 void GrPathRendering::stencilPath(const StencilPathArgs& args, const GrPath* path) { in stencilPath()
109 const GrPath* path) { in drawPath()
DGrResourceProvider.h22 class GrPath; variable
172 sk_sp<GrPath> createPath(const SkPath&, const GrStyle&);
/external/skqp/src/gpu/
DGrPathRendering.h16 class GrPath; variable
91 virtual sk_sp<GrPath> createPath(const SkPath&, const GrStyle&) = 0;
153 void stencilPath(const StencilPathArgs& args, const GrPath* path);
158 const GrPath* path);
173 virtual void onStencilPath(const StencilPathArgs&, const GrPath*) = 0;
177 const GrPath*) = 0;
DGrPath.h19 class GrPath : public GrGpuResource {
24 GrPath(GrGpu* gpu, const SkPath& skPath, const GrStyle& style) in GrPath() function
DGrPath.cpp17 void GrPath::ComputeKey(const GrShape& shape, GrUniqueKey* key, bool* outIsVolatile) { in ComputeKey()
37 bool GrPath::isEqualTo(const SkPath& path, const GrStyle& style) const { in isEqualTo()
DGrRenderTargetContextPriv.h17 class GrPath; variable
71 void stencilPath(const GrHardClip&, GrAAType, const SkMatrix& viewMatrix, const GrPath*);
DGrPathRendering.cpp110 void GrPathRendering::stencilPath(const StencilPathArgs& args, const GrPath* path) { in stencilPath()
119 const GrPath* path) { in drawPath()
/external/skia/tests/
DGpuDrawPathTest.cpp116 GrPath::ComputeKey(GrShape(path1, GrStyle::SimpleFill()), &key1, &isVolatile);
119 GrPath::ComputeKey(GrShape(path2, GrStyle::SimpleFill()), &key2, &isVolatile);
126 GrPath::ComputeKey(GrShape(path1, style), &key1, &isVolatile);
134 GrPath::ComputeKey(GrShape(path2, GrStyle::SimpleFill()), &tempKey, &isVolatile);
149 GrPath::ComputeKey(GrShape(path3, style), &key3, &isVolatile);
152 GrPath::ComputeKey(GrShape(path4, style), &key4, &isVolatile);
160 GrPath::ComputeKey(GrShape(path3, style), &key1, &isVolatile);
/external/skqp/tests/
DGpuDrawPathTest.cpp116 GrPath::ComputeKey(GrShape(path1, GrStyle::SimpleFill()), &key1, &isVolatile);
119 GrPath::ComputeKey(GrShape(path2, GrStyle::SimpleFill()), &key2, &isVolatile);
126 GrPath::ComputeKey(GrShape(path1, style), &key1, &isVolatile);
134 GrPath::ComputeKey(GrShape(path2, GrStyle::SimpleFill()), &tempKey, &isVolatile);
149 GrPath::ComputeKey(GrShape(path3, style), &key3, &isVolatile);
152 GrPath::ComputeKey(GrShape(path4, style), &key4, &isVolatile);
160 GrPath::ComputeKey(GrShape(path3, style), &key1, &isVolatile);
/external/skia/src/gpu/ops/
DGrStencilAndCoverPathRenderer.cpp53 static sk_sp<GrPath> get_gr_path(GrResourceProvider* resourceProvider, const GrShape& shape) { in get_gr_path()
56 GrPath::ComputeKey(shape, &key, &isVolatile); in get_gr_path()
57 sk_sp<GrPath> path; in get_gr_path()
59 path = resourceProvider->findByUniqueKey<GrPath>(key); in get_gr_path()
81 sk_sp<GrPath> p(get_gr_path(fResourceProvider, *args.fShape)); in onStencilPath()
94 sk_sp<GrPath> path(get_gr_path(fResourceProvider, *args.fShape)); in onDrawPath()
DGrStencilPathOp.h27 const GrPath* path) { in Make()
48 const GrPath* path) in GrStencilPathOp()
70 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath;
DGrDrawPathOp.h84 GrAAType aaType, GrPath* path) { in Make()
94 GrDrawPathOp(const SkMatrix& viewMatrix, GrPaint&& paint, GrAAType aaType, const GrPath* path) in GrDrawPathOp()
104 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath;
/external/skqp/src/gpu/ops/
DGrStencilAndCoverPathRenderer.cpp53 static sk_sp<GrPath> get_gr_path(GrResourceProvider* resourceProvider, const GrShape& shape) { in get_gr_path()
56 GrPath::ComputeKey(shape, &key, &isVolatile); in get_gr_path()
57 sk_sp<GrPath> path; in get_gr_path()
59 path = resourceProvider->findByUniqueKey<GrPath>(key); in get_gr_path()
81 sk_sp<GrPath> p(get_gr_path(fResourceProvider, *args.fShape)); in onStencilPath()
94 sk_sp<GrPath> path(get_gr_path(fResourceProvider, *args.fShape)); in onDrawPath()
DGrStencilPathOp.h27 const GrPath* path) { in Make()
48 const GrPath* path) in GrStencilPathOp()
70 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath;
DGrDrawPathOp.h84 GrAAType aaType, GrPath* path) { in Make()
94 GrDrawPathOp(const SkMatrix& viewMatrix, GrPaint&& paint, GrAAType aaType, const GrPath* path) in GrDrawPathOp()
104 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath;
/external/skqp/src/gpu/gl/
DGrGLPathRendering.h38 sk_sp<GrPath> createPath(const SkPath&, const GrStyle&) override;
69 void onStencilPath(const StencilPathArgs&, const GrPath*) override;
73 const GrPath*) override;
DGrGLPath.h23 class GrGLPath : public GrPath {
53 typedef GrPath INHERITED;
DGrGLPathRendering.cpp108 sk_sp<GrPath> GrGLPathRendering::createPath(const SkPath& inPath, const GrStyle& style) { in createPath()
117 void GrGLPathRendering::onStencilPath(const StencilPathArgs& args, const GrPath* path) { in onStencilPath()
149 const GrPath* path) { in onDrawPath()
/external/skia/src/gpu/gl/
DGrGLPathRendering.h38 sk_sp<GrPath> createPath(const SkPath&, const GrStyle&) override;
69 void onStencilPath(const StencilPathArgs&, const GrPath*) override;
73 const GrPath*) override;
DGrGLPath.h23 class GrGLPath : public GrPath {
53 typedef GrPath INHERITED;
DGrGLPathRendering.cpp108 sk_sp<GrPath> GrGLPathRendering::createPath(const SkPath& inPath, const GrStyle& style) { in createPath()
117 void GrGLPathRendering::onStencilPath(const StencilPathArgs& args, const GrPath* path) { in onStencilPath()
149 const GrPath* path) { in onDrawPath()

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