Searched refs:IsCubemapTextureTarget (Results 1 – 10 of 10) sorted by relevance
50 bool IsCubemapTextureTarget(GLenum target);
294 bool IsCubemapTextureTarget(GLenum target) in IsCubemapTextureTarget() function316 return target == GL_TEXTURE_2D || IsCubemapTextureTarget(target); in IsTextureTarget()
1006 if(!IsCubemapTextureTarget(target)) in getRenderbuffer()1023 ASSERT(IsCubemapTextureTarget(target)); in getRenderTarget()
974 else if(gl::IsCubemapTextureTarget(target)) in glCompressedTexSubImage2D()1112 else if(gl::IsCubemapTextureTarget(target)) in glCopyTexImage2D()1185 else if(gl::IsCubemapTextureTarget(target)) in glCopyTexSubImage2D()2633 if(gl::IsCubemapTextureTarget(attachmentType)) in glGetFramebufferAttachmentParameteriv()4621 else if(gl::IsCubemapTextureTarget(target)) in glTexSubImage2D()
38 bool IsCubemapTextureTarget(GLenum target);
111 bool IsCubemapTextureTarget(GLenum target) in IsCubemapTextureTarget() function
55 bool IsCubemapTextureTarget(GLenum target);
1355 if(!IsCubemapTextureTarget(target)) in getRenderbuffer()1376 ASSERT(IsCubemapTextureTarget(target)); in getRenderTarget()1391 ASSERT(IsCubemapTextureTarget(target)); in isShared()
761 bool IsCubemapTextureTarget(GLenum target) in IsCubemapTextureTarget() function783 …return target == GL_TEXTURE_2D || IsCubemapTextureTarget(target) || target == GL_TEXTURE_3D || tar… in IsTextureTarget()
819 else if(es2::IsCubemapTextureTarget(target)) in CompressedTexImage2D()890 else if(es2::IsCubemapTextureTarget(target)) in CompressedTexSubImage2D()1028 else if(es2::IsCubemapTextureTarget(target)) in CopyTexImage2D()1093 else if(es2::IsCubemapTextureTarget(target)) in CopyTexSubImage2D()2881 if(es2::IsCubemapTextureTarget(attachmentType)) in GetFramebufferAttachmentParameteriv()5437 else if(es2::IsCubemapTextureTarget(target)) in TexSubImage2D()