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Searched refs:LOCK_DISCARD (Results 1 – 13 of 13) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DVolume8.cpp155 lock = sw::LOCK_DISCARD; in LockBox()
DDirect3DSurface8.cpp169 lock = sw::LOCK_DISCARD; in LockRect()
DDirect3DDevice8.cpp2154 void *buffer = cursor->lockExternal(0, 0, 0, sw::LOCK_DISCARD, sw::PUBLIC); in SetCursorProperties()
/external/swiftshader/src/D3D9/
DDirect3DVolume9.cpp186 lock = sw::LOCK_DISCARD; in LockBox()
DDirect3DVolumeTexture9.cpp190 dest->lockInternal(0, 0, 0, sw::LOCK_DISCARD, sw::PUBLIC); in GenerateMipSubLevels()
DDirect3DSurface9.cpp268 lock = sw::LOCK_DISCARD; in LockRect()
DDirect3DDevice9.cpp2665 void *buffer = cursor->lockExternal(0, 0, 0, sw::LOCK_DISCARD, sw::PUBLIC); in SetCursorProperties()
6255 byte *destBuffer = (byte*)dest->lockInternal(0, 0, 0, sw::LOCK_DISCARD, sw::PUBLIC); in stretchRect()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp576 …yte*)dest->lockStencil(0, 0, 0, PUBLIC) : (byte*)dest->lockInternal(0, 0, 0, LOCK_DISCARD, PUBLIC); in stretchRect()
586 …byte *destBuffer = (byte*)dest->lockInternal(dRect.x0, dRect.y0, 0, fullCopy ? LOCK_DISCARD : LOCK… in stretchRect()
596 …e*)dest->lockInternal(dRect.x0, dRect.y0, destRect->slice, fullCopy ? LOCK_DISCARD : LOCK_WRITEONL… in stretchRect()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp375 sw::byte *destBuffer = (sw::byte*)dest->lockInternal(0, 0, dRect.slice, LOCK_DISCARD, PUBLIC); in stretchRect()
/external/swiftshader/src/Renderer/
DSurface.hpp236 LOCK_DISCARD, enumerator
DSurface.cpp1125 case LOCK_DISCARD: in lockRect()
1401 if(lock != LOCK_DISCARD) in lockExternal()
1415 case LOCK_DISCARD: in lockExternal()
1456 if(lock != LOCK_DISCARD) in lockInternal()
1478 if(lock != LOCK_DISCARD) in lockInternal()
1494 case LOCK_DISCARD: in lockInternal()
3374 const Lock lock = entire ? LOCK_DISCARD : LOCK_WRITEONLY; in clearDepth()
DBlitter.cpp1452 …dest->lock(0, 0, destRect.slice, isRGBA ? (isEntireDest ? sw::LOCK_DISCARD : sw::LOCK_WRITEONLY) :… in blitReactor()
/external/swiftshader/src/OpenGL/libGL/
DDevice.cpp553 sw::byte *destBuffer = (sw::byte*)dest->lockInternal(0, 0, dRect.slice, LOCK_DISCARD, PUBLIC); in stretchRect()