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Searched refs:LUT (Results 1 – 18 of 18) sorted by relevance

/external/pdfium/third_party/lcms/src/
Dcmsvirt.c398 cmsPipeline* LUT; in cmsCreateInkLimitingDeviceLinkTHR() local
429 LUT = cmsPipelineAlloc(ContextID, 4, 4); in cmsCreateInkLimitingDeviceLinkTHR()
430 if (LUT == NULL) goto Error; in cmsCreateInkLimitingDeviceLinkTHR()
440 …if (!cmsPipelineInsertStage(LUT, cmsAT_BEGIN, _cmsStageAllocIdentityCurves(ContextID, nChannels)) … in cmsCreateInkLimitingDeviceLinkTHR()
441 !cmsPipelineInsertStage(LUT, cmsAT_END, CLUT) || in cmsCreateInkLimitingDeviceLinkTHR()
442 !cmsPipelineInsertStage(LUT, cmsAT_END, _cmsStageAllocIdentityCurves(ContextID, nChannels))) in cmsCreateInkLimitingDeviceLinkTHR()
448 if (!cmsWriteTag(hICC, cmsSigAToB0Tag, (void*) LUT)) goto Error; in cmsCreateInkLimitingDeviceLinkTHR()
452 cmsPipelineFree(LUT); in cmsCreateInkLimitingDeviceLinkTHR()
458 if (LUT != NULL) in cmsCreateInkLimitingDeviceLinkTHR()
459 cmsPipelineFree(LUT); in cmsCreateInkLimitingDeviceLinkTHR()
[all …]
/external/llvm/unittests/Support/
Draw_sha1_ostream_test.cpp19 static const char *const LUT = "0123456789ABCDEF"; in toHex() local
26 Output.push_back(LUT[c >> 4]); in toHex()
27 Output.push_back(LUT[c & 15]); in toHex()
/external/llvm/include/llvm/ADT/
DStringExtras.h65 static const char *const LUT = "0123456789ABCDEF"; in toHex() local
72 Output.push_back(LUT[c >> 4]); in toHex()
73 Output.push_back(LUT[c & 15]); in toHex()
/external/pdfium/third_party/lcms/
D0022-check-LUT-and-MPE.patch137 // Allocates an empty LUT
143 - // Allocates an empty LUT
147 + // Allocates an empty LUT
168 // Allocates an empty LUT
DREADME.pdfium32 0020-avoid-fixed-inf.patch: Avoid fixed number LUT optimization on inf values.
35 0022-check-LUT-and-MPE.patch: check LUT consistency and sanitize MPE profiles.
D0013-memory-leak-OptimizeByResampling.patch12 // Add the CLUT to the destination LUT
/external/swiftshader/third_party/llvm-subzero/include/llvm/ADT/
DStringExtras.h66 static const char *const LUT = "0123456789ABCDEF"; in toHex() local
73 Output.push_back(LUT[c >> 4]); in toHex()
74 Output.push_back(LUT[c & 15]); in toHex()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp2660 Pointer<Byte> LUT = constants + OFFSET(Constants,sRGBtoLinear12_16); in sRGBtoLinear16_12_16() local
2666 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 0))), 0); in sRGBtoLinear16_12_16()
2667 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 1))), 1); in sRGBtoLinear16_12_16()
2668 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 2))), 2); in sRGBtoLinear16_12_16()
2669 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 3))), 3); in sRGBtoLinear16_12_16()
2671 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 0))), 0); in sRGBtoLinear16_12_16()
2672 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 1))), 1); in sRGBtoLinear16_12_16()
2673 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 2))), 2); in sRGBtoLinear16_12_16()
2674 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 3))), 3); in sRGBtoLinear16_12_16()
2676 c.z = Insert(c.z, *Pointer<Short>(LUT + 2 * Int(Extract(c.z, 0))), 0); in sRGBtoLinear16_12_16()
[all …]
DSamplerCore.cpp2536 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear8_16)); in sRGBtoLinear16_8_16() local
2538 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 0))), 0); in sRGBtoLinear16_8_16()
2539 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 1))), 1); in sRGBtoLinear16_8_16()
2540 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 2))), 2); in sRGBtoLinear16_8_16()
2541 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 3))), 3); in sRGBtoLinear16_8_16()
2548 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear6_16)); in sRGBtoLinear16_6_16() local
2550 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 0))), 0); in sRGBtoLinear16_6_16()
2551 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 1))), 1); in sRGBtoLinear16_6_16()
2552 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 2))), 2); in sRGBtoLinear16_6_16()
2553 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 3))), 3); in sRGBtoLinear16_6_16()
[all …]
/external/ImageMagick/
DChangeLog174 * Direct computation, without LUT;
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp4315 static const int LUT[] = in typeStride() local
4329 return LUT[type]; in typeStride()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp5651 static int LUT[] = in typeStride() local
5673 return LUT[streamType]; in typeStride()
/external/libexif/
DChangeLog785 PowerShot S3 IS - unlike other Canons, it doesn't use index into LUT, but
/external/llvm/lib/Target/X86/
DX86ISelLowering.cpp19038 const int LUT[16] = {/* 0 */ 4, /* 1 */ 3, /* 2 */ 2, /* 3 */ 2, in LowerVectorCTLZInRegLUT() local
19045 LUTVec.push_back(DAG.getConstant(LUT[i % 16], DL, MVT::i8)); in LowerVectorCTLZInRegLUT()
20916 const int LUT[16] = {/* 0 */ 0, /* 1 */ 1, /* 2 */ 1, /* 3 */ 2, in LowerVectorCTPOPInRegLUT() local
20926 LUTVec.push_back(DAG.getConstant(LUT[i % 16], DL, MVT::i8)); in LowerVectorCTPOPInRegLUT()
/external/icu/android_icu4j/src/main/tests/android/icu/dev/data/unicode/
DUnicodeData.txt12518 A1CE;YI SYLLABLE LUT;Lo;0;L;;;;;N;;;;;
/external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/data/unicode/
DUnicodeData.txt12518 A1CE;YI SYLLABLE LUT;Lo;0;L;;;;;N;;;;;
/external/icu/icu4c/source/data/unidata/
DUnicodeData.txt12518 A1CE;YI SYLLABLE LUT;Lo;0;L;;;;;N;;;;;
Dppucd.txt15529 cp;A1CE;na=YI SYLLABLE LUT