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Searched refs:LoopNestDepth (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/subzero/tests_lit/llvm2ice_tests/
Dloop-nest-depth.ll25 ; CHECK-NEXT: LoopNestDepth = 0
27 ; CHECK-NEXT: LoopNestDepth = 1
29 ; CHECK-NEXT: LoopNestDepth = 1
31 ; CHECK-NEXT: LoopNestDepth = 0
53 ; CHECK-NEXT: LoopNestDepth = 0
55 ; CHECK-NEXT: LoopNestDepth = 1
57 ; CHECK-NEXT: LoopNestDepth = 1
59 ; CHECK-NEXT: LoopNestDepth = 1
61 ; CHECK-NEXT: LoopNestDepth = 0
83 ; CHECK-NEXT: LoopNestDepth = 0
[all …]
/external/swiftshader/third_party/subzero/src/
DIceCfgNode.h54 void incrementLoopNestDepth() { ++LoopNestDepth; } in incrementLoopNestDepth()
55 void setLoopNestDepth(SizeT NewDepth) { LoopNestDepth = NewDepth; } in setLoopNestDepth()
56 SizeT getLoopNestDepth() const { return LoopNestDepth; } in getLoopNestDepth()
139 SizeT LoopNestDepth = 0; /// the loop nest depth of this node variable
DIceOperand.cpp235 const uint32_t LoopNestDepth = in markUse() local
238 << LoopNestDepth * LogLoopTripCountEstimate; in markUse()