Searched refs:MAX_FRAG_SHADER_STORAGE_BLOCKS_GLES32 (Results 1 – 1 of 1) sorted by relevance
51 const int MAX_FRAG_SHADER_STORAGE_BLOCKS_GLES32 = 4; variable216 … : m_target == GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS ? MAX_FRAG_SHADER_STORAGE_BLOCKS_GLES32 // 4 in iterate()