Searched refs:MAX_SUBROUTINE_UNIFORM_LOCATIONS (Results 1 – 3 of 3) sorted by relevance
277 #define MAX_SUBROUTINE_UNIFORM_LOCATIONS 1024 macro
627 …{ GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS, CONST(MAX_SUBROUTINE_UNIFORM_LOCATIONS), extra_ARB_shader_s…
3206 if (p->sh.NumSubroutineUniformRemapTable > MAX_SUBROUTINE_UNIFORM_LOCATIONS) { in check_subroutine_resources()