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Searched refs:MAX_TEXTURE_STACK_DEPTH (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/main/
Dconfig.h47 #define MAX_TEXTURE_STACK_DEPTH 10 macro
Dmatrix.c723 init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH, in _mesa_init_matrix()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h76 MAX_TEXTURE_STACK_DEPTH = 2, enumerator
DContext.cpp44 textureStack0(MAX_TEXTURE_STACK_DEPTH), in Context()
45 textureStack1(MAX_TEXTURE_STACK_DEPTH) in Context()
1387 …case GL_MAX_TEXTURE_STACK_DEPTH: *params = MAX_TEXTURE_STACK_DEPTH; … in getIntegerv()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h141 { GL_MAX_TEXTURE_STACK_DEPTH, CONST(MAX_TEXTURE_STACK_DEPTH), NO_EXTRA },