Searched refs:NO_SAMPLES (Results 1 – 1 of 1) sorted by relevance
2040 #define NO_SAMPLES 1000 macro2052 assert(samples != NO_SAMPLES); in _mesa_renderbuffer_storage()2132 if (samples == NO_SAMPLES) { in renderbuffer_storage()2173 if (samples == NO_SAMPLES) in renderbuffer_storage_named()2209 if (samples == NO_SAMPLES) in renderbuffer_storage_target()2298 NO_SAMPLES, "glRenderbufferStorage"); in _mesa_RenderbufferStorage()2342 NO_SAMPLES, "glNamedRenderbufferStorage"); in _mesa_NamedRenderbufferStorage()