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Searched refs:NextUniqueID (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/MC/
DMCContext.cpp34 NextUniqueID(0), in MCContext()
93 raw_svector_ostream(NewName) << NextUniqueID++; in CreateSymbol()
115 << MAI.getPrivateGlobalPrefix() << "tmp" << NextUniqueID++; in CreateTempSymbol()
/external/llvm/lib/CodeGen/
DTargetLoweringObjectFileImpl.cpp249 unsigned Flags, unsigned *NextUniqueID) { in selectELFSectionForGlobal() argument
305 UniqueID = *NextUniqueID; in selectELFSectionForGlobal()
306 (*NextUniqueID)++; in selectELFSectionForGlobal()
329 EmitUniqueSection, Flags, &NextUniqueID); in SelectSectionForGlobal()
343 &NextUniqueID); in getSectionForJumpTable()
955 UniqueID = NextUniqueID++; in SelectSectionForGlobal()
1020 unsigned UniqueID = NextUniqueID++; in getSectionForJumpTable()
/external/llvm/include/llvm/CodeGen/
DTargetLoweringObjectFileImpl.h36 mutable unsigned NextUniqueID = 0; variable
143 mutable unsigned NextUniqueID = 0; variable
/external/llvm/lib/MC/
DMCContext.cpp184 unsigned &NextUniqueID = NextID[Name]; in createSymbol() local
188 raw_svector_ostream(NewName) << NextUniqueID++; in createSymbol()
/external/swiftshader/third_party/LLVM/include/llvm/MC/
DMCContext.h71 unsigned NextUniqueID; variable