Searched refs:PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH (Results 1 – 19 of 19) sorted by relevance
100 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in gallivm_get_shader_param()
878 PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH); in NineAdapter9_GetDeviceCaps()884 PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH); in NineAdapter9_GetDeviceCaps()915 PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH); in NineAdapter9_GetDeviceCaps()921 PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH); in NineAdapter9_GetDeviceCaps()
457 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in vgpu9_get_shader_param()525 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in vgpu9_get_shader_param()617 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in vgpu10_get_shader_param()
307 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in r300_get_shader_param()375 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in r300_get_shader_param()
273 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in nv30_screen_get_shader_param()321 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in nv30_screen_get_shader_param()
496 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in tgsi_exec_get_shader_param()
135 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in i915_get_shader_param()
795 PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH, enumerator
456 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in fd_screen_get_shader_param()
360 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in vc4_screen_get_shader_param()
316 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in virgl_get_shader_param()
269 PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH); in st_init_limits()272 PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH); in st_init_limits()
105 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in ilo_get_shader_param()
377 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in etna_screen_get_shader_param()
508 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in r600_get_shader_param()
619 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in si_get_shader_param()
306 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in nv50_screen_get_shader_param()
336 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: in nvc0_screen_get_shader_param()
409 * ``PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH``: The maximum nested control flow depth.