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Searched refs:PIPE_SHADER_GEOMETRY (Results 1 – 25 of 88) sorted by relevance

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/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_context.c287 PIPE_SHADER_GEOMETRY, in softpipe_create_context()
289 softpipe->tgsi.sampler[PIPE_SHADER_GEOMETRY]); in softpipe_create_context()
297 PIPE_SHADER_GEOMETRY, in softpipe_create_context()
299 softpipe->tgsi.image[PIPE_SHADER_GEOMETRY]); in softpipe_create_context()
307 PIPE_SHADER_GEOMETRY, in softpipe_create_context()
309 softpipe->tgsi.buffer[PIPE_SHADER_GEOMETRY]); in softpipe_create_context()
Dsp_draw_arrays.c132 sp->num_sampler_views[PIPE_SHADER_GEOMETRY], in softpipe_draw_vbo()
133 sp->sampler_views[PIPE_SHADER_GEOMETRY]); in softpipe_draw_vbo()
Dsp_state_sampler.c78 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { in softpipe_bind_sampler_states()
146 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { in softpipe_set_sampler_views()
304 prepare_shader_sampling(sp, num, views, PIPE_SHADER_GEOMETRY, in softpipe_prepare_geometry_sampling()
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_context.c449 shader_type == PIPE_SHADER_GEOMETRY); in draw_set_mapped_constant_buffer()
459 case PIPE_SHADER_GEOMETRY: in draw_set_mapped_constant_buffer()
729 debug_assert(shader == PIPE_SHADER_GEOMETRY); in draw_texture_sampler()
747 debug_assert(shader == PIPE_SHADER_GEOMETRY); in draw_image()
765 debug_assert(shader == PIPE_SHADER_GEOMETRY); in draw_buffer()
1043 case PIPE_SHADER_GEOMETRY: in draw_get_shader_param_no_llvm()
1064 case PIPE_SHADER_GEOMETRY: in draw_get_shader_param()
Ddraw_llvm.c2084 shader_stage == PIPE_SHADER_GEOMETRY); in draw_llvm_set_mapped_texture()
2090 } else if (shader_stage == PIPE_SHADER_GEOMETRY) { in draw_llvm_set_mapped_texture()
2133 } else if (shader_type == PIPE_SHADER_GEOMETRY) { in draw_llvm_set_sampler_state()
2134 for (i = 0; i < draw->num_samplers[PIPE_SHADER_GEOMETRY]; i++) { in draw_llvm_set_sampler_state()
2137 if (draw->samplers[PIPE_SHADER_GEOMETRY][i]) { in draw_llvm_set_sampler_state()
2139 = draw->samplers[PIPE_SHADER_GEOMETRY][i]; in draw_llvm_set_sampler_state()
2458 llvm->draw->samplers[PIPE_SHADER_GEOMETRY][i]); in draw_gs_llvm_make_variant_key()
2462 llvm->draw->sampler_views[PIPE_SHADER_GEOMETRY][i]); in draw_gs_llvm_make_variant_key()
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_draw_arrays.c119 lp->num_sampler_views[PIPE_SHADER_GEOMETRY], in llvmpipe_draw_vbo()
120 lp->sampler_views[PIPE_SHADER_GEOMETRY]); in llvmpipe_draw_vbo()
Dlp_state_sampler.c95 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { in llvmpipe_bind_sampler_states()
153 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { in llvmpipe_set_sampler_views()
362 prepare_shader_sampling(lp, num, views, PIPE_SHADER_GEOMETRY); in llvmpipe_prepare_geometry_sampling()
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_sampler.c344 PIPE_SHADER_GEOMETRY, in update_samplers()
347 st->state.samplers[PIPE_SHADER_GEOMETRY], in update_samplers()
348 &st->state.num_samplers[PIPE_SHADER_GEOMETRY]); in update_samplers()
Dst_atom_texture.c241 st->state.sampler_views[PIPE_SHADER_GEOMETRY], in update_geometry_textures()
242 &st->state.num_sampler_views[PIPE_SHADER_GEOMETRY]); in update_geometry_textures()
Dst_atom_constbuf.c64 shader_type == PIPE_SHADER_GEOMETRY || in st_upload_constants()
317 st_bind_ubos(st, prog->_LinkedShaders[MESA_SHADER_GEOMETRY]->Program, PIPE_SHADER_GEOMETRY); in bind_gs_ubos()
Dst_atom_atomicbuf.c104 st_bind_atomics(st, prog, PIPE_SHADER_GEOMETRY); in bind_gs_atomics()
Dst_atom_storagebuf.c134 PIPE_SHADER_GEOMETRY); in bind_gs_ssbos()
Dst_program.c1237 assert(tgsi_processor == PIPE_SHADER_GEOMETRY); in st_translate_program_common()
1488 ureg = ureg_create_with_screen(PIPE_SHADER_GEOMETRY, st->pipe->screen); in st_translate_geometry_program()
1502 PIPE_SHADER_GEOMETRY, &stgp->tgsi); in st_translate_geometry_program()
1545 case PIPE_SHADER_GEOMETRY: in st_get_basic_variant()
1920 st_get_basic_variant(st, PIPE_SHADER_GEOMETRY, &p->tgsi, &p->variants); in st_precompile_shader_variant()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_constants.c261 PIPE_SHADER_GEOMETRY, dest); in svga_get_extra_gs_constants()
560 shader == PIPE_SHADER_GEOMETRY || in emit_constbuf_vgpu10()
574 case PIPE_SHADER_GEOMETRY: in emit_constbuf_vgpu10()
867 ret = emit_consts_vgpu10(svga, PIPE_SHADER_GEOMETRY); in emit_gs_consts()
Dsvga_state_gs.c58 PIPE_SHADER_GEOMETRY); in translate_geometry_program()
112 svga_init_shader_key_common(svga, PIPE_SHADER_GEOMETRY, key); in make_gs_key()
Dsvga_screen.c577 case PIPE_SHADER_GEOMETRY: in vgpu9_get_shader_param()
603 shader != PIPE_SHADER_GEOMETRY && in vgpu10_get_shader_param()
622 else if (shader == PIPE_SHADER_GEOMETRY) in vgpu10_get_shader_param()
629 else if (shader == PIPE_SHADER_GEOMETRY) in vgpu10_get_shader_param()
Dsvga_tgsi_vgpu10.c371 (emit->unit == PIPE_SHADER_GEOMETRY && in check_register_index()
384 (emit->unit == PIPE_SHADER_GEOMETRY && in check_register_index()
483 case PIPE_SHADER_GEOMETRY: in translate_shader_type()
864 emit->unit == PIPE_SHADER_GEOMETRY) { in emit_dst_register()
1005 else if (emit->unit == PIPE_SHADER_GEOMETRY && in emit_src_register()
1970 assert(emit->unit == PIPE_SHADER_GEOMETRY); in emit_property_instructions()
2401 else if (emit->unit == PIPE_SHADER_GEOMETRY) { in emit_input_declarations()
2559 assert(emit->unit == PIPE_SHADER_GEOMETRY); in emit_output_declarations()
2564 assert(emit->unit == PIPE_SHADER_GEOMETRY); in emit_output_declarations()
2661 if (emit->unit == PIPE_SHADER_VERTEX || emit->unit == PIPE_SHADER_GEOMETRY) { in emit_temporaries_declaration()
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Dsvga_state_sampler.c236 for (shader = PIPE_SHADER_VERTEX; shader <= PIPE_SHADER_GEOMETRY; shader++) { in update_sampler_resources()
347 for (shader = PIPE_SHADER_VERTEX; shader <= PIPE_SHADER_GEOMETRY; shader++) { in update_samplers()
/external/mesa3d/src/gallium/drivers/ilo/
Dilo_shader.c143 case PIPE_SHADER_GEOMETRY: in ilo_shader_cache_upload()
223 case PIPE_SHADER_GEOMETRY: in ilo_shader_variant_init()
308 case PIPE_SHADER_GEOMETRY: in ilo_shader_variant_guess()
874 case PIPE_SHADER_GEOMETRY: in ilo_shader_state_add_variant()
935 case PIPE_SHADER_GEOMETRY: in ilo_shader_state_use_variant()
975 PIPE_SHADER_GEOMETRY, state); in ilo_shader_create_gs()
/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_program.c253 case PIPE_SHADER_GEOMETRY: in nv50_program_assign_varying_slots()
401 if (prog->type == PIPE_SHADER_GEOMETRY) { in nv50_program_translate()
449 case PIPE_SHADER_GEOMETRY: heap = nv50->screen->gp_code_heap; break; in nv50_program_upload_code()
/external/mesa3d/src/gallium/tests/graw/
Dgs-test.c177 PIPE_SHADER_GEOMETRY, 0, in init_fs_constbuf()
186 PIPE_SHADER_GEOMETRY, 1, in init_fs_constbuf()
/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_screen.c282 case PIPE_SHADER_GEOMETRY: in virgl_get_shader_param()
297 shader == PIPE_SHADER_GEOMETRY) ? 16 : 32; in virgl_get_shader_param()
/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_sanity.c417 processor == PIPE_SHADER_GEOMETRY || in iter_declaration()
488 if (iter->processor.Processor == PIPE_SHADER_GEOMETRY && in iter_property()
Dtgsi_transform.c142 procType == PIPE_SHADER_GEOMETRY); in tgsi_transform_shader()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state_shaders.c844 case PIPE_SHADER_GEOMETRY: in si_shader_init_pm4_state()
967 case PIPE_SHADER_GEOMETRY: in si_shader_selector_key()
1267 case PIPE_SHADER_GEOMETRY: in si_parse_next_shader_property()
1285 if (next_shader == PIPE_SHADER_GEOMETRY || in si_parse_next_shader_property()
1444 if (sel->type == PIPE_SHADER_GEOMETRY) { in si_init_shader_selector_async()
1497 case PIPE_SHADER_GEOMETRY: in si_create_shader_selector()
1772 case PIPE_SHADER_GEOMETRY: in si_delete_shader()
1797 [PIPE_SHADER_GEOMETRY] = &sctx->gs_shader, in si_delete_shader_selector()

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