Searched refs:SHADERTYPE_ALL (Results 1 – 1 of 1) sorted by relevance
77 SHADERTYPE_ALL, enumerator100 case SHADERTYPE_ALL: in generateVertexShader()163 case SHADERTYPE_ALL: in generateFragmentShader()207 case SHADERTYPE_ALL: in generateTessControlShader()251 case SHADERTYPE_ALL: in generateTessEvaluationShader()420 case SHADERTYPE_ALL: in init()454 …if ( ((m_shaderType == SHADERTYPE_VERTEX) || (m_shaderType == SHADERTYPE_ALL)) && (maxVertexUnits … in init()456 …if ( ((m_shaderType == SHADERTYPE_FRAGMENT) || (m_shaderType == SHADERTYPE_ALL)) && (maxFragmentUn… in init()458 if ( (m_shaderType == SHADERTYPE_ALL) && (maxCombinedUnits < m_numBindings*2) ) in init()817 case SHADERTYPE_ALL: in init()[all …]