Searched refs:SeparateShader (Results 1 – 8 of 8) sorted by relevance
306 if (!shProg->SeparateShader) { in _mesa_UseProgramStages()858 if (pipe->CurrentProgram[i] && !pipe->CurrentProgram[i]->SeparateShader) { in _mesa_validate_program_pipeline()
817 *params = (shProg->data->LinkStatus == GL_FALSE) ? 0 : shProg->SeparateShader; in get_programiv()1115 if (shProg->SeparateShader) in _mesa_link_program()2134 shProg->SeparateShader = value; in _mesa_ProgramParameteri()2177 dst->info.separate_shader = src->SeparateShader; in _mesa_copy_linked_program_data()2262 shProg->SeparateShader = GL_TRUE; in _mesa_CreateShaderProgramv()
1223 p.shader_program->SeparateShader = GL_TRUE; in create_new_program()
2702 GLboolean SeparateShader; member
4234 if (shProg->SeparateShader) { in build_program_resource_list()4497 assert(prog->SeparateShader); in disable_varying_optimizations_for_sso()4643 (num_tfeedback_decls != 0 || prog->SeparateShader)) { in link_varyings_and_uniforms()4655 remove_unused_shader_inputs_and_outputs(prog->SeparateShader, in link_varyings_and_uniforms()4658 remove_unused_shader_inputs_and_outputs(prog->SeparateShader, in link_varyings_and_uniforms()4670 if (prog->SeparateShader) { in link_varyings_and_uniforms()4847 if (!prog->SeparateShader) { in link_shaders()5029 if (prog->SeparateShader) in link_shaders()5122 if (!prog->SeparateShader && ctx->API == API_OPENGLES2 && in link_shaders()
561 !input->data.explicit_location && !prog->SeparateShader) in cross_validate_outputs_to_inputs()2083 if (prog->SeparateShader && (producer == NULL || consumer == NULL)) in assign_varying_locations()2162 if (input_var || (prog->SeparateShader && consumer == NULL) || in assign_varying_locations()
263 if (!shProg->SeparateShader) in brw_link_shader()
6405 if (program->shader_program->SeparateShader) in st_translate_program()