/external/swiftshader/src/D3D9/ |
D | Capabilities.cpp | 21 bool Capabilities::Surface::RenderTarget::NULL_ = true; 22 bool Capabilities::Surface::RenderTarget::R8G8B8 = false; 23 bool Capabilities::Surface::RenderTarget::R5G6B5 = true; 24 bool Capabilities::Surface::RenderTarget::X1R5G5B5 = true; 25 bool Capabilities::Surface::RenderTarget::A1R5G5B5 = true; 26 bool Capabilities::Surface::RenderTarget::A4R4G4B4 = true; 27 bool Capabilities::Surface::RenderTarget::R3G3B2 = false; 28 bool Capabilities::Surface::RenderTarget::A8R3G3B2 = false; 29 bool Capabilities::Surface::RenderTarget::X4R4G4B4 = true; 30 bool Capabilities::Surface::RenderTarget::A8R8G8B8 = true; [all …]
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D | Direct3D9.cpp | 260 …case D3DFMT_NULL: if(!Capabilities::Surface::RenderTarget::NULL_) return NOTAVAILABLE(); else … in CheckDeviceFormat() 261 …case D3DFMT_R8G8B8: if(!Capabilities::Surface::RenderTarget::R8G8B8) return NOTAVAILABLE(); els… in CheckDeviceFormat() 262 …case D3DFMT_R5G6B5: if(!Capabilities::Surface::RenderTarget::R5G6B5) return NOTAVAILABLE(); els… in CheckDeviceFormat() 263 …case D3DFMT_X1R5G5B5: if(!Capabilities::Surface::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat() 264 …case D3DFMT_A1R5G5B5: if(!Capabilities::Surface::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat() 265 …case D3DFMT_A4R4G4B4: if(!Capabilities::Surface::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat() 266 …case D3DFMT_R3G3B2: if(!Capabilities::Surface::RenderTarget::R3G3B2) return NOTAVAILABLE(); els… in CheckDeviceFormat() 267 …case D3DFMT_A8R3G3B2: if(!Capabilities::Surface::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); … in CheckDeviceFormat() 268 …case D3DFMT_X4R4G4B4: if(!Capabilities::Surface::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat() 269 …case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() [all …]
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/external/swiftshader/src/D3D8/ |
D | Capabilities.cpp | 21 bool Capabilities::Surface::RenderTarget::R8G8B8 = false; 22 bool Capabilities::Surface::RenderTarget::R5G6B5 = true; 23 bool Capabilities::Surface::RenderTarget::X1R5G5B5 = true; 24 bool Capabilities::Surface::RenderTarget::A1R5G5B5 = true; 25 bool Capabilities::Surface::RenderTarget::A4R4G4B4 = true; 26 bool Capabilities::Surface::RenderTarget::R3G3B2 = false; 27 bool Capabilities::Surface::RenderTarget::A8R3G3B2 = false; 28 bool Capabilities::Surface::RenderTarget::X4R4G4B4 = true; 29 bool Capabilities::Surface::RenderTarget::A8R8G8B8 = true; 30 bool Capabilities::Surface::RenderTarget::X8R8G8B8 = true; [all …]
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D | Direct3D8.cpp | 170 …case D3DFMT_R8G8B8: if(!Capabilities::Surface::RenderTarget::R8G8B8) return NOTAVAILABLE(); els… in CheckDeviceFormat() 171 …case D3DFMT_R5G6B5: if(!Capabilities::Surface::RenderTarget::R5G6B5) return NOTAVAILABLE(); els… in CheckDeviceFormat() 172 …case D3DFMT_X1R5G5B5: if(!Capabilities::Surface::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat() 173 …case D3DFMT_A1R5G5B5: if(!Capabilities::Surface::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat() 174 …case D3DFMT_A4R4G4B4: if(!Capabilities::Surface::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat() 175 …case D3DFMT_R3G3B2: if(!Capabilities::Surface::RenderTarget::R3G3B2) return NOTAVAILABLE(); els… in CheckDeviceFormat() 176 …case D3DFMT_A8R3G3B2: if(!Capabilities::Surface::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); … in CheckDeviceFormat() 177 …case D3DFMT_X4R4G4B4: if(!Capabilities::Surface::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat() 178 …case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() 179 …case D3DFMT_X8R8G8B8: if(!Capabilities::Surface::RenderTarget::X8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() [all …]
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/external/swiftshader/src/OpenGL/libEGL/ |
D | Surface.cpp | 41 Surface::Surface() in Surface() function in gl::Surface 45 Surface::~Surface() in ~Surface() 52 Surface::Surface(const Display *display, const Config *config) : display(display), config(config) in Surface() function in egl::Surface 74 Surface::~Surface() in ~Surface() 76 Surface::deleteResources(); in ~Surface() 79 bool Surface::initialize() in initialize() 129 void Surface::deleteResources() in deleteResources() 150 egl::Image *Surface::getRenderTarget() in getRenderTarget() 160 egl::Image *Surface::getDepthStencil() in getDepthStencil() 170 void Surface::setSwapBehavior(EGLenum swapBehavior) in setSwapBehavior() [all …]
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D | main.h | 30 class Surface; variable 39 Surface *drawSurface; 40 Surface *readSurface; 54 void setCurrentDrawSurface(Surface *surface); 55 Surface *getCurrentDrawSurface(); 57 void setCurrentReadSurface(Surface *surface); 58 Surface *getCurrentReadSurface();
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D | Context.hpp | 24 namespace gl { class Surface; } 34 virtual void makeCurrent(gl::Surface *surface) = 0; 35 virtual void bindTexImage(gl::Surface *surface) = 0; 41 …virtual void blit(sw::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::Sl…
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D | Surface.hpp | 34 class Surface : public gl::Surface, public gl::Object class 67 Surface(const Display *display, const Config *config); 69 ~Surface() override; 105 class WindowSurface : public Surface 127 class PBufferSurface : public Surface
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/external/swiftshader/src/OpenGL/libGL/ |
D | Surface.cpp | 36 Surface::Surface(Display *display, NativeWindowType window) in Surface() function in gl::Surface 50 Surface::Surface(Display *display, GLint width, GLint height, GLenum textureFormat, GLenum textureT… in Surface() function in gl::Surface 65 Surface::~Surface() in ~Surface() 70 bool Surface::initialize() in initialize() 77 void Surface::release() in release() 95 bool Surface::reset() in reset() 116 bool Surface::reset(int backBufferWidth, int backBufferHeight) in reset() 159 void Surface::swap() in swap() 169 Image *Surface::getRenderTarget() in getRenderTarget() 179 Image *Surface::getDepthStencil() in getDepthStencil() [all …]
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D | main.h | 36 Surface *drawSurface; 37 Surface *readSurface; 40 void makeCurrent(Context *context, Display *display, Surface *surface); 45 Surface *getCurrentDrawSurface(); 46 Surface *getCurrentReadSurface(); 50 void setCurrentDrawSurface(Surface *surface); 51 void setCurrentReadSurface(Surface *surface);
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/external/swiftshader/src/Renderer/ |
D | Surface.hpp | 240 class [[clang::lto_visibility_public]] Surface class 245 friend Surface; 280 Surface(int width, int height, int depth, Format format, void *pixels, int pitch, int slice); 281 …Surface(Resource *texture, int width, int height, int depth, int border, int samples, Format forma… 284 …static Surface *create(int width, int height, int depth, Format format, void *pixels, int pitch, i… 285 …static Surface *create(Resource *texture, int width, int height, int depth, int border, int sample… 287 virtual ~Surface() = 0; 343 void copyInternal(const Surface* src, int x, int y, float srcX, float srcY, bool filter); 344 …void copyInternal(const Surface* src, int x, int y, int z, float srcX, float srcY, float srcZ, boo… 347 void copyCubeEdge(Edge dstEdge, Surface *src, Edge srcEdge); [all …]
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D | Blitter.hpp | 97 …void clear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgb… 98 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, const O… 99 void blit3D(Surface *source, Surface *dest); 102 …bool fastClear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int… 113 …bool blitReactor(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, …
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/external/skia/site/user/api/ |
D | SkSurface_Reference.md | 4 # <a name="Surface"></a> Surface 38 …ndRenderTarget">MakeFromBackendRenderTarget</a> | creates <a href="#Surface">Surface</a> from GPU … 39 …eFromBackendTexture">MakeFromBackendTexture</a> | creates <a href="#Surface">Surface</a> from GPU-… 40 …arget">MakeFromBackendTextureAsRenderTarget</a> | creates <a href="#Surface">Surface</a> from GPU-… 41 | <a href="#SkSurface_MakeNull">MakeNull</a> | creates <a href="#Surface">Surface</a> without backi… 42 | <a href="#SkSurface_MakeRaster">MakeRaster</a> | creates <a href="#Surface">Surface</a> from <a h… 43 | <a href="#SkSurface_MakeRasterDirect">MakeRasterDirect</a> | creates <a href="#Surface">Surface</… 44 …ectReleaseProc">MakeRasterDirectReleaseProc</a> | creates <a href="#Surface">Surface</a> from <a h… 45 …ce_MakeRasterN32Premul">MakeRasterN32Premul</a> | creates <a href="#Surface">Surface</a> from widt… 46 | <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a> | creates <a href="#Surface">Surface</… [all …]
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/external/skqp/site/user/api/ |
D | SkSurface_Reference.md | 4 # <a name="Surface"></a> Surface 28 …ndRenderTarget">MakeFromBackendRenderTarget</a> | creates <a href="#Surface">Surface</a> from GPU … 29 …eFromBackendTexture">MakeFromBackendTexture</a> | creates <a href="#Surface">Surface</a> from GPU-… 30 …arget">MakeFromBackendTextureAsRenderTarget</a> | creates <a href="#Surface">Surface</a> from GPU-… 31 | <a href="#SkSurface_MakeNull">MakeNull</a> | creates <a href="#Surface">Surface</a> without backi… 32 | <a href="#SkSurface_MakeRaster">MakeRaster</a> | creates <a href="#Surface">Surface</a> from <a h… 33 | <a href="#SkSurface_MakeRasterDirect">MakeRasterDirect</a> | creates <a href="#Surface">Surface</… 34 …ectReleaseProc">MakeRasterDirectReleaseProc</a> | creates <a href="#Surface">Surface</a> from <a h… 35 …ce_MakeRasterN32Premul">MakeRasterN32Premul</a> | creates <a href="#Surface">Surface</a> from widt… 36 | <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a> | creates <a href="#Surface">Surface</… [all …]
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/external/skia/docs/ |
D | SkSurface_Reference.bmh | 1 #Topic Surface 36 #Line # creates Surface from SkImageInfo and Pixel_Storage ## 38 Allocates raster Surface. Canvas returned by Surface draws directly into pixels. 40 Surface is returned if all parameters are valid. 55 #Param rowBytes interval from one Surface row to the next ## 60 #Return Surface if all parameters are valid; otherwise, nullptr ## 100 #Line # creates Surface from SkImageInfo and Pixel_Storage ## 102 Allocates raster Surface. Canvas returned by Surface draws directly into pixels. 103 releaseProc is called with pixels and context when Surface is deleted. 105 Surface is returned if all parameters are valid. [all …]
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/external/skqp/docs/ |
D | SkSurface_Reference.bmh | 1 #Topic Surface 32 #Line # creates Surface from SkImageInfo and Pixel_Storage ## 34 Allocates raster Surface. Canvas returned by Surface draws directly into pixels. 36 Surface is returned if all parameters are valid. 51 #Param rowBytes interval from one Surface row to the next ## 56 #Return Surface if all parameters are valid; otherwise, nullptr ## 95 #Line # creates Surface from SkImageInfo and Pixel_Storage ## 97 Allocates raster Surface. Canvas returned by Surface draws directly into pixels. 98 releaseProc is called with pixels and context when Surface is deleted. 100 Surface is returned if all parameters are valid. [all …]
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/external/deqp/framework/common/ |
D | tcuSurface.cpp | 28 Surface::Surface (void) in Surface() function in Surface 34 Surface::Surface(int width, int height) in Surface() function in Surface 41 Surface::~Surface() in ~Surface() 52 void Surface::setSize (int width, int height) in setSize()
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D | tcuRasterizationVerifier.hpp | 109 tcu::Surface errorMask; 132 bool verifyTriangleGroupRasterization (const tcu::Surface& surface, const TriangleSceneSpec& scene,… 143 bool verifyLineGroupRasterization (const tcu::Surface& surface, const LineSceneSpec& scene, const R… 156 bool verifyClippedTriangulatedLineGroupRasterization (const tcu::Surface& surface, const LineSceneS… 166 bool verifyRelaxedLineGroupRasterization (const tcu::Surface& surface, const LineSceneSpec& scene, … 177 bool verifyPointGroupRasterization (const tcu::Surface& surface, const PointSceneSpec& scene, const… 188 bool verifyTriangleGroupInterpolation (const tcu::Surface& surface, const TriangleSceneSpec& scene,… 199 LineInterpolationMethod verifyLineGroupInterpolation (const tcu::Surface& surface, const LineSceneS… 211 bool verifyTriangulatedLineGroupInterpolation (const tcu::Surface& surface, const LineSceneSpec& sc…
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D | tcuSurface.hpp | 44 class Surface class 47 Surface (void); 48 Surface (int width, int height); 49 ~Surface (void); 70 inline void Surface::setPixel (int x, int y, RGBA col) in setPixel() 87 inline RGBA Surface::getPixel (int x, int y) const in getPixel() 105 inline ConstPixelBufferAccess Surface::getAccess (void) const in getAccess() 111 inline PixelBufferAccess Surface::getAccess (void) in getAccess()
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D | tcuImageCompare.hpp | 33 class Surface; 47 …, const char* imageSetName, const char* imageSetDesc, const Surface& reference, const Surface& res… 48 …, const char* imageSetName, const char* imageSetDesc, const Surface& reference, const Surface& res… 49 …, const char* imageSetName, const char* imageSetDesc, const Surface& reference, const Surface& res…
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.cpp | 548 void Texture2D::bindTexImage(gl::Surface *surface) in bindTexImage() 1168 posX->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::RIGHT); in updateBorders() 1169 posY->copyCubeEdge(sw::Surface::BOTTOM, posZ, sw::Surface::TOP); in updateBorders() 1170 posZ->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::TOP); in updateBorders() 1171 negX->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::LEFT); in updateBorders() 1172 negY->copyCubeEdge(sw::Surface::BOTTOM, negZ, sw::Surface::BOTTOM); in updateBorders() 1173 negZ->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::BOTTOM); in updateBorders() 1175 posX->copyCubeEdge(sw::Surface::TOP, posY, sw::Surface::RIGHT); in updateBorders() 1176 posY->copyCubeEdge(sw::Surface::TOP, negZ, sw::Surface::TOP); in updateBorders() 1177 posZ->copyCubeEdge(sw::Surface::TOP, posY, sw::Surface::BOTTOM); in updateBorders() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestCase.hpp | 32 class Surface; 53 virtual void render (tcu::Surface& dst) = DE_NULL; 54 virtual bool compare (const tcu::Surface& reference, const tcu::Surface& result); 59 …void readPixels (tcu::Surface& dst, int x, int y, int width, int height, const tcu::TextureF… 60 void readPixels (tcu::Surface& dst, int x, int y, int width, int height);
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestCase.hpp | 32 class Surface; 53 virtual void render (tcu::Surface& dst) = DE_NULL; 54 virtual bool compare (const tcu::Surface& reference, const tcu::Surface& result); 59 …void readPixels (tcu::Surface& dst, int x, int y, int width, int height, const tcu::TextureF… 60 void readPixels (tcu::Surface& dst, int x, int y, int width, int height);
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/external/deqp/modules/glshared/ |
D | glsSamplerObjectTest.hpp | 72 void renderReferences (tcu::Surface& textureRef, tcu::Surface& samplerRef, int x, int y); 73 void renderResults (tcu::Surface& textureResult, tcu::Surface& samplerResult, int x, int y); 131 void renderReferences (tcu::Surface& textureRef, tcu::Surface& samplerRef, int x, int y); 132 void renderResults (tcu::Surface& textureResult, tcu::Surface& samplerResult, int x, int y);
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/external/swiftshader/src/Main/ |
D | FrameBuffer.hpp | 24 class Surface; 45 virtual void flip(sw::Surface *source) = 0; 46 virtual void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) = 0; 51 static void setCursorImage(sw::Surface *cursor); 58 void copy(sw::Surface *source);
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