/external/skqp/src/core/ |
D | SkVertState.cpp | 35 bool VertState::TriangleStrip(VertState* state) { in TriangleStrip() function in VertState 100 return fIndices ? TriangleStripX : TriangleStrip; in chooseProc()
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D | SkVertState.h | 52 static bool TriangleStrip(VertState*);
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/external/skia/src/core/ |
D | SkVertState.cpp | 35 bool VertState::TriangleStrip(VertState* state) { in TriangleStrip() function in VertState 100 return fIndices ? TriangleStripX : TriangleStrip; in chooseProc()
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D | SkVertState.h | 52 static bool TriangleStrip(VertState*);
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cPostDepthCoverageTests.cpp | 449 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(indicesPre), indicesPre)); in iterate() 461 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(indicesPre), indicesPre)); in iterate() 485 vertexArraysPost, glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(indicesPost), indicesPost)); in iterate()
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D | gl4cES31CompatibilitySampleVariablesTests.cpp | 373 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate() 454 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate() 678 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate() 761 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
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D | gl4cShaderGroupVoteTests.cpp | 154 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in execute()
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D | gl4cShaderAtomicCounterOpsTests.cpp | 361 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in executeComputeShader()
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D | gl4cShaderViewportLayerArrayTests.cpp | 252 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices); in renderQuad()
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D | gl4cShaderBallotTests.cpp | 302 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in executeComputeShader()
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D | gl4cSparseTexture2Tests.cpp | 2039 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(indices), indices)); in verifyStencilTest() 2083 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(indices), indices)); in verifyDepthTest() 2127 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(indices), indices)); in verifyDepthBoundsTest()
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D | gl4cTextureFilterMinmaxTests.cpp | 198 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in renderQuad()
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D | gl4cSparseTextureClampTests.cpp | 500 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(indices), indices)); in draw()
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/external/deqp/external/openglcts/modules/common/ |
D | glcSampleVariablesTests.cpp | 375 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate() 456 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate() 677 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate() 760 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
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D | glcShaderMultisampleInterpolationTests.cpp | 405 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate() 470 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
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/external/deqp/framework/referencerenderer/ |
D | rrPrimitiveTypes.hpp | 54 …pedef pa::Triangle Type; typedef pa::Triangle BaseType; typedef pa::TriangleStrip Assembler; };
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D | rrPrimitiveAssembler.hpp | 94 struct TriangleStrip struct
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cSampleShadingTests.cpp | 325 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate() 388 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
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D | es31cLayoutBindingTests.cpp | 1276 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in drawTest()
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/external/deqp/framework/opengl/ |
D | gluDrawUtil.hpp | 228 DECLARE_PR_CTOR(TriangleStrip, PRIMITIVETYPE_TRIANGLE_STRIP);
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