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Searched refs:VERTEX (Results 1 – 22 of 22) sorted by relevance

/external/llvm/test/CodeGen/ARM/
D2009-07-18-RewriterBug.ll5 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* }
6 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* }
9 …global [1 x i8*] [i8* bitcast (void (%struct.EDGE_PAIR*, %struct.VERTEX*, %struct.VERTEX*)* @build…
11 …struct.EDGE_PAIR* noalias nocapture sret %agg.result, %struct.VERTEX* %tree, %struct.VERTEX* %extr…
15 %0 = icmp eq %struct.VERTEX* %tree, null ; <i1> [#uses=1]
19 …%1 = getelementptr %struct.VERTEX, %struct.VERTEX* %tree, i32 0, i32 2 ; <%struct.VERTEX**> [#use…
20 %2 = load %struct.VERTEX*, %struct.VERTEX** %1, align 4 ; <%struct.VERTEX*> [#uses=2]
21 %3 = icmp eq %struct.VERTEX* %2, null ; <i1> [#uses=1]
25 %tree_addr.0.i = phi %struct.VERTEX* [ %5, %bb1.i ], [ %tree, %bb ] ; <%struct.VERTEX*> [#uses=3]
26 …%4 = getelementptr %struct.VERTEX, %struct.VERTEX* %tree_addr.0.i, i32 0, i32 1 ; <%struct.VERTEX
[all …]
/external/swiftshader/third_party/LLVM/test/CodeGen/ARM/
D2009-07-18-RewriterBug.ll5 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* }
6 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* }
9 …global [1 x i8*] [i8* bitcast (void (%struct.EDGE_PAIR*, %struct.VERTEX*, %struct.VERTEX*)* @build…
11 …struct.EDGE_PAIR* noalias nocapture sret %agg.result, %struct.VERTEX* %tree, %struct.VERTEX* %extr…
15 %0 = icmp eq %struct.VERTEX* %tree, null ; <i1> [#uses=1]
19 %1 = getelementptr %struct.VERTEX* %tree, i32 0, i32 2 ; <%struct.VERTEX**> [#uses=1]
20 %2 = load %struct.VERTEX** %1, align 4 ; <%struct.VERTEX*> [#uses=2]
21 %3 = icmp eq %struct.VERTEX* %2, null ; <i1> [#uses=1]
25 %tree_addr.0.i = phi %struct.VERTEX* [ %5, %bb1.i ], [ %tree, %bb ] ; <%struct.VERTEX*> [#uses=3]
26 %4 = getelementptr %struct.VERTEX* %tree_addr.0.i, i32 0, i32 1 ; <%struct.VERTEX**> [#uses=1]
[all …]
/external/mesa3d/src/mesa/tnl_dd/
Dt_dd_triemit.h32 VERTEX *v0, in TAG()
33 VERTEX *v1, in TAG()
34 VERTEX *v2, in TAG()
35 VERTEX *v3 ) in TAG()
56 VERTEX *v0, in TAG()
57 VERTEX *v1, in TAG()
58 VERTEX *v2, in TAG()
59 VERTEX *v3 ) in TAG()
84 VERTEX *v0, in TAG()
85 VERTEX *v1, in TAG()
[all …]
Dt_dd_unfilled.h41 VERTEX *v[3]; in TAG()
44 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG()
45 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG()
46 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG()
105 VERTEX *v[4]; in TAG()
108 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG()
109 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG()
110 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG()
111 v[3] = (VERTEX *)GET_VERTEX(e3); in TAG()
Dt_dd_tritmp.h117 VERTEX *v[3]; in TAG()
126 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG()
127 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG()
128 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG()
343 VERTEX *v[4]; in TAG()
350 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG()
351 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG()
352 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG()
353 v[3] = (VERTEX *)GET_VERTEX(e3); in TAG()
604 VERTEX *v[2]; in TAG()
[all …]
/external/swiftshader/third_party/LLVM/test/Transforms/ArgumentPromotion/
Dcallgraph-update.ll6 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* }
7 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* }
11 define i64 @build_delaunay(%struct.VERTEX* %tree, %struct.VERTEX* %extra) nounwind ssp {
/external/llvm/test/Transforms/ArgumentPromotion/
Dcallgraph-update.ll6 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* }
7 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* }
11 define i64 @build_delaunay(%struct.VERTEX* %tree, %struct.VERTEX* %extra) nounwind ssp {
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp1344 VERTEX = (1<<0), enumerator
1346 BOTH = VERTEX|FRAGMENT
1371 if (cases[ndx].flags & VERTEX) in createCaseGroup()
1478 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFixed, evalTexture2D, VERTEX), in init()
1480 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFloat, evalTexture2D, VERTEX), in init()
1482 …f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DInt, evalTexture2D, VERTEX), in init()
1484 …, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DUint, evalTexture2D, VERTEX), in init()
1492 ….0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFixed, evalTextureCube, VERTEX), in init()
1494 ….0f, -1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFloat, evalTextureCube, VERTEX), in init()
1496 …1.0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeInt, evalTextureCube, VERTEX), in init()
[all …]
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp2792 VERTEX = (1<<0), enumerator
2794 BOTH = VERTEX|FRAGMENT
3100 if (cases[ndx].flags & VERTEX) in createCaseGroup()
3266 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFixed, evalTexture2D, VERTEX), in init()
3268 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFloat, evalTexture2D, VERTEX), in init()
3270 …f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DInt, evalTexture2D, VERTEX), in init()
3272 …, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DUint, evalTexture2D, VERTEX), in init()
3280 ….0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFixed, evalTextureCube, VERTEX), in init()
3282 ….0f, -1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFloat, evalTextureCube, VERTEX), in init()
3284 …1.0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeInt, evalTextureCube, VERTEX), in init()
[all …]
/external/deqp/external/openglcts/modules/gl/
Dgl4cEnhancedLayoutsTests.cpp1409 …if (false == checkProgramStage(program, program_interface, Shader::VERTEX, true, false, true, true… in checkMonolithicDrawProgramInterface()
2391 case VERTEX: in GetShaderStageGLenum()
2416 case VERTEX: in GetStageName()
2657 m_vertex.Init(Shader::VERTEX, vertex_shader); in Init()
3137 Shader::LogSource(context, m_vertex_shader, Shader::VERTEX); in log()
4384 case Shader::VERTEX: in Get()
4399 , m_vertex(Shader::VERTEX) in ProgramInterface()
4481 case Shader::VERTEX: in GetShaderInterface()
4518 case Shader::VERTEX: in GetShaderInterface()
4540 const GLchar* prefix = GetStagePrefix(Shader::VERTEX, vs_var.m_storage); in CloneVertexInterface()
[all …]
Dgl4cEnhancedLayoutsTests.hpp290 VERTEX, enumerator
/external/mesa3d/src/gallium/auxiliary/util/
Du_caps.c202 UTIL_CHECK_SHADER(VERTEX, MAX_INSTRUCTIONS, 512),
203 UTIL_CHECK_SHADER(VERTEX, MAX_INPUTS, 16),
204 UTIL_CHECK_SHADER(VERTEX, MAX_TEMPS, 32),
205 UTIL_CHECK_SHADER(VERTEX, MAX_CONST_BUFFER_SIZE, 256 * 16),
/external/deqp/modules/gles31/scripts/
Dgen-uniform-blocks.py27 VERTEX = "VERTEX" variable
97 elif self.shaderType == VERTEX:
116 return [UniformBlockCase(name + "_vertex", VERTEX, source, valid),
/external/deqp/modules/gles3/scripts/
Dgen-uniform-blocks.py27 VERTEX = "VERTEX" variable
97 elif self.shaderType == VERTEX:
116 return [UniformBlockCase(name + "_vertex", VERTEX, source, valid),
/external/clang/test/CodeGen/
D2002-02-14-EntryNodePreds.c10 struct VERTEX *v;
/external/mesa3d/src/gallium/drivers/nouveau/codegen/
Dnv50_ir.cpp1206 PROG_TYPE_CASE(VERTEX, VERTEX); in nv50_ir_generate_code()
/external/mesa3d/src/mesa/program/
Dprogram_lexer.l232 vertex { return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); }
Dprogram_parse.y188 %token VERTEX VTXATTRIB
996 attribBinding: VERTEX vtxAttribItem
/external/mesa3d/src/gallium/drivers/ddebug/
Ddd_context.c325 DD_SHADER(VERTEX, vs)
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_swtcl.c500 #define VERTEX radeonVertex macro
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_swtcl.c376 #define VERTEX radeonVertex macro
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_tris.c615 #define VERTEX intelVertex macro