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Searched refs:ViewportX (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/drivers/common/
Dmeta.h160 GLfloat ViewportX, ViewportY, ViewportW, ViewportH; member
Dmeta.c705 save->ViewportX = ctx->ViewportArray[0].X; in _mesa_meta_begin()
1109 if (save->ViewportX != ctx->ViewportArray[0].X || in _mesa_meta_end()
1113 _mesa_set_viewport(ctx, 0, save->ViewportX, save->ViewportY, in _mesa_meta_end()