Searched refs:ViewportX (Results 1 – 2 of 2) sorted by relevance
160 GLfloat ViewportX, ViewportY, ViewportW, ViewportH; member
705 save->ViewportX = ctx->ViewportArray[0].X; in _mesa_meta_begin()1109 if (save->ViewportX != ctx->ViewportArray[0].X || in _mesa_meta_end()1113 _mesa_set_viewport(ctx, 0, save->ViewportX, save->ViewportY, in _mesa_meta_end()