/external/mesa3d/src/mesa/drivers/dri/common/ |
D | xmlconfig.c | 318 v->_float = strToF (string, &tail); in parseValue() 373 ranges[i].start._float > ranges[i].end._float) in parseRanges() 413 if (v->_float >= info->ranges[i].start._float && in checkValue() 414 v->_float <= info->ranges[i].end._float) in checkValue() 1046 return cache->values[i]._float; in driQueryOptionf()
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D | xmlconfig.h | 44 float _float; /**< \brief Floating-point */ member
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/external/arm-neon-tests/ |
D | ref_vget_lane.c | 55 var_int##W##_float##W.var_float##W = VAR(var, T1, W); \ in exec_vget_lane() 56 …fprintf(ref_file, "%s: %" PRIx##W "\n", "vget"STR(Q)"_lane_"STR(T2##W), var_int##W##_float##W.var_… in exec_vget_lane()
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/external/python/cpython2/Lib/ |
D | stringold.py | 191 _float = float variable 204 return _float(s)
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D | string.py | 379 _float = float variable 390 return _float(s)
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/external/deqp/android/cts/master/src/ |
D | gles3-test-issues.txt | 94 dEQP-GLES3.functional.shaders.derivate.dfdx.*_float.*_highp 95 dEQP-GLES3.functional.shaders.derivate.dfdy.*_float.*_highp
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/src/ |
D | gles3-test-issues.txt | 94 dEQP-GLES3.functional.shaders.derivate.dfdx.*_float.*_highp 95 dEQP-GLES3.functional.shaders.derivate.dfdy.*_float.*_highp
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/ |
D | gles3-test-issues.txt | 94 dEQP-GLES3.functional.shaders.derivate.dfdx.*_float.*_highp 95 dEQP-GLES3.functional.shaders.derivate.dfdy.*_float.*_highp
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/master/src/ |
D | gles3-test-issues.txt | 94 dEQP-GLES3.functional.shaders.derivate.dfdx.*_float.*_highp 95 dEQP-GLES3.functional.shaders.derivate.dfdy.*_float.*_highp
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderOperatorTests.cpp | 620 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2))… 626 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),… 632 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),… 638 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2))… 644 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),… 834 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = (float)FUNC_NAME(c.in[0].z(),… 840 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = (float)FUNC_NAME(c.in[0].z(),… 950 …#define FLOAT_GENTYPE_FUNCS(FUNC_NAME) eval_##FUNC_NAME##_float, eval_##FUNC_NAME##_vec2, eval_##F… in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderOperatorTests.cpp | 842 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2))… 848 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),… 854 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),… 860 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2))… 866 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),… 1198 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = (float)FUNC_NAME(c.in[0].z(),… 1204 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = (float)FUNC_NAME(c.in[0].z(),… 1335 …#define FLOAT_GENTYPE_FUNCS(FUNC_NAME) eval_##FUNC_NAME##_float, eval_##FUNC_NAME##_vec2, eval_##F… in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderOperatorTests.cpp | 901 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2))… 907 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),… 913 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),… 919 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2))… 925 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),… 1257 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = (float)FUNC_NAME(c.in[0].z(),… 1263 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = (float)FUNC_NAME(c.in[0].z(),… 1360 …#define FLOAT_GENTYPE_FUNCS(FUNC_NAME) eval_##FUNC_NAME##_float, eval_##FUNC_NAME##_vec2, eval_##F… in init()
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/external/lmfit/man/ |
D | lmmin.pod | 177 lm_control_struct control = lm_control_double; /* or _float */
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cEnhancedLayoutsTests.cpp | 154 const Type Type::_float = Type::GetType(Type::Float, 1, 1); member in gl4cts::EnhancedLayouts::Utils::Type 5362 type = Utils::Type::_float; in getType() 10409 …e->Member("scalar", "", 0 /* expected_component */, 0 /* expected_location */, Utils::Type::_float, in test() 10410 false /* normalized */, 0 /* n_array_elements */, Utils::Type::_float.GetSize(), in test() 12173 …e->Member("scalar", "", 0 /* expected_component */, 0 /* expected_location */, Utils::Type::_float, in test() 12174 false /* normalized */, 0 /* n_array_elements */, Utils::Type::_float.GetSize(), in test() 14756 name.append(Utils::Type::_float.GetGLSLTypeName()); in test()
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D | gl4cEnhancedLayoutsTests.hpp | 108 static const Type _float; member
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/external/llvm/docs/ |
D | CommandLine.rst | 1574 .. _float:
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/external/kotlinc/lib/ |
D | kotlin-reflect.jar | META-INF/MANIFEST.MF
kotlin/reflect/jvm/internal/ReflectProperties$LazyVal. ... |
D | kotlin-compiler.jar | META-INF/MANIFEST.MF
com/google/common/base/ExtraObjectsMethodsForWeb.class
ExtraObjectsMethodsForWeb ... |