Searched refs:_mesa_is_valid_prim_mode (Results 1 – 4 of 4) sorted by relevance
42 _mesa_is_valid_prim_mode(struct gl_context *ctx, GLenum mode);
333 _mesa_is_valid_prim_mode(struct gl_context *ctx, GLenum mode) in _mesa_is_valid_prim_mode() function366 bool valid_enum = _mesa_is_valid_prim_mode(ctx, mode); in _mesa_valid_prim_mode()
5760 if (!_mesa_is_valid_prim_mode(ctx, mode)) { in save_Begin()
1151 if (!_mesa_is_valid_prim_mode(ctx, mode)) { in _save_OBE_DrawArrays()1191 if (!_mesa_is_valid_prim_mode(ctx, mode)) { in _save_OBE_DrawElementsBaseVertex()1260 if (!_mesa_is_valid_prim_mode(ctx, mode)) { in _save_OBE_DrawRangeElements()