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Searched refs:addUsesForTopLevelLoops (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DPrologEpilogInserter.h120 bool addUsesForTopLevelLoops(SmallVector<MachineBasicBlock*, 4>& blks);
DShrinkWrapping.cpp632 bool PEI::addUsesForTopLevelLoops(SmallVector<MachineBasicBlock*, 4>& blks) { in addUsesForTopLevelLoops() function in PEI
831 changed |= addUsesForTopLevelLoops(cvBlocks); in placeSpillsAndRestores()