/external/skia/src/gpu/ |
D | GrMesh.h | 42 void setInstanced(const GrBuffer* instanceBuffer, int instanceCount, int baseInstance, 45 const GrBuffer* instanceBuffer, int instanceCount, int baseInstance=0); 64 int instanceCount, int baseInstance) = 0; 70 int instanceCount, int baseInstance) = 0; 170 int baseInstance, int vertexCount) { in setInstanced() argument 173 SkASSERT(baseInstance >= 0); in setInstanced() 177 fInstanceData.fBaseInstance = baseInstance; in setInstanced() 183 int baseInstance) { in setIndexedInstanced() argument 188 SkASSERT(baseInstance >= 0); in setIndexedInstanced() 192 fInstanceData.fBaseInstance = baseInstance; in setIndexedInstanced()
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/external/skqp/src/gpu/ |
D | GrMesh.h | 42 void setInstanced(const GrBuffer* instanceBuffer, int instanceCount, int baseInstance, 45 const GrBuffer* instanceBuffer, int instanceCount, int baseInstance=0); 64 int instanceCount, int baseInstance) = 0; 70 int instanceCount, int baseInstance) = 0; 170 int baseInstance, int vertexCount) { in setInstanced() argument 173 SkASSERT(baseInstance >= 0); in setInstanced() 177 fInstanceData.fBaseInstance = baseInstance; in setInstanced() 183 int baseInstance) { in setIndexedInstanced() argument 188 SkASSERT(baseInstance >= 0); in setIndexedInstanced() 192 fInstanceData.fBaseInstance = baseInstance; in setIndexedInstanced()
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/external/skqp/src/gpu/ccpr/ |
D | GrCCCoverageProcessor.h | 114 void appendMesh(GrBuffer* instanceBuffer, int instanceCount, int baseInstance, in appendMesh() argument 117 this->appendGSMesh(instanceBuffer, instanceCount, baseInstance, out); in appendMesh() 119 this->appendVSMesh(instanceBuffer, instanceCount, baseInstance, out); in appendMesh() 232 void appendGSMesh(GrBuffer* instanceBuffer, int instanceCount, int baseInstance, 234 void appendVSMesh(GrBuffer* instanceBuffer, int instanceCount, int baseInstance,
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D | GrCoverageCountingPathRenderer.cpp | 521 int baseInstance = fBaseInstance; in onExecute() local 523 for (int i = 0; i < fAtlasBatches.count(); baseInstance = fAtlasBatches[i++].fEndInstanceIdx) { in onExecute() 525 SkASSERT(batch.fEndInstanceIdx > baseInstance); in onExecute() 538 batch.fEndInstanceIdx - baseInstance, baseInstance); in onExecute() 544 SkASSERT(baseInstance == fBaseInstance + fInstanceCount - fNumSkippedInstances); in onExecute()
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D | GrCCCoverageProcessor_GSImpl.cpp | 336 int baseInstance, SkTArray<GrMesh>* out) const { in appendGSMesh() argument 344 mesh.setVertexData(instanceBuffer, baseInstance * 2); in appendGSMesh()
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D | GrCCCoverageProcessor_VSImpl.cpp | 454 int baseInstance, SkTArray<GrMesh>* out) const { in appendVSMesh() argument 458 instanceCount, baseInstance); in appendVSMesh()
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D | GrCCPathParser.cpp | 420 int baseInstance = fBaseInstances[(int)ScissorMode::kNonScissored].*instanceType + in drawRenderPass() local 422 proc.appendMesh(fInstanceBuffer.get(), instanceCount, baseInstance, &fMeshesScratchBuffer); in drawRenderPass()
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/external/skia/src/gpu/ccpr/ |
D | GrCCCoverageProcessor.h | 123 void appendMesh(GrBuffer* instanceBuffer, int instanceCount, int baseInstance, in appendMesh() argument 126 this->appendGSMesh(instanceBuffer, instanceCount, baseInstance, out); in appendMesh() 128 this->appendVSMesh(instanceBuffer, instanceCount, baseInstance, out); in appendMesh() 241 void appendGSMesh(GrBuffer* instanceBuffer, int instanceCount, int baseInstance, 243 void appendVSMesh(GrBuffer* instanceBuffer, int instanceCount, int baseInstance,
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D | GrCoverageCountingPathRenderer.cpp | 519 int baseInstance = fBaseInstance; in onExecute() local 521 for (int i = 0; i < fAtlasBatches.count(); baseInstance = fAtlasBatches[i++].fEndInstanceIdx) { in onExecute() 523 SkASSERT(batch.fEndInstanceIdx > baseInstance); in onExecute() 536 batch.fEndInstanceIdx - baseInstance, baseInstance); in onExecute() 542 SkASSERT(baseInstance == fBaseInstance + fInstanceCount - fNumSkippedInstances); in onExecute()
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D | GrCCCoverageProcessor_GSImpl.cpp | 350 int baseInstance, SkTArray<GrMesh>* out) const { in appendGSMesh() argument 358 mesh.setVertexData(instanceBuffer, baseInstance * 2); in appendGSMesh()
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D | GrCCCoverageProcessor_VSImpl.cpp | 468 int baseInstance, SkTArray<GrMesh>* out) const { in appendVSMesh() argument 472 instanceCount, baseInstance); in appendVSMesh()
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D | GrCCPathParser.cpp | 578 int baseInstance = fBaseInstances[(int)ScissorMode::kNonScissored].*instanceType + in drawRenderPass() local 580 proc.appendMesh(fInstanceBuffer.get(), instanceCount, baseInstance, &fMeshesScratchBuffer); in drawRenderPass()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cIndirectParametersTests.hpp | 47 GLuint baseInstance; member 56 GLuint baseInstance; member
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D | gl4cShaderDrawParametersTests.hpp | 46 GLuint baseInstance; member 55 GLuint baseInstance; member
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_exec_array.c | 407 GLsizei count, GLuint numInstances, GLuint baseInstance) in vbo_draw_arrays() argument 420 prim[0].base_instance = baseInstance; in vbo_draw_arrays() 658 GLuint baseInstance) in vbo_exec_DrawArraysInstancedBaseInstance() argument 666 numInstances, baseInstance); in vbo_exec_DrawArraysInstancedBaseInstance() 675 vbo_draw_arrays(ctx, mode, first, count, numInstances, baseInstance); in vbo_exec_DrawArraysInstancedBaseInstance() 755 GLuint baseInstance) in vbo_validated_drawrangeelements() argument 779 prim[0].base_instance = baseInstance; in vbo_validated_drawrangeelements() 1030 GLuint baseInstance) in vbo_exec_DrawElementsInstancedBaseInstance() argument 1040 numInstances, baseInstance); in vbo_exec_DrawElementsInstancedBaseInstance() 1048 baseInstance); in vbo_exec_DrawElementsInstancedBaseInstance() [all …]
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/external/skia/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.h | 121 int baseInstance) final; 127 int baseInstance) final;
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D | GrVkGpuCommandBuffer.cpp | 658 int baseInstance) { in sendInstancedMeshToGpu() argument 661 cbInfo.currentCmdBuf()->draw(fGpu, vertexCount, instanceCount, baseVertex, baseInstance); in sendInstancedMeshToGpu() 674 int baseInstance) { in sendIndexedInstancedMeshToGpu() argument 678 baseIndex, baseVertex, baseInstance); in sendIndexedInstancedMeshToGpu()
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/external/skqp/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.h | 121 int baseInstance) final; 127 int baseInstance) final;
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D | GrVkGpuCommandBuffer.cpp | 702 int baseInstance) { in sendInstancedMeshToGpu() argument 705 cbInfo.currentCmdBuf()->draw(fGpu, vertexCount, instanceCount, baseVertex, baseInstance); in sendInstancedMeshToGpu() 718 int baseInstance) { in sendIndexedInstancedMeshToGpu() argument 722 baseIndex, baseVertex, baseInstance); in sendIndexedInstancedMeshToGpu()
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/external/skqp/src/gpu/gl/ |
D | GrGLGpu.h | 120 int baseInstance) final; 126 int baseInstance) final; 291 int baseInstance);
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D | GrGLGpu.cpp | 1870 int baseInstance) { in setupGeometry() argument 1897 bindings[1].fBufferOffset = instanceBuffer->baseOffset() + baseInstance * instanceStride; in setupGeometry() 2687 int baseInstance) { in sendInstancedMeshToGpu() argument 2691 this->setupGeometry(primProc, nullptr, vertexBuffer, 0, instanceBuffer, baseInstance + i); in sendInstancedMeshToGpu() 2703 int instanceCount, int baseInstance) { in sendIndexedInstancedMeshToGpu() argument 2708 instanceBuffer, baseInstance); in sendIndexedInstancedMeshToGpu()
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.h | 110 int baseInstance) final; 116 int baseInstance) final; 273 int baseInstance);
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D | GrGLGpu.cpp | 1866 int baseInstance) { in setupGeometry() argument 1893 bindings[1].fBufferOffset = instanceBuffer->baseOffset() + baseInstance * instanceStride; in setupGeometry() 2662 int baseInstance) { in sendInstancedMeshToGpu() argument 2666 this->setupGeometry(primProc, nullptr, vertexBuffer, 0, instanceBuffer, baseInstance + i); in sendInstancedMeshToGpu() 2678 int instanceCount, int baseInstance) { in sendIndexedInstancedMeshToGpu() argument 2683 instanceBuffer, baseInstance); in sendIndexedInstancedMeshToGpu()
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/external/deqp/external/openglcts/docs/specs/ |
D | CTS_ARB_shader_draw_parameters.txt | 42 gl_BaseInstanceARB - contain value passed in baseInstance parameter.
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