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Searched refs:canUseMinAndAbsTogether (Results 1 – 6 of 6) sorted by relevance

/external/skia/include/gpu/
DGrShaderCaps.h102 bool canUseMinAndAbsTogether() const { return fCanUseMinAndAbsTogether; } in canUseMinAndAbsTogether() function
/external/skqp/include/gpu/
DGrShaderCaps.h110 bool canUseMinAndAbsTogether() const { return fCanUseMinAndAbsTogether; } in canUseMinAndAbsTogether() function
/external/skia/src/sksl/
DSkSLUtil.h58 bool canUseMinAndAbsTogether() const { in canUseMinAndAbsTogether() function
DSkSLGLSLCodeGenerator.cpp236 ASSERT(!fProgram.fSettings.fCaps->canUseMinAndAbsTogether()); in writeMinAbsHack()
436 if (!fProgram.fSettings.fCaps->canUseMinAndAbsTogether() && c.fFunction.fName == "min" && in writeFunctionCall()
/external/skqp/src/sksl/
DSkSLUtil.h58 bool canUseMinAndAbsTogether() const { in canUseMinAndAbsTogether() function
DSkSLGLSLCodeGenerator.cpp236 ASSERT(!fProgram.fSettings.fCaps->canUseMinAndAbsTogether()); in writeMinAbsHack()
436 if (!fProgram.fSettings.fCaps->canUseMinAndAbsTogether() && c.fFunction.fName == "min" && in writeFunctionCall()