Searched refs:color_count (Results 1 – 17 of 17) sorted by relevance
35 uint32_t color_count = (from_info.grid_pixel_size / 2) * (from_info.grid_pixel_size / 2); in translate_3a_stats() local42 from->stats [i * from_info.aligned_width + j].avg_y * color_count; in translate_3a_stats()44 from->stats [i * from_info.aligned_width + j].avg_gr * color_count; in translate_3a_stats()46 from->stats [i * from_info.aligned_width + j].avg_r * color_count; in translate_3a_stats()48 from->stats [i * from_info.aligned_width + j].avg_b * color_count; in translate_3a_stats()50 from->stats [i * from_info.aligned_width + j].avg_gb * color_count; in translate_3a_stats()
235 $color_count{$rgb}++;241 @colors = sort { $color_count{$b} <=> $color_count{$a} } keys(%color_count);
342 unsigned color_count, in SVGA3D_vgpu10_SetRenderTargets() argument346 const unsigned surf_count = color_count + 1; in SVGA3D_vgpu10_SetRenderTargets()357 color_count * sizeof(SVGA3dRenderTargetViewId), in SVGA3D_vgpu10_SetRenderTargets()381 for (i = 0; i < color_count; i++) { in SVGA3D_vgpu10_SetRenderTargets()
379 unsigned color_count,
406 assert(clear_att->colorAttachment < subpass->color_count); in emit_color_clear()433 .color_count = 1, in emit_color_clear()939 for (uint32_t i = 0; i < cmd_state->subpass->color_count; ++i) { in subpass_needs_clear()976 for (uint32_t i = 0; i < cmd_state->subpass->color_count; ++i) { in radv_cmd_buffer_clear_subpass()
593 for (uint32_t i = 0; i < subpass->color_count; ++i) { in radv_cmd_buffer_resolve_subpass()606 .color_count = 2, in radv_cmd_buffer_resolve_subpass()
99 subpass->color_count = desc->colorAttachmentCount; in radv_CreateRenderPass()
747 for (unsigned i = 0; i < (single_cb_enable ? 1 : subpass->color_count); ++i) { in radv_pipeline_compute_spi_color_formats()794 for (unsigned i = 0; i < subpass->color_count; ++i) { in radv_pipeline_compute_is_int8()1226 for (unsigned i = 0; i < subpass->color_count; ++i) { in radv_pipeline_init_dynamic_state()
872 for (i = 0; i < subpass->color_count; ++i) { in radv_emit_framebuffer_state()888 for (i = subpass->color_count; i < 8; i++) in radv_emit_framebuffer_state()1262 for (unsigned i = 0; i < subpass->color_count; ++i) { in radv_cmd_buffer_set_subpass()
1217 uint32_t color_count; member
109 #define color_count ((sizeof colors)/(sizeof colors[0])) macro114 int icolor = color_count; in color_of()
1123 for (uint32_t i = 0; i < subpass->color_count; ++i) { in anv_cmd_buffer_flush_attachments()1150 for (uint32_t i = 0; i < cmd_state->subpass->color_count; ++i) { in subpass_needs_clear()1189 for (uint32_t i = 0; i < cmd_state->subpass->color_count; ++i) { in anv_cmd_buffer_clear_subpass()1553 for (uint32_t i = 0; i < subpass->color_count; ++i) { in anv_cmd_buffer_resolve_subpass()1561 for (uint32_t i = 0; i < subpass->color_count; ++i) { in anv_cmd_buffer_resolve_subpass()
283 render_pass->subpasses[info->subpass].color_count; in populate_wm_prog_key()1037 for (unsigned i = 0; i < subpass->color_count; ++i) { in copy_non_dynamic_state()1129 if (subpass && subpass->color_count > 0) in anv_pipeline_validate_create_info()
110 subpass->color_count = desc->colorAttachmentCount; in anv_CreateRenderPass()
1761 uint32_t color_count; member
1154 if (binding->index < subpass->color_count) { in emit_binding_table()
96 int color_count = kSingleColorPerPatch; in GetShadingBBox() local98 color_count = kQuadColorsPerPatch; in GetShadingBBox()110 color_count -= 2; in GetShadingBBox()126 nBits *= color_count; in GetShadingBBox()