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Searched refs:convertUnsigned16 (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Shader/
DSamplerCore.hpp94 void convertUnsigned16(Float4 &cf, Short4 &ci);
DSamplerCore.cpp376 convertUnsigned16(c[component], cs[component]); in sampleTexture()
2527 void SamplerCore::convertUnsigned16(Float4 &cf, Short4 &cs) in convertUnsigned16() function in sw::SamplerCore