Searched refs:converted_equation (Results 1 – 1 of 1) sorted by relevance
57 GLdouble converted_equation[4]; in _mesa_ClipPlanef() local59 for (i = 0; i < ARRAY_SIZE(converted_equation); i++) { in _mesa_ClipPlanef()60 converted_equation[i] = (GLdouble) (equation[i]); in _mesa_ClipPlanef()63 _mesa_ClipPlane(plane, converted_equation); in _mesa_ClipPlanef()70 GLdouble converted_equation[4]; in _mesa_ClipPlanex() local72 for (i = 0; i < ARRAY_SIZE(converted_equation); i++) { in _mesa_ClipPlanex()73 converted_equation[i] = (GLdouble) (equation[i] / 65536.0); in _mesa_ClipPlanex()76 _mesa_ClipPlane(plane, converted_equation); in _mesa_ClipPlanex()207 GLdouble converted_equation[4]; in _mesa_GetClipPlanef() local209 _mesa_GetClipPlane(plane, converted_equation); in _mesa_GetClipPlanef()[all …]