Searched refs:depthStride (Results 1 – 1 of 1) sorted by relevance
682 int depthStride, stencilStride, i, j; in fast_read_depth_stencil_pixels_separate() local688 GL_MAP_READ_BIT, &depthMap, &depthStride); in fast_read_depth_stencil_pixels_separate()714 depthMap += depthStride; in fast_read_depth_stencil_pixels_separate()743 int depthStride, stencilStride, j; in slow_read_depth_stencil_pixels_separate() local752 GL_MAP_READ_BIT, &depthMap, &depthStride); in slow_read_depth_stencil_pixels_separate()770 stencilStride = depthStride; in slow_read_depth_stencil_pixels_separate()785 depthMap += depthStride; in slow_read_depth_stencil_pixels_separate()